Also removes the unused `char dialogText[256];`
@ -9,9 +9,8 @@
#include "utils/display.h"
namespace devilution {
namespace {
Art dialogArt;
char dialogText[256];
Art progressArt;
Art ArtPopupSm;
Art ArtProgBG;
@ -89,6 +88,8 @@ void progress_Render(BYTE progress)
}
} // namespace
bool UiProgressDialog(const char *msg, int (*fnfunc)(), int rate)
{
progress_Load(msg);