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Vladimir Olteanu f1490b7826 Fix mem leak in storm.cpp 5 years ago
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DiabloUI make menus wrap around. fixes #2605 (#2607) 5 years ago
controls Fix mem leak in game_controller.cpp 5 years ago
dvlnet dvlnet: pass smartptrs to lambdas that free buffers 5 years ago
engine Use string_view in DrawString and friends 5 years ago
miniwin Disable mouse movment during demo playback 5 years ago
platform Apply clang-format 5 years ago
qol Use unsigned types for player experience and related values 5 years ago
storm Fix mem leak in storm.cpp 5 years ago
utils Make SdlThread constructor explicit 5 years ago
.clang-format 🔨 Align .clang-format files 5 years ago
.clang-tidy Adjust clang-tidy to where Android Studio reads it correctly 5 years ago
appfat.cpp Cleanups 5 years ago
appfat.h Remove unconventional assert() implementations 5 years ago
automap.cpp [vanilla] Fix missing dirt corners in automap 5 years ago
automap.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
capture.cpp Make CaptureFile return ofstream 5 years ago
capture.h 🚚 Move all enums to there respective headers 5 years ago
codec.cpp 🚨 Fix compiler warning 5 years ago
codec.h Move byte from engine.h 5 years ago
control.cpp fixes casting level 0 spell says "not enough mana" (#2568) 5 years ago
control.h Introduce GetSpellListSelection and remove selection game logic from DrawSpellList 5 years ago
cursor.cpp cleanup manual value clamping: cursor.cpp CheckCursMove() (#2563) 5 years ago
cursor.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
dead.cpp Fix crash on monster death with existing saves 5 years ago
dead.h Clean up A-D 5 years ago
debug.cpp Remove dead code 5 years ago
debug.h Remove dead code 5 years ago
devilutionx.exe.manifest 🚚 Restructure files 5 years ago
diablo.cpp Apply clang-format 5 years ago
diablo.h Cleanups 5 years ago
doom.cpp Clean up A-D 5 years ago
doom.h Clean up A-D 5 years ago
drlg_l1.cpp Merge pull request #2555 from bcko/2348_bcko_refactor_FindTransparencyValues_2 5 years ago
drlg_l1.h 🚚 Move local code to anonymous namespace 5 years ago
drlg_l2.cpp Merge pull request #2555 from bcko/2348_bcko_refactor_FindTransparencyValues_2 5 years ago
drlg_l2.h Place local symbols in an anonymous namespace 5 years ago
drlg_l3.cpp Restore dropped cases for fence fix and vertical wall checks (#2353) 5 years ago
drlg_l3.h Place local symbols in an anonymous namespace 5 years ago
drlg_l4.cpp Merge pull request #2555 from bcko/2348_bcko_refactor_FindTransparencyValues_2 5 years ago
drlg_l4.h Place local symbols in an anonymous namespace 5 years ago
dthread.cpp Make SdlThread constructor explicit 5 years ago
dthread.h * dthread.cpp: replace TMegaPkt with DThreadStruct 5 years ago
dx.cpp Cleanups 5 years ago
dx.h Remove some more use of miniwin 5 years ago
effects.cpp ♻️Use monster by reference when possible 5 years ago
effects.h ♻️Use monster by reference when possible 5 years ago
effects_stubs.cpp 💚 Fix NOSOUND build 5 years ago
encrypt.cpp Handle some clang-tidy issues 5 years ago
encrypt.h Move byte from engine.h 5 years ago
engine.cpp Remove dead code 5 years ago
engine.h 🚚 Move local code to anonymous namespace 5 years ago
error.cpp Restrict access to Hive and Crypt in multiplayer 5 years ago
error.h Remove some more use of miniwin 5 years ago
gamemenu.cpp 🚨 Fix clang warnings 5 years ago
gamemenu.h Add a keymapper 5 years ago
gendung.cpp Apply clang-format 5 years ago
gendung.h Merge pull request #2555 from bcko/2348_bcko_refactor_FindTransparencyValues_2 5 years ago
gmenu.cpp Rename UiFlags members to group related options 5 years ago
gmenu.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
help.cpp Normalise spacing between words/sentences in help.cpp 5 years ago
help.h Apply various cleanups via Android Studio 5 years ago
hwcursor.cpp Add explicit casts to conversions from double/float to int 5 years ago
hwcursor.hpp Hardware Cursor: Fall back to software on failure 5 years ago
init.cpp Fix mem leak in storm.cpp 5 years ago
init.h 🐛 Do not utilize translations till after it has been initialize 5 years ago
interfac.cpp 🚚 Move local function to anonymous namespace i-p 5 years ago
interfac.h Modernize deprecated headers 5 years ago
inv.cpp Fix OOB in inventory code 5 years ago
inv.h Handle some clang-tidy issues 5 years ago
itemdat.cpp Remove dead code 5 years ago
itemdat.h Remove dead code 5 years ago
items.cpp Fix shop items morphing 5 years ago
items.h Rename UiFlags members to group related options 5 years ago
lighting.cpp Remove unnecessary indentation 5 years ago
lighting.h Clean up private function names 5 years ago
loadsave.cpp Use unsigned types for player experience and related values 5 years ago
loadsave.h Player by reference part 3 5 years ago
main.cpp Clang-tidy: basic naming 5 years ago
menu.cpp Cleanups 5 years ago
menu.h renamed Source/mainmenu.cpp and .h to menu.cpp/.h 5 years ago
minitext.cpp Handle some clang-tidy issues 5 years ago
minitext.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
misdat.cpp Fix uninitialized variable exception raised in Visual Studio debugger 5 years ago
misdat.h Fix loading monster missiles 5 years ago
missiles.cpp Fix loading monster missiles 5 years ago
missiles.h Remove dead missile code 5 years ago
monstdat.cpp Refactor PlaceGroup (#2425) 5 years ago
monstdat.h Refactor PlaceGroup (#2425) 5 years ago
monster.cpp Remove dead missile code 5 years ago
monster.h Rename leaderflag to leaderRelation and MonsterRelation to LeaderRelation 5 years ago
movie.cpp 🐞 Disable hardware cursor during video playback 5 years ago
movie.h 🚚 Move local code to anonymous namespace 5 years ago
mpqapi.cpp Remove more usage of miniwin types 5 years ago
mpqapi.h Move byte from engine.h 5 years ago
msg.cpp Clean up checks for open warp gates 5 years ago
msg.h Use std::list to manage TMegaPkts 5 years ago
multi.cpp Player by reference 5 years ago
multi.h Clang-tidy: FunctionCase 5 years ago
nthread.cpp Make SdlThread constructor explicit 5 years ago
nthread.h Implement demo recording and playback 5 years ago
objdat.cpp 🐛 [hellfire] Fix missing braziers in crypt (causing instability) 5 years ago
objdat.h Modernize deprecated headers 5 years ago
objects.cpp ensure std::min call uses correct types, cast result explicitly 5 years ago
objects.h 🚚 Move local function to anonymous namespace i-p 5 years ago
options.cpp Apply clang-format 5 years ago
options.h Modify the calculation of panel position 5 years ago
pack.cpp 🎨 Apply code style 5 years ago
pack.h Use unsigned types for player experience and related values 5 years ago
palette.cpp more clamps (#2496) 5 years ago
palette.h 🚚 Move local function to anonymous namespace i-p 5 years ago
path.cpp 🎨 Apply code style 5 years ago
path.h 🚚 Move local function to anonymous namespace i-p 5 years ago
pfile.cpp Player by reference 5 years ago
pfile.h Use save number to load/save games (instead of hero name) 5 years ago
player.cpp Clean up golem code 5 years ago
player.h Use unsigned types for player experience and related values 5 years ago
plrmsg.cpp Rename UiFlags members to group related options 5 years ago
plrmsg.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
portal.cpp 🚚 Move local function to anonymous namespace i-p 5 years ago
portal.h Scope all for loops 5 years ago
quests.cpp Use quest_id enum in QuestStatus 5 years ago
quests.h Use quest_id enum in QuestStatus 5 years ago
restrict.cpp Convert ReadOnlyTest to FOpen 5 years ago
restrict.h 🚚 Move all enums to there respective headers 5 years ago
scrollrt.cpp Remove dead missile code 5 years ago
scrollrt.h Move remaning symbols in to anonymous namespaces 5 years ago
setmaps.cpp Apply code style 5 years ago
setmaps.h Move SetObjMapRange to a member function 5 years ago
sha.cpp Refactor Diablo-SHA to attempt to document behaviour through code (#2524) 5 years ago
sha.h Refactor Diablo-SHA to attempt to document behaviour through code (#2524) 5 years ago
sound.cpp music.cpp: make musicBuffer a unique_ptr 5 years ago
sound.h Pause game and mute music when game window loses focus (#2337) 5 years ago
sound_stubs.cpp 🐞 Duplicate sounds: Fix data race 5 years ago
spelldat.cpp Correct hellfire/spawn Elemental spell levels 5 years ago
spelldat.h Modernize deprecated headers 5 years ago
spells.cpp fix resurrect (#2577) 5 years ago
spells.h fix resurrect (#2577) 5 years ago
stores.cpp cleanup manual value clamping: stores.cpp 2 (#2583) 5 years ago
stores.h Convert the UiFlags enum to a scoped enum type 5 years ago
sync.cpp Merge pull request #2433 from diasurgical/player 5 years ago
sync.h Move byte from engine.h 5 years ago
textdat.cpp More clang-tidy/Android Studio cleanups 5 years ago
textdat.h More clang-tidy/Android Studio cleanups 5 years ago
themes.cpp Use IsTileNotSolid() in place of !nSolidTable[dPiece[][]] 5 years ago
themes.h Modernize deprecated headers 5 years ago
tmsg.cpp Player by reference 5 years ago
tmsg.h Refactor timed message handling 5 years ago
town.cpp Clean up checks for open warp gates 5 years ago
town.h 🎨 Format code 5 years ago
towners.cpp Clean up towners.cpp 5 years ago
towners.h Cleanups 5 years ago
track.cpp Fix floating Dialogs (Walking while in store) 5 years ago
track.h Fix edge cases in mouse action tracking code (#2452) 5 years ago
trigs.cpp Restrict access to Hive and Crypt in multiplayer 5 years ago
trigs.h Clean up checks for open warp gates 5 years ago