7690 Commits (3500dc18619430ac7024f8af32834102a8cc5ec7)

Author SHA1 Message Date
qndel 3500dc1861 code cleanup 3 years ago
Gleb Mazovetskiy 5bf0b8bc96 Add more missing <cstdint> includes 3 years ago
Gleb Mazovetskiy 4fa3732526 Add missing <cstdint> includes 3 years ago
ephphatha c3a8a95813 use stdlib lcg type 3 years ago
ephphatha 3bbb80d849 Introduce temporary function to advance the global rng state and discard results 3 years ago
ephphatha b98e5fcfad split logic responsible for advancing global generator state to a dedicated function 3 years ago
ephphatha 03e35988f1 Dedupe OnRespawnItem/OnSpawnItem 3 years ago
staphen 22dacbd819 Load deltas after saving pre-lighting data 3 years ago
staphen 9c3b005c2c Sync multiplayer door state in ObjChangeMap 3 years ago
Stephen C. Wills acae4d0ee9
Fix state of doors after ObjChangeMapResync (#6085) 3 years ago
obligaron a632d733c3 Update gbActive correctly when minimizing the app 3 years ago
ephphatha 3a7ae732cd use unsigned types for item seeds 3 years ago
ephphatha b7b9996290 Remove global gossip variables and Towner::seed 3 years ago
obligaron 2570c2d240 Don't recalculate player position when loading a game 3 years ago
staphen b62acb088d Fix width of Monk bow animation 3 years ago
ephphatha b102dccf81 Fix OOB array access when spawning arena pots 3 years ago
staphen defc52f9a4 Fixes for book lever synchronization 3 years ago
staphen 49574084e7 Use SDL_SetWindowDisplayMode() to resize fullscreen windows 3 years ago
staphen 5995e7da38 Fix OOB vector access when toggling fullscreen in settings menu 3 years ago
ephphatha 655a5da53e Make the poison water quest visible in the log when the level is cleared 3 years ago
ephphatha 61e90a592e Play Pepin's quest intro dialog if the player skips the intro 3 years ago
Anders Jenbo 13b91b77fc Fix conversion of old automaps 3 years ago
Anders Jenbo 35442c8781 Fully skip dLight loading 3 years ago
Anders Jenbo b7424a0068 Clean up PmChangeLightOff() 3 years ago
Anders Jenbo 5a12f7b0d5 Always spawn players in a valid location 3 years ago
Anders Jenbo 261776b255 Correct OOB check in PrepareInnerBorders() 3 years ago
DakkJaniels b0cb925a5e
Add print screen to event handler for UI (#6058) 3 years ago
staphen fa0147cfa5 Handle window focus events when svid movie is playing 3 years ago
staphen a74d041041 Reenable lights for active monsters when loading level 3 years ago
Anders Jenbo 4c51e15f26 Update Source/player.cpp 3 years ago
Anders Jenbo 45c0b780b9 Move back to an exhaustive clearing of players from the current level 3 years ago
staphen 45da8b2295 Remove unique monster's light when no corpse is left behind 3 years ago
staphen 82cf475b05 Change Na-Krul's animation rates from 0 to 1 3 years ago
staphen 08592377a7 Clean up logic for PT_MESSAGE prioritization 3 years ago
obligaron bf86114ec3 Sync learned/changed spells 3 years ago
obligaron 7985a9211d Change Player::_pSplLvl to uint8_t 3 years ago
DakkJaniels 000516ebf9
Update gendung.h (#6038) 3 years ago
Anders Jenbo 12fa487cb5 Fix build 3 years ago
Anders Jenbo 6998906b32 Hellfire: let light affect the player 3 years ago
qndel d97f265cb1 light fix 3 years ago
Anders Jenbo 124cc71800 Update realtime lighting when static lights are changed 3 years ago
Anders Jenbo c3fafa1aff Move list of lightemitting objects to AddObjectLight() 3 years ago
Anders Jenbo 2f908277a8 Apply pre calculated lighting for quest levels 3 years ago
Anders Jenbo acf98f2bdc Fix wrong check for light level 3 years ago
Anders Jenbo f345087e75 Fix Lazarus glowing inside the wall 3 years ago
Anders Jenbo 4db65d94de Add glow to Crypt lava tiles 3 years ago
staphen f30c42c3a8 Use symlinks to work around lack of Unicode support for paths in ZeroTier 3 years ago
Anders Jenbo eef0b10e1f Hellfire: Fix light fall off not with in it's radious 3 years ago
Anders Jenbo 6ba5998a97 Unset all vision before updating current ones 3 years ago
Anders Jenbo d8b5c3a970 Fix light brightness pop on load 3 years ago