7411 Commits (379a27b64ac33a144d7f73a41347acff0ff0fb48)
 

Author SHA1 Message Date
Juliano Leal Goncalves 379a27b64a ♻️ Convert 'ItemType' enum to enum class 5 years ago
Juliano Leal Goncalves 5607c58daa 🏷️ Add 'PickRandomlyAmong' function that picks one value from a set of values randomly 5 years ago
Juliano Leal Goncalves e39b33971f ♻️ Leverage 'IsAnyOf' 5 years ago
Juliano Leal Goncalves 5a69380074 ♻️ Leverage 'ItemType' enum 5 years ago
Juliano Leal Goncalves 6323539fcc 🚚 Rename 'item_type' enum to 'ItemType' 5 years ago
Sid672 a12a7511a9 Functional documentation moved 5 years ago
qndel a0461bd1c0 stop displaying 0's in tiledata debug command 5 years ago
qndel d05316c67d tiledata debug command 5 years ago
qndel a3603d824e debug X toggle 5 years ago
Anders Jenbo db1f8495d8 Fix updating color cyceling 5 years ago
Juliano Leal Goncalves 094f308d22 🐛 Use 'Spell' instead of 'RSpell' for clearing used staff charges 5 years ago
Juliano Leal Goncalves 776a3d4e84 🐛 Use 'Spell' instead of 'RSpell' for clearing used inventory scrolls 5 years ago
Sid672 84c919f20f Move doc from restrict.cpp to header 5 years ago
Anders Jenbo e68c8cc834 Reuse EntranceBoundaryContains in portal logic 5 years ago
Juliano Leal Goncalves 8a93087fb7 ♻️ Extract quest entrance boundary check to a member function on QuestStruct 5 years ago
Juliano Leal Goncalves 3e24a58ba6 ♻️ Replace 'questxoff' and 'questyoff' globals with single 'questEntranceOffsets' 5 years ago
ephphatha 67ecea1a42 Always set the monster animation when ChangeAnimationData is called 5 years ago
ephphatha 8e155e011f Rename helpers on Monster to match AnimationInfo 5 years ago
ephphatha b62ee6a66e Remove use of direction for towners with a single facing 5 years ago
ephphatha 87a33097a0 Rename ScrollDirection enum to follow convention 5 years ago
ephphatha 9ef77cb428 Use scoped enum for Direction16. 5 years ago
ephphatha 956dcc7fc9 Add helper for selecting animation sprites from Direction 5 years ago
ephphatha dda9a5dda0 Remove redundant else statements in L1*OperateDoor functions 5 years ago
ephphatha 9c9426821d Update MoveMissilePos to use Direction and Displacement types. 5 years ago
ephphatha 4158651eb4 Simplify IsPathBlocked logic 5 years ago
ephphatha b12de6fe12 Use scoped enum for Direction 5 years ago
Anders Jenbo 064a70a9b1 Fix double encoding of monster names 5 years ago
Anders Jenbo 5390c9baa3 Add widscreen cutstart 5 years ago
Anders Jenbo cd79f0204d 🚨 Fix compiler warnings 5 years ago
Anders Jenbo b74feb01dc 🐛 Correctly check if item name will fit in the info panel 5 years ago
Anders Jenbo ce66aea070 Optimize masked Art blitting 5 years ago
Anders Jenbo 2d47c12515 Fix charpanel always showing player 0 stats 5 years ago
Anders Jenbo 41f6b62caa Fix infinit loop if first word overflows the text box 5 years ago
Anders Jenbo 7169882b1f Implement new font rendering 5 years ago
Anders Jenbo 3c246a5930 Add TRN support to PCX loader 5 years ago
obligaron 836bb92e8e MoveMissileAndCheckMissileCol: Call CheckMissileCol only once for a tile and target 5 years ago
obligaron 730ceee3d2 Make MoveMissileAndCheckMissileCol check skipped tiles 5 years ago
obligaron 8da46627a7 Introduce MoveMissileAndCheckMissileCol 5 years ago
obligaron f957c3a099 Allow to spawn more than 8 monsters 5 years ago
obligaron 1b3381ce8e Move CrawlNum to CrawlTable and make it extern visible 5 years ago
obligaron 7d86991534 debug spawn command with configurable monster count 5 years ago
qndel d47d2e3030 debug monster commands 5 years ago
Siddharth singh chouhan ec1850e295
Move documentation from implementations to declarations #2735 (#2836) 5 years ago
Siddharth singh chouhan 0d3bf15601
Move docs to header 5 years ago
qndel a46d2c948c fix golem spawning on top of player 5 years ago
sheng-luwei d530dd81ca Update de.po 5 years ago
qndel 90eb35d718 fix golems on maps with set pieces 5 years ago
M0Rf30 5f18852abe 🌐 Update Italian localization 5 years ago
staphen 946ae987a3 [Android] Fix input not being in view for 7.1+ 5 years ago
qndel 197d3edd1b fix loot 5 years ago