3899 Commits (8960450560c5be44f6bdb3dde0bb34abbafaebff)
 

Author SHA1 Message Date
Troy Bronzan 8960450560 Fixed player base block is zero bug after loading a new game. This value is not saved in single player or multiplayer, so when a character is loaded, the value is always zero. Now when a player is loaded, it is set to the default. See section 2.1.4 in Jarulf's Guide. 6 years ago
Anders Jenbo 6a6a12da38 Enable navigation wrapping in difficulty selector 6 years ago
Anders Jenbo f1c7e65ba7 Fix build 6 years ago
Troy Bronzan 5b1b5fa8ae Fixed monster to hit and unique monster ac difficulty bonus. 6 years ago
Juliano Leal Goncalves 1e8bba9109 Remove blank space before ':' on monster info 6 years ago
pionere a3f04f76f7 simplified theme room creation 6 years ago
muzena f7c536deac Update debian version build 6 years ago
Anders Jenbo 86cd54a7ca Fix compiler warning 6 years ago
Anders Jenbo fa473e9e48 Fix memory leak in credits.cpp 6 years ago
Anders Jenbo da10151dad Settle on DevilutionX behaviour in menu 6 years ago
Anders Jenbo d749e5e6f2 Gard against overflows in UI 6 years ago
BDC 62de5f1600 Refactor DiabloUI to dynamic C++03 compatible code 6 years ago
Juliano Leal Goncalves 7f7ab8c3dd Mark executable as DPI aware (per monitor) 6 years ago
Anders Jenbo 9e1428dd0b Fix build 6 years ago
Chance4us 8e71130000 Fix Toggle fullscreen by hitting alt+enter [#718] 6 years ago
Anders Jenbo c24d029130 Use older devkitpro/devkita64 image 6 years ago
Juliano Leal Goncalves 8d896d54f7
Softcode VSYNC setting. Enabled by default. (#783) 6 years ago
Anders Jenbo f0b9e2d8a0
Fix nightly Windows x86 builds (#787) 6 years ago
Cyril SIX fb87bab3eb Fixing explosive barrels prespawning skeletons 6 years ago
Cyril SIX 3d24a014ba Adding vim .swp files to gitignore 6 years ago
Juliano Leal Goncalves 027e63266e Add integer scaling support. Disabled by default. 6 years ago
mgpat-gm a414064d07
typo: readme.md (#776) 6 years ago
qndel 8ca1506139
fix typos (#766) 6 years ago
rsn8887 4ac152ea41
Fix compilation on Switch (#764) 6 years ago
qndel 015d790765
Update README.md 6 years ago
qndel 259f618b2d remove unused variable 6 years ago
gogogogi a69e754cc9
Fix PPA debian building version and git commit (#753) 6 years ago
Anders Jenbo 9a04787577 Make all objects and monsters avalible to .dun levels 6 years ago
qndel f66339a9ac clean unused variables 6 years ago
Marcin Konicki e4cbde0236
Prevent double free of sound chunk in storm (#744) 6 years ago
ahwayakchih 63da55f225 Fix description text for "join game" option 6 years ago
Marcin Konicki 2a5d3b6c52
Use asio to resolve host name (or IP) 6 years ago
Marcin Konicki 515ac145c5
Implement `--save-dir` CLI option 6 years ago
Anders Jenbo 0fddb655e3 Clean up var names 6 years ago
Anders Jenbo 5a7d86b46e Make ScrollBarArrowFrame C++03 compatible 6 years ago
Anders Jenbo c32f33f19f Use safe ranges instead of decltype() for C++03 compatability 6 years ago
Anders Jenbo 1c824a253f Make controller TextAlignment C++03 compatible 6 years ago
Anders Jenbo 8726e80199 Make controller enums C++03 compatible 6 years ago
Marek Majkowski f8ac2456e5 Bugfix: allow players of level 20 to enter nightmare game 6 years ago
Anders Jenbo dc8be6c0ab
C++03 compatibility (#736) 6 years ago
Anders Jenbo 7a90b9102a When needed, clear buffer before rendering menu 6 years ago
Anders Jenbo ca82f81582 Move menu elements to the center of the screen 6 years ago
Anders Jenbo e6ac9d379d Correct automap rendering for all resolutions dynamically 6 years ago
Anders Jenbo 9d68312aa1 Check that cursor is inside of the level 6 years ago
Anders Jenbo 9acbcc69f9 Width independant vertical alignment, optimize zoom 6 years ago
Anders Jenbo b7c126d976 Apply defines to render 6 years ago
rsn8887 290a474f94 Fix building with latest SDL2 on Switch 6 years ago
Anders Jenbo 43586c4b0d Correct inclusion of Radon.hpp 6 years ago
Anders Jenbo 36cd56868b Use preprocessor macros instead of constexpr for events enums 6 years ago
Anders Jenbo 0da3461d35 Use explicit types instead of auto 6 years ago