7399 Commits (84c919f20fa15d4494f3bcac3c6abe0f90f1111b)
 

Author SHA1 Message Date
Sid672 84c919f20f Move doc from restrict.cpp to header 5 years ago
Anders Jenbo e68c8cc834 Reuse EntranceBoundaryContains in portal logic 5 years ago
Juliano Leal Goncalves 8a93087fb7 ♻️ Extract quest entrance boundary check to a member function on QuestStruct 5 years ago
Juliano Leal Goncalves 3e24a58ba6 ♻️ Replace 'questxoff' and 'questyoff' globals with single 'questEntranceOffsets' 5 years ago
ephphatha 67ecea1a42 Always set the monster animation when ChangeAnimationData is called 5 years ago
ephphatha 8e155e011f Rename helpers on Monster to match AnimationInfo 5 years ago
ephphatha b62ee6a66e Remove use of direction for towners with a single facing 5 years ago
ephphatha 87a33097a0 Rename ScrollDirection enum to follow convention 5 years ago
ephphatha 9ef77cb428 Use scoped enum for Direction16. 5 years ago
ephphatha 956dcc7fc9 Add helper for selecting animation sprites from Direction 5 years ago
ephphatha dda9a5dda0 Remove redundant else statements in L1*OperateDoor functions 5 years ago
ephphatha 9c9426821d Update MoveMissilePos to use Direction and Displacement types. 5 years ago
ephphatha 4158651eb4 Simplify IsPathBlocked logic 5 years ago
ephphatha b12de6fe12 Use scoped enum for Direction 5 years ago
Anders Jenbo 064a70a9b1 Fix double encoding of monster names 5 years ago
Anders Jenbo 5390c9baa3 Add widscreen cutstart 5 years ago
Anders Jenbo cd79f0204d 🚨 Fix compiler warnings 5 years ago
Anders Jenbo b74feb01dc 🐛 Correctly check if item name will fit in the info panel 5 years ago
Anders Jenbo ce66aea070 Optimize masked Art blitting 5 years ago
Anders Jenbo 2d47c12515 Fix charpanel always showing player 0 stats 5 years ago
Anders Jenbo 41f6b62caa Fix infinit loop if first word overflows the text box 5 years ago
Anders Jenbo 7169882b1f Implement new font rendering 5 years ago
Anders Jenbo 3c246a5930 Add TRN support to PCX loader 5 years ago
obligaron 836bb92e8e MoveMissileAndCheckMissileCol: Call CheckMissileCol only once for a tile and target 5 years ago
obligaron 730ceee3d2 Make MoveMissileAndCheckMissileCol check skipped tiles 5 years ago
obligaron 8da46627a7 Introduce MoveMissileAndCheckMissileCol 5 years ago
obligaron f957c3a099 Allow to spawn more than 8 monsters 5 years ago
obligaron 1b3381ce8e Move CrawlNum to CrawlTable and make it extern visible 5 years ago
obligaron 7d86991534 debug spawn command with configurable monster count 5 years ago
qndel d47d2e3030 debug monster commands 5 years ago
Siddharth singh chouhan ec1850e295
Move documentation from implementations to declarations #2735 (#2836) 5 years ago
Siddharth singh chouhan 0d3bf15601
Move docs to header 5 years ago
qndel a46d2c948c fix golem spawning on top of player 5 years ago
sheng-luwei d530dd81ca Update de.po 5 years ago
qndel 90eb35d718 fix golems on maps with set pieces 5 years ago
M0Rf30 5f18852abe 🌐 Update Italian localization 5 years ago
staphen 946ae987a3 [Android] Fix input not being in view for 7.1+ 5 years ago
qndel 197d3edd1b fix loot 5 years ago
ephphatha af61b21a23 Add whitespace around loops for readability 5 years ago
ephphatha cdf2db1d94 SaveItem by reference 5 years ago
ephphatha 8ab229e7e8 LoadItemData by reference 5 years ago
ephphatha 78fa540ec9 Save/LoadObject by reference 5 years ago
ephphatha 6fa3018f05 Move Init/FreeMissileGFX functions alongside MissileSpriteData array definition 5 years ago
ephphatha 851fb87e24 Remove mi argument from DeleteMissile 5 years ago
Andrew James 784057780c
Prevent OOB access when initialising quest pools (#2775) 5 years ago
Vladimir Olteanu f530535a58 Simplify PlaceMiniSetRandom 5 years ago
Vladimir Olteanu 3193c077a6 Introduce Miniset::matches 5 years ago
Vladimir Olteanu 82584b2c54 Introduce Miniset::place 5 years ago
Vladimir Olteanu 9b8aec8a42 drlg_l2.cpp: introduce Miniset 5 years ago
Anders Jenbo 2ea317c178 Clean up missile code 5 years ago