MrHuu
1fa8b6f4e4
[3DS] Initial port
5 years ago
qndel
b707b09b18
fix compiling ( #1029 )
5 years ago
pionere
2cbe239d6d
Revert "bugfix for vanilla diablo (set archive size to zero in case the file did not exists)"
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This reverts commit 5fb3b6fa66 .
5 years ago
qndel
0958cd456c
fix typos ( #1028 )
5 years ago
qndel
0fe08dbe68
numpad potions + chat ( #1027 )
5 years ago
Trihedraf
b12a1cb53e
add CPack zips for Windows
5 years ago
Anders Jenbo
3dae37501c
Fix partial screen updating
5 years ago
pionere
5e84fd715b
proper mWhoHit flag settings
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implementation of MonstStartKill and M2MStartKill are synced a bit
5 years ago
pionere
486be4efeb
use defs instead of constants
5 years ago
pionere
ab7bc5e3d7
correct fallenfear direction
5 years ago
pionere
606b9f09a0
prevent mana gain from books when nomana flag is set
5 years ago
pionere
e240dcd606
code cleanup using std::max
5 years ago
Anders Jenbo
a90922939f
Log errors in game state during rendering
5 years ago
Anders Jenbo
327042c2e5
Strip out debug features from the release builds
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leveldebug and lightmax still remains
5 years ago
pionere
f5c1079d6f
eliminate unused code
5 years ago
pionere
97d53ced7e
get rid of a few warnings (strncpy)
5 years ago
pionere
d5a0fa8e85
get rid of a few warnings
5 years ago
pionere
1f340212e1
do not call SFileOpenFileEx if the given handle is NULL
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+ add defines for dwSearchScope
5 years ago
pionere
40eaf8a6f5
SeedCount is _DEBUG-only
5 years ago
Anders Jenbo
f1d92d5b9d
bugfix for vanilla code (check numitems before spawning rock/rewardItem)
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Copied from @pionere
5 years ago
pionere
5fb3b6fa66
bugfix for vanilla diablo (set archive size to zero in case the file did not exists)
5 years ago
Trihedraf
a29a59d8d3
Fix Win64 build to actually run and only download the x64 parts of MinGW ( #1022 )
5 years ago
pionere
3137d0c0cf
use pnum instead of myplr in bone chamber ( #835 )
5 years ago
Trihedraf
a0e8479274
add win_x64 MinGW builds and Readme Instructions
5 years ago
Anders Jenbo
1ec1e69c04
Fix builds on older versions of SDL2
5 years ago
Anders Jenbo
084a3d4639
Fix SDL1 builds ... again
5 years ago
Anders Jenbo
8001cc77f8
Fix SDL1 builds
5 years ago
FluffyQuack
790c8e17e5
Implemented blended tranparency
5 years ago
Anders Jenbo
60d3e9ceb1
Clean up rendering
5 years ago
Anders Jenbo
480792c53b
[hellfire] Fix new gold piles having the wrong graphics
5 years ago
Anders Jenbo
772d51c126
[diablo] Fill gold stacks before creating new ones
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Before if you had a stack of 4990 and picked up 12 gold you would end up
with one of 4990 and one of 12. Now you will have one of 5000 and one of
2.
5 years ago
Anders Jenbo
e3d85b9dfb
Fix starting a game
5 years ago
qndel
ab9911064f
unify checks for single and multiplayer
5 years ago
Anders Jenbo
7d39c4c9d1
Remove checks for duplicate items
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- We fixed the normal way of duplicating items.
- Legit items can be seen as duplicates in some instances.
- It doesn't fix the issue since the player has to drop both for it to
trigger.
5 years ago
Anders Jenbo
c08a10e44b
Unify calculation of gold icon
5 years ago
qndel
03fcc8914f
fix portals
5 years ago
qndel
13b025139c
Update issue templates
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Require providing OS / devilutionx version
5 years ago
Juliano Leal Goncalves
0c19d43ee8
Replace "hot key" occurrences with "hotkey"
5 years ago
pionere
78f1cae1e3
fixed memory corruption when using an item
5 years ago
pionere
e575ec92be
correct stat checks when calculating the item bonuses
5 years ago
pionere
f22907e2e6
remove unnecessary (and wrong) stat value checks
5 years ago
Juliano Goncalves
a6eb92c185
Remove item persistence from 'inv.SpecialAutoPlace'
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The 'saveFlag' argument used for persisting the changes into the
inventory is never leveraged on this function: all existing consumers
provide 'FALSE'. It was probably a copy-paste leftover from the
standard 'AutoPlace'.
5 years ago
Anders Jenbo
0340aebdac
[Diablo] Correct flash damage in the N, NE and E direction
5 years ago
Juliano Goncalves
20c44a08ca
Spend all stat points with shift click
5 years ago
qndel
8186d9f174
update damage after leveling up ( #1002 )
5 years ago
galaxyhaxz
b64beca78b
Several quest fixes
5 years ago
Anders Jenbo
8742249ac7
Correct rounding erros in repair costs calculation
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Fixes #997
5 years ago
Juliano Goncalves
5d2af51d01
Preserve cursor position when using stores
5 years ago
FluffyQuack
44d8b9fb3a
Refactored the monster functions DoWalk(), DoWalk2(), and DoWalk3() into one function.
5 years ago
FluffyQuack
e7486163af
Refactored StartWalk(), StartWalk2(), and StartWalk3() into one function, and added some comments.
5 years ago