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♻️ Remove _misource access from GuardianTryFireAt

pull/5051/head
Cesar Canassa 4 years ago committed by Anders Jenbo
parent
commit
8f73844a3b
  1. 2
      Source/missiles.cpp

2
Source/missiles.cpp

@ -601,7 +601,7 @@ bool GuardianTryFireAt(Missile &missile, Point target)
return false;
Direction dir = GetDirection(position, target);
AddMissile(position, target, dir, MIS_FIREBOLT, TARGET_MONSTERS, missile._misource, missile._midam, Players[missile._misource].GetSpellLevel(SPL_FIREBOLT), &missile);
AddMissile(position, target, dir, MIS_FIREBOLT, TARGET_MONSTERS, missile._misource, missile._midam, missile.sourcePlayer()->GetSpellLevel(SPL_FIREBOLT), &missile);
SetMissDir(missile, 2);
missile.var2 = 3;

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