5180 Commits (6ce32f8d6abb5c69b78059c8e95ffb60bff7fc38)

Author SHA1 Message Date
qndel 6ce32f8d6a fix incorrect golem removal 5 years ago
BC Ko b9927c7ceb refactor CheckTown() and CheckRportal() 5 years ago
BC Ko aa109b14b4 refactor UpdateMissileVelocity 5 years ago
obligaron 26e61b363b demo: Centralize options override 5 years ago
obligaron 77f9bded9e Introduce demo namespace 5 years ago
qndel ad6f9cb8e5 fix menu click offset 5 years ago
qndel 3dbc120320
optimized packing/unpacking inventory items (#2610) 5 years ago
qndel 30de22f026 fix displayed save number 5 years ago
Vladimir Olteanu f1490b7826 Fix mem leak in storm.cpp 5 years ago
Vladimir Olteanu ef5af325d6 Make CaptureFile return ofstream 5 years ago
Vladimir Olteanu 5e5737370f dvlnet: pass smartptrs to lambdas that free buffers 5 years ago
Vladimir Olteanu 8fcd21e0b5 music.cpp: make musicBuffer a unique_ptr 5 years ago
Vladimir Olteanu 61fac447cf Fix mem leak in game_controller.cpp 5 years ago
Vladimir Olteanu 1709a97387 Fix mem leak in joystick.cpp 5 years ago
Anders Jenbo dc059dadb8 Restrict access to Hive and Crypt in multiplayer 5 years ago
Anders Jenbo 9b2cbbdb38 Clean up checks for open warp gates 5 years ago
Anders Jenbo 17f1991b45 Clean up towners.cpp 5 years ago
Anders Jenbo 6ba7895956 Fix farmer not leaving town after finishing his quest 5 years ago
Anders Jenbo fcbf2802cb Fix Celia's dialog when reciving Theodor 5 years ago
Anders Jenbo 3878c06bd0 Fix Complete Nut's dialog when reciving the gray suit 5 years ago
Anders Jenbo a8a16d6083 Make Celia go home after stating so 5 years ago
Anders Jenbo a3527b5f54 Update towner graphics when compleating quests 5 years ago
BC Ko ba5adc01f1
Use quest_id enum in QuestStatus 5 years ago
Thomas Christlieb d06a36ea3c
make menus wrap around. fixes #2605 (#2607) 5 years ago
vladtepesch 54b60101f5
No More Tears (#2589) 5 years ago
vladtepesch 7b33e8e856
Make farmer not wondering about explosion forever (#2592) 5 years ago
qndel 230c9a8d4e
Fix shop items morphing 5 years ago
Anders Jenbo e9f1d6ad88 Fix crash on monster death with existing saves 5 years ago
Anders Jenbo 96db759ba2 Disable mouse movment during demo playback 5 years ago
Anders Jenbo 38b1c96150 Control game speed during demo playback 5 years ago
staphen c356db7d9f Fix uninitialized variable exception raised in Visual Studio debugger 5 years ago
Vladimir Olteanu 3638a20c76 Make SdlThread constructor explicit 5 years ago
Anders Jenbo c5e0966190 Clean up golem code 5 years ago
Anders Jenbo fa7f3442e4 Fix loading monster missiles 5 years ago
Anders Jenbo 4a7fecb9c1 Fix OOB in inventory code 5 years ago
Anders Jenbo f289fbcec5 Remove dead missile code 5 years ago
Vladimir Olteanu 403956221f monster.cpp: get rid of MissileFileFlag 5 years ago
Anders Jenbo 36645019c2 🚨 Fix compiler warning 5 years ago
Vladimir Olteanu a437cb1af9 Fix MissileFileData arrays not getting properly filled 5 years ago
qndel 045921813b some useless code removal 5 years ago
Anders Jenbo 87f478d82f Remove unnecessary indentation 5 years ago
BC Ko a9754d664b Reduce use of globals: VisionList 5 years ago
ephphatha 96e3ce6ea4 ensure std::min call uses correct types, cast result explicitly 5 years ago
ephphatha 8f2e94ae4d Use unsigned types for player experience and related values 5 years ago
Andrew James f10005e0b6 use std::clamp and std::min for multiplayer experience gain caps 5 years ago
ephphatha a561cb18de Explicitly check values are in expected range instead of casting to unsigned for <0 5 years ago
BC Ko b3e002de79
cleanup manual value clamping: sdl2_to_1_2_backports.cpp (#2580) 5 years ago
Anders Jenbo 7463d2c7dc Update Source/lighting.cpp 5 years ago
BC Ko c589ccb0ac cleanup manual value clamping: lighting.cpp 5 years ago
BC Ko 2a7712794e
cleanup manual value clamping: stores.cpp 2 (#2583) 5 years ago