8508 Commits (32cd117fe6ea04d18a5cdf62efe5907bf415b207)

Author SHA1 Message Date
Yggdrasill 2df2c95839
Fix items.cpp:SortVendor() buffer overflow (#7875) 1 year ago
Yggdrasill 176819a072
Make RecreateItem() take whole dwBuff flag as argument (#7870) 1 year ago
Gleb Mazovetskiy 92e6d36b46 Lua: Add a player usertype 1 year ago
staphen 09f24ae0e8 Reindex all level cel blocks 1 year ago
staphen 729c794f7a Efficiently pack re-encoded level cel blocks 1 year ago
KPhoenix 6112ca46e6 Fix PVP Bow damage 1 year ago
staphen 5855b3149e More consistent gamepad context sensitivity 1 year ago
Eric Robinson c76dd84a10 Character Panel - CTH 1 year ago
staphen 8526f2e8f6 Fix warning about not handling enumeration value 'None' 1 year ago
staphen 0c0ec4aca1 Remove unused function in gamemenu.cpp 1 year ago
Eric Robinson f5d430fbf1 Stores - Unhardcode shop values 1 year ago
Eric Robinson 56fc060c89 Stores - Rename Global Vars 1 year ago
Eric Robinson 8eddf55c3f
Stores - IsPlayerInStore() (#7843) 1 year ago
Eric Robinson 681a066bfb
Character Panel Number spacing (#7706) 1 year ago
Eric Robinson aca06e898a
Menu text revision (#3902) 1 year ago
staphen 371421bfd7 Check for MonsterMode::Death in isPossibleToHit() 1 year ago
staphen 492ffbb9e9 Don't darken flame wave after it reaches full brightness 1 year ago
staphen eac6c3526c Natural Fire Wall light expansion 1 year ago
staphen f68a00d347 Extend edge lights to infinity when rendering per-pixel light buffer 1 year ago
staphen 390d7600a3 Fix debug command for talking to towners 1 year ago
staphen 29372a68fe Remove translation from pad buttons to keys in spellbook 1 year ago
Eric Robinson 5cee9dd06a Cap Resampling Quality 1 year ago
staphen 7d89c45944 Turn off per-pixel lighting by default on low power systems 1 year ago
staphen 47a1f98f36 [3DS] Fix async loading 1 year ago
staphen fec72f87aa Swap offsets in distance formula for light cones 1 year ago
staphen e602321d5f Don't assume output surface pitch is the same as width 1 year ago
staphen 7a9c822326 Fix light rendering issue in case 13 of marching squares 1 year ago
staphen b83f006671 Bleed per-pixel light up when rendering walls 1 year ago
staphen e06d88aaca Use signed integers for interpolation in marching squares algorithm 1 year ago
staphen ec9f8ff685 Fix issue with Hellfire items morphing when transferred to Diablo 1 year ago
Stephen C. Wills 0b4f3b4732
Introduce subtile lighting into the software renderer (#7807) 1 year ago
Gleb Mazovetskiy b4fbaf1419 text_renderer: Simplify GetLineHeight 1 year ago
staphen 234606ad9d Validate player/item names coming from save file 1 year ago
staphen c798253587 Use constexpr for length of item names 1 year ago
Gleb Mazovetskiy 5a14cc57f3 text renderer: colors layout fix + improved tests 1 year ago
Eric Robinson 76407ff41f Adjust x-start with UiFlags::KerningFitSpacing 1 year ago
Eric Robinson 173c662723 Remove CalcPlrStaff() 1 year ago
staphen e21efc26aa Trigger deactivate event for virtual gamepad 1 year ago
staphen 6eb6e5716e Unlock gamepad state during loading screens 1 year ago
Gleb Mazovetskiy 4e4cdf4d0c Update SheenBidi and use the new decoding function 1 year ago
Eric Robinson fc0d8b0f3d
Fix Viper Lunge (#7763) 1 year ago
obligaron 949f5bce60 Enable CTRL + Mouse scroll wheel for map zoom 1 year ago
staphen 2d27363228 Use padmapper input names for item descriptions 1 year ago
staphen 8f2154faca Update gamepad scroll descriptions to match logic in plrctrls 1 year ago
staphen b9d79b4314 Do not process vision for remote players when they are between dungeon levels 1 year ago
staphen 8d44de25fa Make ears usable 1 year ago
staphen 5643cf8266 Don't delete items during lag spike 1 year ago
staphen 9d8990a97e Use vanilla default brightness as default for brightness setting 1 year ago
Eric Robinson 13a5ae4b0b
Replace Gamma Adjustment with Brightness Adjustment 1 year ago
Gleb Mazovetskiy 2ff7fb03d1 Replace hoehrmann_utf8 with SheenBidi 1 year ago