10242 Commits (wii)
 

Author SHA1 Message Date
Anders Jenbo 513b3b5d4f
Create wiiu.yml 2 years ago
Anders Jenbo 419f6f2b94
Create wii.yml 2 years ago
Anders Jenbo 2cb1ef8d03 Try using a 16bit texture for better performance 3 years ago
GaryOderNichts 69ba304d7d wiiu: build wuhb 3 years ago
GaryOderNichts 9f1dafe6a5 wiiu: don't init virual gamepad gfx 3 years ago
GaryOderNichts 8372e3e323 wiiu: don't seek beyond EOF 3 years ago
GaryOderNichts 8b97cbeba9 wiiu: use custom static SDL2 build 3 years ago
Anders Jenbo 290e486150 Add Wii and Wii U builds 3 years ago
Anders Jenbo 5a1f0f4280 Add widscreen load background for Hell 3 years ago
Gleb Mazovetskiy c71eb0ff54 Add support for new SDL 2.24.0 gamepad types 3 years ago
Gleb Mazovetskiy 8408743eed Draw item labels before the monster health bar 3 years ago
ephphatha 94c646ef8f Use rectangles for inventory/belt hit areas 3 years ago
staphen 40f95006ff Add cutttw.clx to Assets.cmake 3 years ago
Anders Jenbo 839690a74f
Add cutttw widescreen load screen (#5923) 3 years ago
Gleb Mazovetskiy 3f0d089928 Blitter: Minor optimization 3 years ago
Anders Jenbo 45023b5680
Add files via upload 3 years ago
Gleb Mazovetskiy e81f8affba Fix rendering issues introduced by #5913 3 years ago
Gleb Mazovetskiy 774993c6d0 dun_renderer: Avoid calling 0-width `Blit*` 3 years ago
Anders Jenbo 4bd0148f49 Add cave widescreen 3 years ago
obligaron 2296bf5625 Use StashStruct::EmptyCell instead for empty stash item check 3 years ago
Gleb Mazovetskiy c5e6bf630f demomode.cpp: Set `mouse.*.which` to 0 3 years ago
staphen 132d911a41 Fix year in screenshot file names 3 years ago
Gleb Mazovetskiy 397529bf0f Rendering: Unify and optimize pixel blitters 3 years ago
Gleb Mazovetskiy d57e59d9ee Fix OpenDingux/build.sh buildroot prep 3 years ago
obligaron 4826e5819e Multiplayer: Fix desync when teleporting 3 years ago
hiperiondev 25f302f0fd Minimal correction for-> items.cpp: fix inconsistent localization for miscellanous items #5890 3 years ago
Anders Jenbo 92244af90d
Re generate load screen graphics 3 years ago
Łukasz 2ec0603896
use `Point`s instead of `x, y`s in GetRndObjLoc (objects.cpp) and portal-related functions (portal.cpp) (#5897) 3 years ago
Gleb Mazovetskiy 4d4c296bce GitHub CI: Fix cache strategy 3 years ago
Gleb Mazovetskiy 6bbe9e5ce8 CMake: Cleanup no-mpq config 3 years ago
Łukasz Łapiński 243c3ffcd4
items.cpp: fix inconsistent localization for miscellanous items (#5890) 3 years ago
Anders Jenbo 20eb12570f
Add catacombs widescreen (#5889) 3 years ago
Łukasz Łapiński 39567cd316
Fix odd PL translation structure (#5886) 3 years ago
Anders Jenbo 28ea755e32 Add churche widescreen 3 years ago
DakkJaniels d6af35fe35 3DS install note 3 years ago
Gleb Mazovetskiy 9a1056bd0c GitHub CI: Remove git SHA from cache key 3 years ago
Gleb Mazovetskiy e35595a1eb StrCat improvements 3 years ago
obligaron 36ecc50fcb Always use infravision in Arenas 3 years ago
Gleb Mazovetskiy 86ac8c459c Bump libfmt 3 years ago
Gleb Mazovetskiy 0950750ed9 Avoid dependency on fmt/chrono 3 years ago
obligaron 4cdd7ff2d9 Replace ReturnLevel/LevelTyp/LvlPosition 3 years ago
obligaron f4b2fee532 Transform Lazarus portal position to world space earlier 3 years ago
obligaron b3a3d520dd When using a portal to a setmap also set setlvltype, cause it's needed to load areana correctly 3 years ago
Gleb Mazovetskiy 957bd03b98 Remove `FMT_COMPILE` in "cold" places 3 years ago
obligaron e64270bfc6 Fix Flash hits north east direction 3 years ago
Gleb Mazovetskiy f34dbf2aa9 Fix a libfmt compilation error on master 3 years ago
Gleb Mazovetskiy c858ab4d2c Fix some compilation warnings 3 years ago
Gleb Mazovetskiy f2cb9f0fa0 file_util: Implement `RecursivelyCreateDir` 3 years ago
Oleksandr Kalko f83e14c88a [skip ci] Remove duplicate Warlord of Blood monologue (see #5868) 3 years ago
staphen a55728848e Fix transcript of Warlord of Blood lore for Monk and Bard 3 years ago