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@ -21,7 +21,6 @@ int gbDifficulty;
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static _SNETPROGRAMDATA *m_client_info; |
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extern DWORD provider; |
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constexpr UiImage SELGAME_BACKGROUND = UiImage(&ArtBackground, { 0, 0, 640, 480 }); |
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constexpr UiArtTextButton SELGAME_OK = UiArtTextButton("OK", &UiFocusNavigationSelect, { 299, 427, 140, 35 }, UIS_CENTER | UIS_VCENTER | UIS_BIG | UIS_GOLD); |
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constexpr UiArtTextButton SELGAME_CANCEL = UiArtTextButton("CANCEL", &UiFocusNavigationEsc, { 449, 427, 140, 35 }, UIS_CENTER | UIS_VCENTER | UIS_BIG | UIS_GOLD); |
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@ -33,7 +32,8 @@ UiListItem SELDIFF_DIALOG_ITEMS[] = {
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{ "Hell", DIFF_HELL } |
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}; |
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UiItem SELDIFF_DIALOG[] = { |
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SELGAME_BACKGROUND, |
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MAINMENU_BACKGROUND, |
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MAINMENU_LOGO, |
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UiArtText("Create Game", { 24, 161, 590, 35 }, UIS_CENTER | UIS_BIG), |
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UiArtText(selgame_Label, { 34, 211, 205, 33 }, UIS_CENTER | UIS_BIG), // DIFF
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SELGAME_DESCRIPTION, |
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@ -51,7 +51,8 @@ UiListItem SELUDPGAME_DIALOG_ITEMS[] = {
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{ "Enter IP", 1 }, |
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}; |
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UiItem SELUDPGAME_DIALOG[] = { |
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SELGAME_BACKGROUND, |
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MAINMENU_BACKGROUND, |
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MAINMENU_LOGO, |
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SELUDPGAME_TITLE, |
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SELUDPGAME_DESCRIPTION_LABEL, |
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SELGAME_DESCRIPTION, |
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@ -62,7 +63,8 @@ UiItem SELUDPGAME_DIALOG[] = {
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}; |
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UiItem ENTERIP_DIALOG[] = { |
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SELGAME_BACKGROUND, |
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MAINMENU_BACKGROUND, |
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MAINMENU_LOGO, |
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SELUDPGAME_TITLE, |
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SELUDPGAME_DESCRIPTION_LABEL, |
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SELGAME_DESCRIPTION, |
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@ -73,7 +75,8 @@ UiItem ENTERIP_DIALOG[] = {
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}; |
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UiItem ENTERPASSWORD_DIALOG[] = { |
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SELGAME_BACKGROUND, |
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MAINMENU_BACKGROUND, |
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MAINMENU_LOGO, |
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SELUDPGAME_TITLE, |
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SELUDPGAME_DESCRIPTION_LABEL, |
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SELGAME_DESCRIPTION, |
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