871 Commits (81fa45d9d87c177d849965ab683362deb4985608)

Author SHA1 Message Date
ephphatha 8132d6a033 Take object by reference in OperateObject 4 years ago
staphen 4115c8ce29 Ensure valid animation state when loading death animation in InitPlayer() 4 years ago
Anders Jenbo 2d9531f692 Remove redundant check for distance when operating doors 4 years ago
obligaron 2493f06116 ActorPosition: Remove offset, offset2 and velocity 4 years ago
obligaron 5913783826 Add walking offset calculation to ActorPosition (and validate it) 4 years ago
obligaron acfa8ed022 Reduce use of position.offset in PmChangeLightOff 4 years ago
obligaron a410e989bf Remove ScrollInfo 4 years ago
Gleb Mazovetskiy ba34bafb3f Use SDL events directly 4 years ago
Gleb Mazovetskiy 961866e1c4 CLX: A new graphics format 4 years ago
obligaron 439a9926e5 Clean up spell usage function names 4 years ago
obligaron 6804221199 Store scroll/rune location in SpellCastInfo.spellFrom and remove the scroll/rune only after the spell is casted 4 years ago
obligaron 279e92e69c Checks conditions for spell again, cause initial check was done when spell was queued 4 years ago
obligaron 1cfd1ca99d Fix double casting bug - use separated info for casted and queued spells 4 years ago
Cesar Canassa 1bdee4523b
Adds ignoreMovingMonsters to MonsterAtPosition (#5118) 4 years ago
ephphatha 0ce76a3f13 Add Object lookup method to mimic map::at() 4 years ago
Cesar Canassa 1d08d6b974
♻️ Replace dMonster usage on DoAttack (#5137) 4 years ago
DakkJaniels 9403084d41 Fix ModifyPlrMag 4 years ago
Gleb Mazovetskiy 2ca6a3e8eb `Player#getGraphic`: Remove `MyPlayer` check 4 years ago
Gleb Mazovetskiy b21ebffaf2 Clean up player graphic loading 4 years ago
Anders Jenbo 56915974d6 Minimize passing of player indexes 4 years ago
Anders Jenbo d1189388f5 Use user by reference 4 years ago
Mikołaj Piróg 262fa9ac2d
Rename MonsterData members (#5000) 4 years ago
Anders Jenbo ac2bf9aaac Limit what gets called in headless mode 4 years ago
obligaron ebfb519ee0 Rename gbQuietMode to HeadlessMode 4 years ago
Cesar Canassa ce349789cf
♻️ Refactor M_StartKill to receive a Monster reference (#4943) 4 years ago
ephphatha 1337ff6ea2 Add check if a monster potentially has leashed minions 4 years ago
Gleb Mazovetskiy 33ac2cca8e ♻️ Make Monster counters `size_t` 4 years ago
Anders Jenbo 3d08f951d6 Clean up use of miniwin 4 years ago
Anders Jenbo 3ae834148a Split event handeling from general miniwin features 4 years ago
Anders Jenbo 2d21fc372e Remove more miniwin code 4 years ago
Trihedraf 5ee6e5dd3a
Make zoom a setting in the menu (#4931) 4 years ago
qndel 7ca9c8ba3c fix compiling in VS2019 4 years ago
Anders Jenbo 6a8fd04067
Use player by references (#4938) 4 years ago
Stephen C. Wills 4398c1e06a
Use absolute coordinates for temp position when north-walking (#4937) 4 years ago
Gleb Mazovetskiy 197e1180b2 Add StrCat and StrAppend 4 years ago
ephphatha 1fb45a7f25 Take Player reference in FixPlrWalkTags 4 years ago
ephphatha 7a8fa64e69 Include leftover coinflips following conflict resolution 4 years ago
ephphatha 420a248e0c Use FlipCoin for most uses of GenerateRnd with variable frequency 4 years ago
staphen 17a12e273a Restore vanilla Diablo behavior for elemental damage on weapons 4 years ago
staphen cab75ded6b Check both SPL_NULL and SPL_INVALID to determine spell validity 4 years ago
Cesar Canassa e538acb248
📝 Fixes Doxygen warnings (#4904) 4 years ago
Mikołaj Piróg 15989609a8
Members' name changes and comments in Monster struct (#4861) 4 years ago
Cesar Canassa 0d106beaf3 ♻️ Refactor M_StartHit to receive a Monster reference 4 years ago
Mikołaj Piróg dda0b96ea5
Remove #defines in player.h and add constexpr where applicable (#4896) 4 years ago
Cesar Canassa 76da2d14c9
Remove monsterId from M_GetKnockback (#4882) 4 years ago
obligaron 4db1c6f315
Make DirectionSettings::offset match ActorPosition::offset2 (#4883) 4 years ago
Anders Jenbo 0b7ad34c9d
Take player by reference in StartWalkStand and RemovePlrMissiles (#4874) 4 years ago
Cesar Canassa 6579aa53c5
Normalise the player and monster walking function naming (#4877) 4 years ago
k-bar 26de74f4a2
AnimationInfo class correct style (#4870) 4 years ago
Gleb Mazovetskiy 17f8cdddc4 Clean up `GetSpellLevel` 4 years ago