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@ -653,7 +653,9 @@ void TalkToCowFarmer(PlayerStruct &player, TownerStruct &cowFarmer)
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SpawnUnique(UITEM_BOVINE, cowFarmer.position + DIR_SE); |
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InitQTextMsg(TEXT_JERSEY8); |
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quest._qactive = QUEST_DONE; |
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auto curFrame = cowFarmer._tAnimFrame; |
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LoadTownerAnimations(cowFarmer, "Towners\\Farmer\\mfrmrn2.CEL", 15, DIR_SW, 3); |
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cowFarmer._tAnimFrame = std::min(curFrame, cowFarmer._tAnimLen); |
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return; |
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} |
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@ -734,7 +736,9 @@ void TalkToGirl(PlayerStruct &player, TownerStruct &girl)
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CreateAmulet(girl.position, 13, false, true); |
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quest._qlog = false; |
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quest._qactive = QUEST_DONE; |
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auto curFrame = girl._tAnimFrame; |
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LoadTownerAnimations(girl, "Towners\\Girl\\Girls1.CEL", 20, DIR_S, 6); |
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girl._tAnimFrame = std::min(curFrame, girl._tAnimLen); |
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if (gbIsMultiplayer) |
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NetSendCmdQuest(true, quest); |
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return; |
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