7000 Commits (bb76b5fbcda660f3f17198624eaa4895b98b41ca)

Author SHA1 Message Date
ephphatha 35bf79b007 Use Monster& in PrintDebugMonster 4 years ago
Cesar Canassa 75756c518f
♻️ Send the monster reference to the monster AI functions (#5113) 4 years ago
Cesar Canassa 07ff79cbdc
♻️ MonsterAttackPlayer receives monster and player as references (#5111) 4 years ago
DakkJaniels 163ea36fa6
Convert ZT gamename to lower case (#5110) 4 years ago
Gleb Mazovetskiy b21ebffaf2 Clean up player graphic loading 4 years ago
ephphatha 975eb3674b Add helper to check if a monster belongs to a player 4 years ago
Anders Jenbo 046f826931 [gamepad/touch] Fix targeting berserked 4 years ago
Andrew James 24c57bf6c6
Simplify MonsterOperateDoor (#5100) 4 years ago
Cesar Canassa 0ce0f5b7b4 ♻️ Remove _misource access from AddSpecArrow 4 years ago
Cesar Canassa f5af1fa49c ♻️ Remove _misource access from AddRuneExplosion 4 years ago
Cesar Canassa 71edcbed12 ♻️ Remove _misource access from AddWarp 4 years ago
Cesar Canassa f12e636abb ♻️ Remove monsterId from AiPlanPath 4 years ago
Cesar Canassa 800d1665be ♻️ Remove monsterId from RandomWalk2 4 years ago
Cesar Canassa c58e8b0353 ♻️ pass monster by reference on MonsterHitMonster 4 years ago
Cesar Canassa 020ce5eb2b ♻️ Automatically dereference sourcePlayer on AddFlash 4 years ago
Cesar Canassa 98023a822e ♻️ Automatically dereference sourceX on MI_Arrow 4 years ago
Cesar Canassa 582e2b4e12 ♻️ Automatically dereference sourceX on MI_Firebolt 4 years ago
Cesar Canassa c79b15df1a
♻️ Remove monsterId from StartDeathFromMonster (#5072) 4 years ago
ephphatha 4a8f375011 Use position for operate object network commands 4 years ago
ephphatha 50d292f8c6 Take references in operate door functions 4 years ago
Cesar Canassa 2b19cae569 ♻️ Remove _misource access from AddBerserk 4 years ago
Andrew James 9a09b07c4d
Cleanup Object/Quest triggers which activate quests (#5081) 4 years ago
Andrew James fb2fae12e7
use correct attribute -_- (#5084) 4 years ago
Andrew James b56907672f
Add Bitset2d::count() and use it when counting set Dungeonmask tiles (#5083) 4 years ago
Andrew James 2786a65e7b
Tidy up ActivateSkeleton and take monster by reference (#5080) 4 years ago
Cesar Canassa 82caea1ca4 ♻️ Remove monsterId from RoundWalk 4 years ago
Cesar Canassa a0cd65e082 ♻️ Remove monsterId from M_SyncStartKill 4 years ago
Cesar Canassa fcdab7f56f
Add test for RotateBlockedMissile (#5069) 4 years ago
Gleb Mazovetskiy 1cdd76b617 Remove PCX rendering code 4 years ago
Gleb Mazovetskiy 0cd035ef61 Load PCX as CL2 4 years ago
Andrew James a075e5fe05
Take Object by reference in OperateContainer methods (#5079) 4 years ago
Cesar Canassa c6561596b5
♻️ Remove monsterId from CheckReflect (#5071) 4 years ago
Cesar Canassa f4fd4b1644
♻️ Remove monsterId from AiPlanWalk (#5073) 4 years ago
ephphatha 6097a8a90a Deduplicate operate object command handlers 4 years ago
ephphatha de83d9440e Use position for break object network messages 4 years ago
ephphatha 4d730b5e5d Take object reference in DeltaSyncObject 4 years ago
Andrew James 986650afc8
Take Object by reference when operating quest objects (#5066) 4 years ago
ephphatha 9e76cd4ab7 Use object pointer for pcursobj 4 years ago
ephphatha 0c08980c71 Combine Telekinesis with other object network commands 4 years ago
ephphatha 3a7fd8da2d Only send and consume object location for location based messages 4 years ago
Gleb Mazovetskiy 43a5d91074 Remove CEL rendering code 4 years ago
Gleb Mazovetskiy 8ca71272b8 Load all CEL as CL2 4 years ago
Cesar Canassa 7db99c2a26
♻️ Remove _misource access from AddReflection (#5053) 4 years ago
Cesar Canassa 2665aa61f3 PR feedback 4 years ago
Cesar Canassa 831796fcd4 ♻️ Remove _misource access from SpawnLightning 4 years ago
Cesar Canassa 28f12be8de PR feedback 4 years ago
Cesar Canassa 1f798bcec5 ♻️ Remove _misource access from AddLightningRune 4 years ago
Gleb Mazovetskiy 465ee78afe Fix `DVL_WM_RBUTTONUP` 4 years ago
Cesar Canassa 8f73844a3b ♻️ Remove _misource access from GuardianTryFireAt 4 years ago
Gleb Mazovetskiy adf40f5c80 misc_msg: Always use `lParam` for mod state 4 years ago