2645 Commits (8960450560c5be44f6bdb3dde0bb34abbafaebff)

Author SHA1 Message Date
Troy Bronzan 8960450560 Fixed player base block is zero bug after loading a new game. This value is not saved in single player or multiplayer, so when a character is loaded, the value is always zero. Now when a player is loaded, it is set to the default. See section 2.1.4 in Jarulf's Guide. 6 years ago
Anders Jenbo f1c7e65ba7 Fix build 6 years ago
Troy Bronzan 5b1b5fa8ae Fixed monster to hit and unique monster ac difficulty bonus. 6 years ago
Juliano Leal Goncalves 1e8bba9109 Remove blank space before ':' on monster info 6 years ago
pionere a3f04f76f7 simplified theme room creation 6 years ago
Anders Jenbo 9e1428dd0b Fix build 6 years ago
Chance4us 8e71130000 Fix Toggle fullscreen by hitting alt+enter [#718] 6 years ago
Cyril SIX fb87bab3eb Fixing explosive barrels prespawning skeletons 6 years ago
qndel 8ca1506139
fix typos (#766) 6 years ago
qndel 259f618b2d remove unused variable 6 years ago
Anders Jenbo 9a04787577 Make all objects and monsters avalible to .dun levels 6 years ago
qndel f66339a9ac clean unused variables 6 years ago
Marcin Konicki 515ac145c5
Implement `--save-dir` CLI option 6 years ago
Anders Jenbo dc8be6c0ab
C++03 compatibility (#736) 6 years ago
Anders Jenbo e6ac9d379d Correct automap rendering for all resolutions dynamically 6 years ago
Anders Jenbo 9d68312aa1 Check that cursor is inside of the level 6 years ago
Anders Jenbo 9acbcc69f9 Width independant vertical alignment, optimize zoom 6 years ago
Anders Jenbo b7c126d976 Apply defines to render 6 years ago
Anders Jenbo 0da3461d35 Use explicit types instead of auto 6 years ago
Anders Jenbo 014308ef01 Explicit casting 6 years ago
Anders Jenbo a3505ab904 Remove the std namespace from uint32_t 6 years ago
Anders Jenbo 4b46361442 Remove some unused variables 6 years ago
Anders Jenbo 69ad34f58f Consistently use NULL instead of nullptr 6 years ago
Anders Jenbo 54741abc87 Correct check for panel when zoomed 6 years ago
Anders Jenbo b274f395f6 Correctly assert if the mouse is inside the main panel 6 years ago
Anders Jenbo 2104bf2af2 Fix rendering towners with bad lighting data 6 years ago
Anders Jenbo 8c2fb7605e
Use defines for tile and screen related magic numbers 6 years ago
Anders Jenbo af7f3f0f27
Bugfix for CheckCursMove (#2046) 6 years ago
Anders Jenbo 7e45f8bcc8 More cleanups 6 years ago
qndel b0a8a38462 clean magic numbers 6 years ago
Robin Eklind e6fa244fa7 items: add BUGFIX comment for SaveItemPower 6 years ago
Joel Falcou c4223d4c29 Per file basis use of extern C 6 years ago
Joel Falcou 64d26a7934 Sanitize use of namespace 6 years ago
Anders Jenbo bd155e4a03
Correct poison water spawn position 6 years ago
Anders Jenbo f62f983622 Fix broken wall tile 6 years ago
qndel 9a5ff805ed Remove hardcoded spawn location for Cave maps 6 years ago
qndel 90960f67b4 Add code for load hell maps 6 years ago
Joel Falcou 9ba87895ae Fix issue with NPC/Quest text scrolling 6 years ago
BDC 74938fdacd Fix memory leak with audio stream not been released 6 years ago
Anders Jenbo fe82c0b1f1 Clean up GetItemPower 6 years ago
Anders Jenbo 5641e2bdec Fix MSVC build 6 years ago
Anders Jenbo 46224337d8 Fix bin diff 6 years ago
Robin Eklind 452d6d25cc docs: add function documentation to automap.cpp 6 years ago
Robin Eklind 23dca91a95 docs: add function documentation to appfat.cpp 6 years ago
Robin Eklind 7873bd4356 minitext: fix variable names of minitext.cpp 6 years ago
Anders Jenbo 10be0c66e0
Correct ObjTypeConv 6 years ago
Anders Jenbo 8c3ec91232 Use enums in the ObjTypeConv map 6 years ago
Anders Jenbo 3b8bcf98bf Enable assertions 6 years ago
Anders Jenbo e7567859ee Remove C fallback code 6 years ago
Anders Jenbo 350646fe95 Correct signatures 6 years ago