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Fix floating Dialogs (Walking while in store)

pull/2523/head
obligaron 5 years ago committed by Anders Jenbo
parent
commit
b7cdf1eb59
  1. 4
      Source/track.cpp

4
Source/track.cpp

@ -10,6 +10,7 @@
#include "cursor.h"
#include "engine/point.hpp"
#include "player.h"
#include "stores.h"
namespace devilution {
@ -40,6 +41,9 @@ void RepeatMouseAction()
if (sgbMouseDown == CLICK_NONE)
return;
if (stextflag != STORE_NONE)
return;
if (LastMouseButtonAction == MouseActionType::None)
return;

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