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@ -118,7 +118,7 @@ void HandleCharacterPanelInteraction(const SDL_Event &event)
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void HandleStashPanelInteraction(const SDL_Event &event) |
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{ |
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if (!MyPlayer->HoldItem.isEmpty()) |
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if (!IsStashOpen || !MyPlayer->HoldItem.isEmpty()) |
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return; |
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if (event.type != SDL_FINGERUP) { |
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