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@ -114,7 +114,7 @@ void selgame_GameSelection_Select(int value)
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switch (value) { |
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case 0: |
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UiInitList(0, 2, selgame_Diff_Focus, selgame_Diff_Select, selgame_Diff_Esc, SELDIFF_DIALOG, size(SELDIFF_DIALOG)); |
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UiInitList(0, NUM_DIFFICULTIES-1, selgame_Diff_Focus, selgame_Diff_Select, selgame_Diff_Esc, SELDIFF_DIALOG, size(SELDIFF_DIALOG)); |
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break; |
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case 1: |
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UiInitList(0, 0, NULL, selgame_Password_Init, selgame_GameSelection_Init, ENTERIP_DIALOG, size(ENTERIP_DIALOG)); |
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