@ -2816,12 +2816,11 @@ void LoadGameLevel(bool firstflag, lvl_entry lvldir)
#ifdef _DEBUG
SetDebugLevelSeedInfos(mid1Seed, mid2Seed, mid3Seed, GetLCGEngineState());
#endif
SavePreLighting();
IncProgress();
if (gbIsMultiplayer)
DeltaLoadLevel();
} else {
HoldThemeRooms();
InitGolems();