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@ -48,7 +48,8 @@ void SetCursorPos(int x, int y)
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mousePositionWarping = { x, y }; |
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mouseWarping = true; |
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LogicalToOutput(&x, &y); |
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SDL_WarpMouseInWindow(ghMainWnd, x, y); |
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if (!demoMode) |
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SDL_WarpMouseInWindow(ghMainWnd, x, y); |
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} |
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// Moves the mouse to the first attribute "+" button.
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