10710 Commits (cpp20-using-enum)
 

Author SHA1 Message Date
Robin Eklind 66dacd0967 render: clean up inlined asm functions (#553) 7 years ago
JustAnotherGuid 694be2da8d Clean-up mpqapi_set_hidden (#552) 7 years ago
Anders Jenbo 57d7c99a8f Stores.cpp (#551) 7 years ago
Anders Jenbo 3be6bda47e Make inline statments C compatible (#550) 7 years ago
Anders Jenbo fd2a45ff9a
Engine.cpp (#548) 7 years ago
Anders Jenbo 19f1bd6b61 Clean up LoadFileInMem (#547) 7 years ago
galaxyhaxz b048cac4fe InitAutomap+ScrollView (#545) 7 years ago
galaxyhaxz c3e8ff1c18 Add Assertion 7 years ago
galaxyhaxz 5bab5d12f7 cursor.cpp 7 years ago
Anders Jenbo 429185ef7a Apply CURSOR_FIRSTITEM (#541) 7 years ago
Anders Jenbo 84f976bd00
Clean up control_set_gold_curs & CheckChrBtns (#538) 7 years ago
Anders Jenbo 82d1f6c8e0 Clean up CheckChrBtns 7 years ago
Anders Jenbo e795b6116a Make use of atexit() C compatible (#537) 7 years ago
Anders Jenbo 30a394798b Clean up control_set_gold_curs 7 years ago
Anders Jenbo 2c8cec0687 Clean up AddBarrel (#535) 7 years ago
Anders Jenbo a00867949d Clean up AddSarc (#534) 7 years ago
Anders Jenbo 77849aea72 Remove unused init (#533) 7 years ago
Anders Jenbo 344712a23b Use SYSTEMTIME type instead of _SYSTEMTIME struct 7 years ago
Anders Jenbo d900657201 Compile diablo.cpp as C 7 years ago
Anders Jenbo 86018b174b Make DirecX usage C compatible 7 years ago
Anders Jenbo 06554e6db8 Make missiles.cpp compile as C (#531) 7 years ago
Anders Jenbo 841f5af199 Compile effects.cpp and wave.cpp as C (#530) 7 years ago
Robin Eklind 8c73745e82 Compile movie.cpp as C 7 years ago
Anders Jenbo d0e3835ea1 Clean up gamemenu_enable_single (#526) 7 years ago
Anders Jenbo efec32bcd5 Compile files as C (#527) 7 years ago
aperturesecurity 839d4cdccf changed build to automatically provide build copy everytime 7 years ago
Robin Eklind 8ed5573766
engine: clean up CelDecDatLightEntry and Cel2DecDatLightEntry (#524) 7 years ago
Anders Jenbo 87ea335ec4 Compile gamemenu.cpp, track.cpp & trigs.cpp as C (#525) 7 years ago
Robin Eklind 6817fecc34 cursor.h and objects.h no longer have collisions 7 years ago
Robin Eklind e915623726 rename SetCursor to SetCursor_ to avoid collision with windows.h 7 years ago
Robin Eklind a94ac659a7 rename DeleteObject to DeleteObject_ to avoid collision with windows.h 7 years ago
Anders Jenbo 629dfa2083 Compile as c (#522) 7 years ago
aperturesecurity f88b32a834 added a halt to all channels if needed 7 years ago
ApertureSecurity 2ed093c0a6 Merge pull request #12 from Chance4us/master 7 years ago
ApertureSecurity 85208ccb90 Merge branch 'master' into master 7 years ago
Anders Jenbo db801ea4fd Clean up MAI_Fireman (#517) 7 years ago
Anders Jenbo 024d99fc9e C compatability from s (#521) 7 years ago
Chance4us 036d1cf9fe Update sound.cpp 7 years ago
Anders Jenbo 9cb6f0748c
Merge branch 'nightly' into msg.cpp2 7 years ago
Anders Jenbo b5f69dccdc C compatability from d-p (#519) 7 years ago
Anders Jenbo 47bf82b059 C compatability from a-d (#518) 7 years ago
aperturesecurity 62357a25c7 removed more dependancies 7 years ago
ApertureSecurity 8a783f565d Merge pull request #10 from Chance4us/master 7 years ago
Anders Jenbo 4a62a7c678 Code style 7 years ago
Chance4us 62591c7be8 Update sound.cpp 7 years ago
aperturesecurity 789aec38de removed image and font dependancies from SDL now only SDL.h and SDL_Mixer should be needed 7 years ago
Chance4us 14ecc7d290 Update sound.cpp 7 years ago
aperturesecurity ececadf59d new game and difficulty selection added 7 years ago
aperturesecurity e16df4f333 blacked out new game menu 7 years ago
aperturesecurity 3b84f7eeb1 Removed a game breaking feature with new game 7 years ago