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Correct navigation in the difficulty select screen

pull/867/head 1.0.2
Anders Jenbo 6 years ago
parent
commit
4bf4ebeb19
  1. 2
      SourceX/DiabloUI/selgame.cpp

2
SourceX/DiabloUI/selgame.cpp

@ -150,7 +150,7 @@ void selgame_GameSelection_Select(int value)
switch (value) {
case 0:
strcpy(title, "Create Game");
UiInitList(0, NUM_DIFFICULTIES - 1, selgame_Diff_Focus, selgame_Diff_Select, selgame_Diff_Esc, SELDIFF_DIALOG, size(SELDIFF_DIALOG));
UiInitList(0, NUM_DIFFICULTIES - 1, selgame_Diff_Focus, selgame_Diff_Select, selgame_Diff_Esc, SELDIFF_DIALOG, size(SELDIFF_DIALOG), true);
break;
case 1:
strcpy(title, "Join TCP Games");

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