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@ -634,7 +634,7 @@ void GameEventHandler(uint32_t uMsg, uint32_t wParam, uint16_t lParam)
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} |
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return; |
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case DVL_WM_RBUTTONUP: |
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GetMousePos(lParam); |
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GetMousePos(wParam); |
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if (sgbMouseDown == CLICK_RIGHT) { |
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LastMouseButtonAction = MouseActionType::None; |
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sgbMouseDown = CLICK_NONE; |
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