Anders Jenbo
0438be6cf3
Bump version to 1.5.0
3 years ago
Anders Jenbo
4eb07c9237
React to SDL_WINDOWEVENT_RESTORED
3 years ago
obligaron
c0b2d5569f
When checking chamber of bone entry also check the current dungeon level
3 years ago
staphen
26bf9be89d
Fix Item::getName() for Doppelganger's prefix
3 years ago
Anders Jenbo
555dac5d22
Fix code style
3 years ago
Anders Jenbo
9e7d223f19
Menu tweaks
3 years ago
staphen
c2698fc357
[Seedinfo] Display flags for quest state instead of seed
3 years ago
staphen
1cb367ab91
Move seedinfo to text commands
3 years ago
Anders Jenbo
67ea5bcbe6
Sync monster light when position is gotten from the network
3 years ago
Anders Jenbo
01a7966f1d
Empty cursor when closing inventory
...
Fixes #4205
3 years ago
staphen
48caf5004f
[Debug] Add more data to seedinfo
3 years ago
Anders Jenbo
13e3217578
Only play the dialogs for the initating player ( #6173 )
...
* Only play the The Chamber of Bone lore for the reader
* Only play dialog for the player who is having the conversation
* Allow rock quest when skipping to level 5
3 years ago
Anders Jenbo
e707bd0c4a
Drop quest item based on difficulty
3 years ago
obligaron
c8f1804d04
Spawn Optic Amulet and Arkaine's Valor always at the same tile ( #6167 )
...
* Spawn Optic Amulet and Arkaine's Valor always at the same tile
* Multiplayer: To complete Halls of Blind and Arkaine's Valor also check drop position, because quest rewards items can be randomized
3 years ago
Gleb Mazovetskiy
23d68718b1
Clear screen before drawing the loading background
3 years ago
Anders Jenbo
fc91b65958
Add widescreen hive loadscreen
3 years ago
obligaron
571e770e68
In multiplayer randomly drop unique quest reward or magic item of same type
3 years ago
obligaron
4ce6413db1
Spawn butcher's cleaver and undead crown
3 years ago
staphen
217f6aee85
Don't turn monster towards player during hit recovery if monster is petrified
3 years ago
staphen
e39c19f85e
Only sync monster animations after both monsters and missiles are loaded
3 years ago
obligaron
d46aa0e2bc
Always check for uniqueType in TalktoMonster
3 years ago
staphen
60e3c32437
Sync monster animation data after loading Stone Curse missiles
3 years ago
ephphatha
8f90f975c4
Always spawn at Farnham when returning from an arena level
3 years ago
staphen
5be3d76104
Validate item prices and revert oil effects in Diablo
3 years ago
qndel
ddd0f1b051
dont always force staff recharge to change spell
3 years ago
qndel
5e47dd57db
refresh staff after using stone shrine
3 years ago
obligaron
aa354849ee
Fix stone curse shows the wrong animation & infinite petrify
3 years ago
obligaron
805c323063
Sync Jersey's Jersey Quest
3 years ago
obligaron
d2cf2083a2
Sync Na-Krul Quest
3 years ago
obligaron
e94deb7438
Sync Defiler Quest
3 years ago
obligaron
bac8535564
Sync Little Girl Quest
3 years ago
obligaron
c29f7a1fbf
Sync Grave Matters Quest
3 years ago
obligaron
31fe55a161
Prevent hellfire quests from disapearing from quest log
3 years ago
Anders Jenbo
83a984d019
Add widescreen crypt loadscreen
3 years ago
DakkJaniels
e485493a3d
Fix print screen for different print screen key bindings ( #6060 )
3 years ago
obligaron
1e8230b9b1
Move Gharbad talk logic (spawn item) to TalktoMonster
3 years ago
obligaron
3f195ae29b
Use CMD_SPAWNITEM to spawn Ghardbards first item
3 years ago
obligaron
deee72b0bc
Move Zhar talk logic (spawn item) to TalktoMonster
3 years ago
obligaron
e1082126a3
Use CMD_SPAWNITEM to spawn Zhars first book
3 years ago
obligaron
d055aa5cbd
Sync break crux correctly
3 years ago
staphen
bf9331733e
[Vita] Use SDL_RegisterEvents() to assign custom event type
3 years ago
Gleb Mazovetskiy
750cebc561
Delay reinitializing hwcursor until fade 1
...
With fade 0 the cursor is never visible because everything is black.
While this is a very minor optimization, it works around
one of the instances of a bug in certain drivers as seen in #5618 .
3 years ago
ephphatha
143b6a40f1
apply clang-format
3 years ago
Andrew James
1b7608ea3b
Map from _talker_id to towner pointer when using gossip option ( #6136 )
3 years ago
Gleb Mazovetskiy
346ff443f7
Fix hwcursor re-enabling when reducing window size
3 years ago
Gleb Mazovetskiy
a8f1d74bc4
Log an error if `SDL_CreateColorCursor` fails
3 years ago
Gleb Mazovetskiy
f2d730a52f
Delay hardware cursor reinit until it is visible
...
We previously reinitialized the hardware cursor during fade in even if
it was not visible (e.g. fading into the credits screen).
3 years ago
Gleb Mazovetskiy
2cf15cebc8
Add optional debug logging for hwcursor
...
To help debug hardware cursor issues
3 years ago
qndel
3920aaa9f1
fix displaying difficulty indicator on hero selection ( #6118 )
3 years ago
qndel
df8362a1cd
fix walking animation getting stuck
3 years ago