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get rid of a few warnings (strncpy)

pull/1024/head
pionere 5 years ago committed by Anders Jenbo
parent
commit
97d53ced7e
  1. 7
      3rdParty/Storm/Source/storm.h
  2. 6
      DiabloUI/diabloui.h
  3. 4
      Source/mainmenu.cpp
  4. 5
      Source/multi.cpp
  5. 2
      Source/pfile.cpp
  6. 6
      Source/plrmsg.cpp
  7. 2
      Source/plrmsg.h
  8. 18
      SourceX/DiabloUI/diabloui.cpp
  9. 10
      SourceX/DiabloUI/selhero.cpp
  10. 5
      SourceX/storm/storm.cpp
  11. 4
      SourceX/storm/storm_net.cpp

7
3rdParty/Storm/Source/storm.h vendored

@ -85,7 +85,6 @@ SNetDropPlayer(
* type: The type of data to retrieve. See GAMEINFO_ flags.
* dst: The destination buffer for the data.
* length: The maximum size of the destination buffer.
* byteswritten: The number of bytes written to the destination buffer.
*
* Returns TRUE if the function was called successfully and FALSE otherwise.
*/
@ -94,8 +93,7 @@ STORMAPI
SNetGetGameInfo(
int type,
void *dst,
unsigned int length,
unsigned int *byteswritten);
unsigned int length);
/* SNetGetTurnsInTransit @ 115
*
@ -336,9 +334,8 @@ SErrSetLastError(
* src: The source array.
* max_length: The maximum length of dest.
*
* Returns the number of characters copied.
*/
int
void
STORMAPI
SStrCopy(
char *dest,

6
DiabloUI/diabloui.h

@ -9,8 +9,8 @@ void UiTitleDialog();
void UiSetSpawned(BOOL bSpawned);
void UiInitialize();
BOOL UiValidPlayerName(const char *name); /* check */
BOOL UiSelHeroMultDialog(BOOL(*fninfo)(BOOL(*fninfofunc)(_uiheroinfo *)), BOOL(*fncreate)(_uiheroinfo *), BOOL(*fnremove)(_uiheroinfo *), void(*fnstats)(unsigned int, _uidefaultstats *), int *dlgresult, BOOL *hero_is_created, char *name);
BOOL UiSelHeroSingDialog(BOOL(*fninfo)(BOOL(*fninfofunc)(_uiheroinfo *)), BOOL(*fncreate)(_uiheroinfo *), BOOL(*fnremove)(_uiheroinfo *), void(*fnstats)(unsigned int, _uidefaultstats *), int *dlgresult, char *name, int *difficulty);
BOOL UiSelHeroMultDialog(BOOL(*fninfo)(BOOL(*fninfofunc)(_uiheroinfo *)), BOOL(*fncreate)(_uiheroinfo *), BOOL(*fnremove)(_uiheroinfo *), void(*fnstats)(unsigned int, _uidefaultstats *), int *dlgresult, BOOL *hero_is_created, char (* name)[16]);
BOOL UiSelHeroSingDialog(BOOL(*fninfo)(BOOL(*fninfofunc)(_uiheroinfo *)), BOOL(*fncreate)(_uiheroinfo *), BOOL(*fnremove)(_uiheroinfo *), void(*fnstats)(unsigned int, _uidefaultstats *), int *dlgresult, char (* name)[16], int *difficulty);
BOOL UiCreditsDialog(int a1);
BOOL UiMainMenuDialog(const char *name, int *pdwResult, void(*fnSound)(const char *file), int attractTimeOut);
BOOL UiProgressDialog(const char *msg, int enable, int(*fnfunc)(), int rate);
@ -27,7 +27,7 @@ BOOL UiCreateGameCallback(int a1, int a2, int a3, int a4, int a5, int a6);
BOOL UiArtCallback(int game_type, unsigned int art_code, SDL_Color *pPalette, BYTE *pBuffer, DWORD dwBuffersize, DWORD *pdwWidth, DWORD *pdwHeight, DWORD *pdwBpp);
int UiSelectGame(int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *a6);
int UiSelectProvider(int a1, _SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, _SNETVERSIONDATA *file_info, int *type);
BOOL UiCreatePlayerDescription(_uiheroinfo *info, DWORD mode, char *desc);
BOOL UiCreatePlayerDescription(_uiheroinfo *info, DWORD mode, char (*desc)[128]);
void UiSetupPlayerInfo(char *infostr, _uiheroinfo *pInfo, DWORD type);
}

4
Source/mainmenu.cpp

@ -106,7 +106,7 @@ BOOL mainmenu_select_hero_dialog(
pfile_delete_save,
pfile_ui_set_class_stats,
&dlgresult,
gszHero,
&gszHero,
&gnDifficulty))
app_fatal("Unable to display SelHeroSing");
client_info->initdata->bDiff = gnDifficulty;
@ -123,7 +123,7 @@ BOOL mainmenu_select_hero_dialog(
pfile_ui_set_class_stats,
&dlgresult,
&hero_is_created,
gszHero)) {
&gszHero)) {
app_fatal("Can't load multiplayer dialog");
}
if (dlgresult == SELHERO_PREVIOUS) {

5
Source/multi.cpp

@ -732,7 +732,6 @@ BOOL NetInit(BOOL bSinglePlayer, BOOL *pfExitProgram)
_SNETPROGRAMDATA ProgramData;
_SNETUIDATA UiData;
_SNETPLAYERDATA plrdata;
unsigned int len;
while (1) {
*pfExitProgram = FALSE;
@ -820,9 +819,9 @@ BOOL NetInit(BOOL bSinglePlayer, BOOL *pfExitProgram)
glSeedTbl[i] = AdvanceRndSeed();
gnLevelTypeTbl[i] = InitLevelType(i);
}
if (!SNetGetGameInfo(GAMEINFO_NAME, szPlayerName, 128, &len))
if (!SNetGetGameInfo(GAMEINFO_NAME, szPlayerName, 128))
nthread_terminate_game("SNetGetGameInfo1");
if (!SNetGetGameInfo(GAMEINFO_PASSWORD, szPlayerDescript, 128, &len))
if (!SNetGetGameInfo(GAMEINFO_PASSWORD, szPlayerDescript, 128))
nthread_terminate_game("SNetGetGameInfo2");
return TRUE;

2
Source/pfile.cpp

@ -202,7 +202,7 @@ BOOL pfile_create_player_description(char *dst, DWORD len)
UiSetupPlayerInfo(gszHero, &uihero, GAME_ID);
if (dst != NULL && len) {
if (UiCreatePlayerDescription(&uihero, GAME_ID, desc) == 0)
if (UiCreatePlayerDescription(&uihero, GAME_ID, &desc) == 0)
return FALSE;
SStrCopy(dst, desc, len);
}

6
Source/plrmsg.cpp

@ -30,16 +30,14 @@ void plrmsg_delay(BOOL delay)
pMsg->time += plrmsg_ticks;
}
char *ErrorPlrMsg(const char *pszMsg)
void ErrorPlrMsg(const char *pszMsg)
{
char *result;
_plrmsg *pMsg = &plr_msgs[plr_msg_slot];
plr_msg_slot = (plr_msg_slot + 1) & (PMSG_COUNT - 1);
pMsg->player = MAX_PLRS;
pMsg->time = SDL_GetTicks();
result = strncpy(pMsg->str, pszMsg, sizeof(pMsg->str));
strncpy(pMsg->str, pszMsg, sizeof(pMsg->str));
pMsg->str[sizeof(pMsg->str) - 1] = '\0';
return result;
}
size_t EventPlrMsg(const char *pszFmt, ...)

2
Source/plrmsg.h

@ -19,7 +19,7 @@ typedef struct _plrmsg {
} _plrmsg;
void plrmsg_delay(BOOL delay);
char *ErrorPlrMsg(const char *pszMsg);
void ErrorPlrMsg(const char *pszMsg);
size_t EventPlrMsg(const char *pszFmt, ...);
void SendPlrMsg(int pnum, const char *pszStr);
void ClearPlrMsg();

18
SourceX/DiabloUI/diabloui.cpp

@ -449,14 +449,14 @@ char connect_plrinfostr[128];
char connect_categorystr[128];
void UiSetupPlayerInfo(char *infostr, _uiheroinfo *pInfo, DWORD type)
{
SStrCopy(connect_plrinfostr, infostr, 128);
SStrCopy(connect_plrinfostr, infostr, sizeof(connect_plrinfostr));
char format[32] = "";
strncpy(format, (char *)&type, 4);
strcat(format, " %d %d %d %d %d %d %d %d %d");
*(DWORD *)format = type;
strcpy(&format[sizeof(DWORD)], " %d %d %d %d %d %d %d %d %d");
snprintf(
connect_categorystr,
128,
sizeof(connect_categorystr),
format,
pInfo->level,
pInfo->heroclass,
@ -557,15 +557,15 @@ BOOL UiArtCallback(int game_type, unsigned int art_code, SDL_Color *pPalette, BY
UNIMPLEMENTED();
}
BOOL UiCreatePlayerDescription(_uiheroinfo *info, DWORD mode, char *desc)
BOOL UiCreatePlayerDescription(_uiheroinfo *info, DWORD mode, char (*desc)[128])
{
char format[32] = "";
strncpy(format, (char *)&mode, 4);
strcat(format, " %d %d %d %d %d %d %d %d %d");
*(DWORD *)format = mode;
strcpy(&format[sizeof(DWORD)], " %d %d %d %d %d %d %d %d %d");
snprintf(
desc,
128,
*desc,
sizeof(*desc),
format,
info->level,
info->heroclass,

10
SourceX/DiabloUI/selhero.cpp

@ -463,13 +463,13 @@ BOOL SelHero_GetHeroInfo(_uiheroinfo *pInfo)
return true;
}
BOOL UiSelHeroDialog(
static BOOL UiSelHeroDialog(
BOOL (*fninfo)(BOOL (*fninfofunc)(_uiheroinfo *)),
BOOL (*fncreate)(_uiheroinfo *),
void (*fnstats)(unsigned int, _uidefaultstats *),
BOOL (*fnremove)(_uiheroinfo *),
int *dlgresult,
char *name)
char (*name)[16])
{
bUIElementsLoaded = true;
@ -517,7 +517,7 @@ BOOL UiSelHeroDialog(
} while (selhero_navigateYesNo);
*dlgresult = selhero_result;
strncpy(name, selhero_heroInfo.name, 16 - 1);
snprintf(*name, sizeof(*name), selhero_heroInfo.name);
UnloadScrollBar();
return true;
@ -529,7 +529,7 @@ BOOL UiSelHeroSingDialog(
BOOL (*fnremove)(_uiheroinfo *),
void (*fnstats)(unsigned int, _uidefaultstats *),
int *dlgresult,
char *name,
char (*name)[16],
int *difficulty)
{
selhero_isMultiPlayer = false;
@ -545,7 +545,7 @@ BOOL UiSelHeroMultDialog(
void (*fnstats)(unsigned int, _uidefaultstats *),
int *dlgresult,
BOOL *hero_is_created,
char *name)
char (*name)[16])
{
selhero_isMultiPlayer = true;
return UiSelHeroDialog(fninfo, fncreate, fnstats, fnremove, dlgresult, name);

5
SourceX/storm/storm.cpp

@ -288,7 +288,7 @@ bool getIniValue(const char *sectionName, const char *keyName, char *string, int
if (dataSize)
*dataSize = value.length();
if (string)
if (string != NULL)
strncpy(string, value.c_str(), stringSize);
return true;
@ -777,10 +777,9 @@ void SErrSetLastError(DWORD dwErrCode)
nLastError = dwErrCode;
}
int SStrCopy(char *dest, const char *src, int max_length)
void SStrCopy(char *dest, const char *src, int max_length)
{
strncpy(dest, src, max_length);
return strlen(dest);
}
BOOL SFileSetBasePath(const char *path)

4
SourceX/storm/storm_net.cpp

@ -68,16 +68,14 @@ BOOL SNetDropPlayer(int playerid, DWORD flags)
return dvlnet_inst->SNetDropPlayer(playerid, flags);
}
BOOL SNetGetGameInfo(int type, void *dst, unsigned int length, unsigned int *byteswritten)
BOOL SNetGetGameInfo(int type, void *dst, unsigned int length)
{
switch (type) {
case GAMEINFO_NAME:
strncpy((char *)dst, gpszGameName, length);
*byteswritten = strlen(gpszGameName) + 1;
break;
case GAMEINFO_PASSWORD:
strncpy((char *)dst, gpszGamePassword, length);
*byteswritten = strlen(gpszGamePassword) + 1;
break;
}

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