6576 Commits (526e8a93d8a7d2e9205a9d42f9df40b040c695d7)

Author SHA1 Message Date
staphen 695851666e Fix crash when switching to English 4 years ago
obligaron 1608219b39 Timedemo: Create reference save game and allow comparing of reference save game with actual timedemo save game 4 years ago
Anders Jenbo 8e334ada77 [hellfire] Fix incorrecct monster ids in dun tabel 4 years ago
Anders Jenbo 6d2311931f [debug] Export levels as dun maps 4 years ago
ephphatha 01ee2ecefc Pretty print Size values in test failure messages 4 years ago
ephphatha d5622d5080 Add point constructor to allow comparison in test macros 4 years ago
staphen 537f557206 Use 0-based frame index for talk buttons 4 years ago
qndel 6af2c322d8 fix dungeon test in visual studio 4 years ago
qndel d5744ba421 fix multiplayer 4 years ago
qndel f84c35d2dc fix typos 4 years ago
staphen 83168f7954 Add option for selecting audio device 4 years ago
Anders Jenbo c241cae9e3
Test cathedral level generation 4 years ago
Anders Jenbo 4acd71c71d Fix build 4 years ago
KPhoenix 0692c75403
Implement 3XDAMVDEM Logic for Arrows (#3864) 4 years ago
staphen 5ec83d0b79 Reintroduce c-str overload for SetIniValue() 4 years ago
Andrew James 1047e408bd
Simplify logic of UpdateMissilePos using helpers from 4620 (#4621) 4 years ago
staphen 18bfe39d5b Reset plr_self after leaving game session 4 years ago
Gleb Mazovetskiy 99d490180c Settings: Add Resampler 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
staphen 9c0ec048b4 Improve refresh behavior in selgame 4 years ago
staphen 7ad32e6503 Check if dthread is running before locking mutex 4 years ago
obligaron 583da30151 Fix GuardianTryFireAt missing monster index check 4 years ago
Andrew James a9a325dc7b Document/simplify the UpdateMissileVelocity logic 4 years ago
k-bar bc2c13e8ef
fix for monster melee hit monster (#4617) 4 years ago
k-bar 7e3d3c34b9
CheckMissileCol cognitive compexity reduction (#4614) 4 years ago
Anders Jenbo 0508311959 Cleanup block_lvid checks 4 years ago
Anders Jenbo a185b659e7 Set default sample rate to 22050 on Windows 4 years ago
obligaron bc15bdf3a9 Remove PANEL_ defines and replace them with GetMainPanel() 4 years ago
obligaron d86c4e5d84 Introduce GetUIRectangle() to distinguish between UI and main panel 4 years ago
obligaron 5337bf1f6a Initialize Viewport in CalculatePanelAreas 4 years ago
obligaron 539bc6ceea Adjust variable names for Fireball/Elemental explosion 4 years ago
obligaron 702fd7ba32 Fireball/Elemental: Use missile start position instead of current caster position to check block for explosions 4 years ago
obligaron ef9dcccb86 Simplify MI_Element explosion calculation 4 years ago
staphen 7b0ae932b0 Blit UI surface to game surface when waiting for game data 4 years ago
obligaron 2f629b6315 Unify cost of wisdom shrines (Fascinating, Sacred and Ornate) 4 years ago
Anders Jenbo 895057584e Use mtype instead of index id to check for golem monsters 4 years ago
Anders Jenbo c89d28fe47 Remove leftover firemen code 4 years ago
Anders Jenbo d6b258926e Apply type checking on monster type 4 years ago
staphen 0c4940fc00 Skip touch interactions with stash when stash is not open 4 years ago
staphen 0b41ce271f Skip touch interactions with main panel when not in a game session 4 years ago
Anders Jenbo 8c03e4a73b Fix code style in IsPossibleToHit 4 years ago
Anders Jenbo fcfb701ba0 Extract identical MonsterDeath code 4 years ago
Anders Jenbo 5f51092f15 [hellfire] Fix spiderloard not leaving acid when killed by monsters 4 years ago
Anders Jenbo b99521b376 Do not change animation state for petrified monsters during death 4 years ago
k-bar 4a4e3a5404 Unwindle If-Elses around petrify monster 4 years ago
k-bar 5b29eda518 Remove of CheckMonsterHit (aka LiftGargoylesAndIgnoreMages) 4 years ago
k-bar 417c4c9ce2 Extract duplicated code to functions related to monster 4 years ago
obligaron 8bc89f9b9f Show hostile players red in talk panel (instead of muted players) 4 years ago
obligaron 1124dd1bd2 Don't show hostile players in automap 4 years ago
obligaron 2b0b944afb Manage friendly mode per player and sync state between clients 4 years ago