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Fix hwcursor re-enabling when reducing window size

pull/6130/head
Gleb Mazovetskiy 3 years ago
parent
commit
346ff443f7
  1. 7
      Source/DiabloUI/diabloui.cpp

7
Source/DiabloUI/diabloui.cpp

@ -491,7 +491,12 @@ void UiHandleEvents(SDL_Event *event)
} else if (IsAnyOf(event->window.event, SDL_WINDOWEVENT_HIDDEN, SDL_WINDOWEVENT_MINIMIZED)) {
gbActive = false;
} else if (event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
ReinitializeHardwareCursor();
// We reinitialize immediately (by calling `DoReinitializeHardwareCursor` instead of `ReinitializeHardwareCursor`)
// because the cursor's Enabled state may have changed, resulting in changes to visibility.
//
// For example, if the previous size was too large for a hardware cursor then it was invisible
// but may now become visible.
DoReinitializeHardwareCursor();
} else if (event->window.event == SDL_WINDOWEVENT_FOCUS_LOST) {
music_mute();
} else if (event->window.event == SDL_WINDOWEVENT_FOCUS_GAINED) {

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