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refresh staff after using stone shrine

pull/6156/head
qndel 3 years ago committed by Anders Jenbo
parent
commit
5e47dd57db
  1. 2
      Source/objects.cpp

2
Source/objects.cpp

@ -2504,6 +2504,8 @@ void OperateShrineStone(Player &player)
item._iCharges = item._iMaxCharges;
}
CalcPlrInv(player, true);
RedrawEverything();
InitDiabloMsg(EMSG_SHRINE_STONE);

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