5725 Commits (09e0607ddcefc18a42645bbe34a1e7fe024b0e47)
 

Author SHA1 Message Date
Anders Jenbo 09e0607ddc 🎨 Acceptable part of bugprone-* 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Psojed b31061ff83
Apply Sorcerer's mana cost reduction bonus only in Hellfire (#1613) 5 years ago
Gleb Mazovetskiy fe26f96b75 🧹 SDL1 backports: Move GetBase/PrefPath to cpp 5 years ago
Gleb Mazovetskiy 4fa8f2aadf 🧹 SDL1 backports: Remove unused SDL_DisplayMode 5 years ago
Xadhoom bf908da5bc Add option to disable clicking on character crippling shrines 5 years ago
Gleb Mazovetskiy 362f24e9a7 🚚 Move SVid code to its own file 5 years ago
Anders Jenbo 660eeb19d2 🎨 Apply agreeable part of clang-tidy to appfat and automap 5 years ago
Gleb Mazovetskiy 295b5bce81 🧹 DiabloUI: Clean up text render cache 5 years ago
qndel 202ac36a52 golems, dont fight each other 5 years ago
thebigMuh 50dcf587f4
Adding fancier XP bar (#1597) 5 years ago
Anders Jenbo c89bd9c001 🚨 Fix remaning warnings for clang and gcc 5 years ago
Gleb Mazovetskiy 91d7be9fa3 Fix init_test_access MPQ flag 5 years ago
Gleb Mazovetskiy c0ee7fba1a Docs: Amiga: Better "building" command [ci skip] 5 years ago
Gleb Mazovetskiy 132ff891f0 SVid: More robust and correct scaling 5 years ago
Gleb Mazovetskiy 92485ed222 DiabloUI: Support non-doublebuf HW surfaces 5 years ago
Gleb Mazovetskiy 7fd088744e SDL1 SVid: Clean up video mode code + add override 5 years ago
Gleb Mazovetskiy 64f5e374ff RenderPresent: Remove the !SDL_MUSTLOCK assert 5 years ago
Gleb Mazovetskiy f3cf036d2d SDL1: Move BlitScaled backport to cpp 5 years ago
Anders Jenbo 5fdb9ce459 🎨 Format code 5 years ago
Anders Jenbo 69f2452119 Add Thunderclap to tests 5 years ago
Anders Jenbo 53287ae0b0 Add Gnat Sting to tests 5 years ago
thebigMuh 48397a0cb9 Fixes solar shrine times to not be off by 1 hour, and fixes hole between 4 and 5 am 5 years ago
Anders Jenbo 946ff5b0fa ♻️Performe static casts when load save game data 5 years ago
Anders Jenbo 61d15e23db 🎨 Apply direction enum to monsters and relations 5 years ago
Anders Jenbo b238d320c2 🎨 Clean up dead.cpp 5 years ago
Anders Jenbo 01afe7c997 🎨 clang-tidy iterators 5 years ago
Anders Jenbo d9c2108513 🎨 clang-tidy type definition 5 years ago
staphen 006fa39691 Use SetPlayerHitPoints() for minHP handling in ApplyPlrDamage(). 5 years ago
staphen 621ed481bd Join declaration and initialization of variables. 5 years ago
staphen 26fdd1fb2e Clean up unnecessary Mana Shield processing in CalcPlrItemVals(). 5 years ago
staphen 4faf09c2df Consolidate logic for Mana Shield and player damage. 5 years ago
Gleb Mazovetskiy 4c0581ca5e 🧹 C++17: Use std::make_unique 5 years ago
Gleb Mazovetskiy 91f8267db9 🧹 SDL1.2: Remove unimplemented SDL_*Window backports 5 years ago
Gleb Mazovetskiy 95946e3a7c
🧹 Cleanup unused variables (#1584) 5 years ago
Gleb Mazovetskiy 472f86588e OpenDingux: Update RG350 package to OD Beta 5 years ago
Jonathan Mercier-Ganady e94e1eb2b9
Allow (C++14 || C++17) (#1570) 5 years ago
qndel 76b8aca1c4 remove unique item line from shops 5 years ago
qndel 449cea2b47
fix typo in spiritual shrine (#1569) 5 years ago
Gleb Mazovetskiy 5b29fe9476 🧹 DiabloUI/selhero.cpp: Move to anonymous namespace 5 years ago
Gleb Mazovetskiy e92cf9d7c8 🧹 DiabloUI/title.cpp: Move to anonymous namespace 5 years ago
Gleb Mazovetskiy 9468b1da58 🧹 DiabloUI/selyesno.cpp: Move to anonymous namespace 5 years ago
Gleb Mazovetskiy f9ee3763e4 🧹 DiabloUI/selconn.cpp: Move to anonymous namespace 5 years ago
Gleb Mazovetskiy e13f67f7af 🧹 DiabloUI/mainmenu.cpp: Move to anonymous namespace 5 years ago
Gleb Mazovetskiy ff798a5e43 🧹 DiabloUI/progress.cpp: Move to anonymous namespace 5 years ago
Gleb Mazovetskiy 86afa95d2a Move file_util.h implementations to file_util.cpp 5 years ago
Gleb Mazovetskiy 539e985893 Remove stdarg_compat.h header 5 years ago
Gleb Mazovetskiy 4068559462 gamenu.cpp: Move most functions to an anonymous namespace 5 years ago
qndel 2302ee27aa make unique items display gold in stores 5 years ago
Anders Jenbo bbd6243633
🔧 Update codecov config 5 years ago