5278 Commits (373adcf65beaa746fcf35f271ff56d2be13fbea9)

Author SHA1 Message Date
BC Ko 373adcf65b modify AddMissile() parameters and remove Missiles[] in MissToMonst() 5 years ago
BC Ko ee96690410 change function parameter 5 years ago
BC Ko 6a0b99817c remove Missiles[] in FireballUpdate() 5 years ago
BC Ko 4834905eac remove Missiles[] in SpawnGolem() 5 years ago
Anders Jenbo d66d56cbbd Deduplicate ligntning missiles 5 years ago
Anders Jenbo ff23277cfa Use FindParent() in MI_Firebolt 5 years ago
Anders Jenbo 9a6820493f No missile golem 5 years ago
Anders Jenbo d7c6d8b189 Use proper Direction type for AddMissile midir 5 years ago
Anders Jenbo 611f759dbe Clean up AddMissile 5 years ago
Anders Jenbo c15f4d1fa9 Remove abuse of midir for unrelated values 5 years ago
qndel d8a0211da8 Remove redundant condition 5 years ago
qndel 3d92b6eea5 Rewrite manashield into not using a missile 5 years ago
Robin f7f9786658
items: add BUGFIX, reset item get records when resetting items (#2691) 5 years ago
qndel e82dc72d12 put commented out enums next to sounds 5 years ago
qndel 9647299146 share info about expiring reflect 5 years ago
Anders Jenbo 966cae8b82 Remove redundant zeroring of variables 5 years ago
Anders Jenbo 08a29fe3a2 Make UpdateMissileVelocity use missile current position as src 5 years ago
Vladimir Olteanu 56946fc5d7 progress.cpp: use TTFWrap::RenderText_Solid 5 years ago
qndel 7566a5bedf
fix missiles without dmg (#2685) 5 years ago
Thomas Christlieb 8f92248250 don't play 'Uh uh' sound everytime you pick up the cathedral map. fixes #1354 5 years ago
Anders Jenbo c5bf9d7abc Remove redundant zeroing of missile properties 5 years ago
Anders Jenbo aae1f7f773 Remove dead code 5 years ago
Anders Jenbo 7e5cbd573a Move manashield and reflect logic out of AddMissile() 5 years ago
Anders Jenbo fda801e65d Clean up AddApoca 5 years ago
Anders Jenbo 6ee3eb38ba Remove needls use of _miVar1 in rage spell 5 years ago
Anders Jenbo aa2d645db1 [hellfire] bug: correct firering damage and xp 5 years ago
Anders Jenbo 96b19ca8d5 Set _micaster type to mienemy_type 5 years ago
Anders Jenbo 0034ddd5b1 Clean up IsTownerPresent 5 years ago
Anders Jenbo df636c0afc Remove DIR_OMNI 5 years ago
Anders Jenbo bea8cc9d87 Reduce paremters used in add missile functions 5 years ago
BC Ko ac0a690768 remove Missiles[] 5 years ago
BC Ko 7bbe587669 remove unnecessary assert 5 years ago
BC Ko 6a42f7eb8c compare pointers intead of indices 5 years ago
BC Ko bf8c71dc24 remove Missiles[] in PutMissile() 5 years ago
vlad dc61f5de31 Improved Questlog 5 years ago
Anders Jenbo a95f6b1754 [hellfire] Bugfix: Correctly detect nultiple walls 5 years ago
Anders Jenbo 7f6e171b4b Use BFLAG_MISSILE instead of dMissile 5 years ago
qndel e9c711dc9a add IsTownerPresent 5 years ago
qndel e75ea30ece fix hellfire/cows crash 5 years ago
obligaron 9a6895352c Remember last frame when animation is changed for towners (girl & cow farmer) 5 years ago
Anders Jenbo 2d259cc9e9 Make spelldata const 5 years ago
Anders Jenbo 722e3870a5 Remove debug button A 5 years ago
Anders Jenbo 7ed3db5f68 Add command for revealing the map 5 years ago
Anders Jenbo 83cce4bb69 Improve quest debug command 5 years ago
qndel 58367c7e32
talkto debug command (#2666) 5 years ago
obligaron 55d4b018ae Add "arrow" debug command 5 years ago
obligaron 036f387682 Add "exit" debug command 5 years ago
obligaron be21eebb08 Add "visit" debug command 5 years ago
obligaron b5090ac817 Fix debug help command string length check 5 years ago
qndel d76158ca03
reflect without missile! (#2659) 5 years ago