48 Commits (xad)

Author SHA1 Message Date
Juliano Leal Goncalves 103cde53ff ♻️ Make options struct hierarchical 5 years ago
Anders Jenbo e280432b92 🚨 Fix all SDL1 warnings 5 years ago
Anders Jenbo b8e38ec560 Correct typo 5 years ago
Anders Jenbo f7eaa41d10 Revamp ini options and sync in multiplayer 5 years ago
Anders Jenbo 39999791b3 Revamp ini options and sync in multiplayer 5 years ago
Anders Jenbo 4e8843ee7c Implement most of the Hellfire menu 6 years ago
Anders Jenbo 4bf4ebeb19 Correct navigation in the difficulty select screen 6 years ago
Marek Majkowski c8f9219d35 Bugfix: allow players of level 20 to enter nightmare game 6 years ago
Anders Jenbo 238d95416b Correct speed descriptions 6 years ago
Anders Jenbo e0a94686b0 Add game speed to multiplayer 6 years ago
Tyler ecde1f647e Adjust UI to any resoution 6 years ago
Tyler d7ca28ff8e Added single-player difficulty menu. 6 years ago
Anders Jenbo 6a6a12da38 Enable navigation wrapping in difficulty selector 6 years ago
Anders Jenbo d749e5e6f2 Gard against overflows in UI 6 years ago
BDC 62de5f1600 Refactor DiabloUI to dynamic C++03 compatible code 6 years ago
ahwayakchih 63da55f225 Fix description text for "join game" option 6 years ago
Marcin Konicki 2a5d3b6c52
Use asio to resolve host name (or IP) 6 years ago
Marek Majkowski f8ac2456e5 Bugfix: allow players of level 20 to enter nightmare game 6 years ago
Anders Jenbo 7a90b9102a When needed, clear buffer before rendering menu 6 years ago
Anders Jenbo ca82f81582 Move menu elements to the center of the screen 6 years ago
Anders Jenbo 82f72713ed Load current heros level from save game when on difficulty screen 6 years ago
Anders Jenbo e6f1faea0e Revert "Correctly detect player level on difficulty selection screen (#626)" 6 years ago
SeanHenderson e6b6501079
Correctly detect player level on difficulty selection screen (#626) 6 years ago
Anders Jenbo 3ad7e21e71 Fix flashing menu transitions 6 years ago
Anders Jenbo 961e7f58c4 Implement UI errors 6 years ago
Anders Jenbo 4532f009ff Remove old anti-cheat code from save function 6 years ago
Guillaume Roche 5f4ba26894 Use an enum for connection type 7 years ago
Gleb Mazovetskiy b536d0efa2 DiabloUI: Handle logo like all the other elements 7 years ago
Gleb Mazovetskiy 458fbcef88 DiabloUI: Implement some dialogs 7 years ago
Gleb Mazovetskiy 0710d1c425 DiabloUI: Rename UiButton to UiArtTextButton 7 years ago
Gleb Mazovetskiy 17b5011916 DiabloUI: Move art and text code out of diablo.cpp 7 years ago
Gleb Mazovetskiy 8d18a9938b DiabloUI selgame.cpp: Reduce duplication 7 years ago
Gleb Mazovetskiy 8e26a26b9c DiabloUI: Fix label position in SELUDPGAME_DIALOG 7 years ago
Gleb Mazovetskiy 2ba268e608 DiabloUI: Better char* handling 7 years ago
Gleb Mazovetskiy 37936c6d15 DiabloUI: Refactor UI_Item to tagged unions 7 years ago
Anders Jenbo 18532e7c9b Format SourceX and SourceS 7 years ago
Gleb Mazovetskiy cf0f867ca0 DrawArt via SDL 7 years ago
Manuel K 71118210db Use NUM_DIFFICULTIES 7 years ago
Xadhoom f00e427ed2 Remove pch.h 7 years ago
Anders Jenbo 31acc0d002 Prepair for 0.2.0 7 years ago
Xadhoom 30fbfa36a1 Progress with miniwin macros 7 years ago
Xadhoom 5283a9ffd1 Put everything into namespace dvl 7 years ago
Anders Jenbo ddfa0a1337 Cast button functions to void explicitly 7 years ago
Xadhoom ae60e94670 Implement proper turn syncing in the network layer 7 years ago
Anders Jenbo 0d1d55d8df Make IP's configurable 7 years ago
Anders Jenbo 76290b8e23 Implement password prompt 7 years ago
Anders Jenbo 40a2e16548 Fix crash when creating multiple games in one frame 7 years ago
Xadhoom 4d557709e0 Clean headers for network code 7 years ago
Xadhoom af47577446 Begin restructuring headers 7 years ago
Xadhoom b8379e7187 Menu for TCP and UDP; enable difficulty selection 7 years ago