7910 Commits (cpp20-using-enum)

Author SHA1 Message Date
Gleb Mazovetskiy ebe8c6e576 Add `tl::expected` and use it in `ParseInt` 3 years ago
Gleb Mazovetskiy cbf51cd5ab `DrawStringFormatArg`: Use `std::variant` 3 years ago
Gleb Mazovetskiy 9e8465e152 Clean up spell book rendering 3 years ago
staphen ab1af87bc9 Fix issues with light offset calculation 3 years ago
KPhoenix ba6cc56ae8 None to Empty 3 years ago
KPhoenix 6dde0f8a23 Add enum class for spell icons 3 years ago
Gleb Mazovetskiy 26f42520fa Fix unused variable warnings 3 years ago
Gleb Mazovetskiy d262589021 Support `const` inventory iterators 3 years ago
Gleb Mazovetskiy ecdf7380a8 PushAulibDecoder: Support 8-bit samples directly 3 years ago
Gleb Mazovetskiy d5446f2f01 Use `std::variant` in `StringOrView` 3 years ago
Gleb Mazovetskiy 8c1a847f41 Remove utils/stdcompat/string_view.hpp 3 years ago
Gleb Mazovetskiy 8ebe2e0290 Fix -Wsign-compare warnings 3 years ago
Gleb Mazovetskiy 5960b20509 Remove a stray __cplusplus >= 201703L check 3 years ago
Gleb Mazovetskiy e9b5ec77f9 Remove AppendStrView 3 years ago
Gleb Mazovetskiy c19bfe87fa Remove utils/stdcompat/algorithm.hpp 3 years ago
Gleb Mazovetskiy f2c42924fe Fix SDL.h includes 3 years ago
Gleb Mazovetskiy 5cc1f98b8d Remove utils/stdcompat/invoke_result_t.hpp 3 years ago
Gleb Mazovetskiy 14540164a7 Remove utils/stdcompat/optional.hpp 3 years ago
Gleb Mazovetskiy 62d067b653 Remove utils/stdcompat/abs.hpp 3 years ago
Gleb Mazovetskiy 74755c8be7 Remove utils/stdcompat/cstddef.hpp 3 years ago
Gleb Mazovetskiy 53db86ee9a Use `std::from_chars` instead of `std::stoi` 3 years ago
Gleb Mazovetskiy 703f3c2e6b Clean up `IsAreaOk` 3 years ago
staphen 98927e7a6e Sync potion drops from Divine shrine 3 years ago
staphen 69c4fde052 Don't use walk animation as preview frame for standing attack 3 years ago
Gleb Mazovetskiy 2f1290c5d2 Remove C++11 compatibility code 3 years ago
Eric Robinson 7f2010f77b
Level Up Sound (#6275) 3 years ago
qndel 728b632960 fix typos 3 years ago
qndel 41adc6a259 rename WarpDrop -> PortalTownPosition 3 years ago
qndel 4884da895c rename AddWarpMissile -> AddPortalMissile 3 years ago
qndel 398d09477a rename AddInTownPortal -> AddPortalInTown 3 years ago
qndel b5ab3a10a2 correct IsTileWalkable to mark tiles out of bounds as not walkable 3 years ago
qndel 1e6277595d deduplicate NPC sell/buy code 3 years ago
obligaron 97f9045c83 Introduce TrySelectPixelBased 3 years ago
obligaron f59e3aaffb Introduce IsPointWithinClx 3 years ago
obligaron d5642daeb4 Introduce GetScreenPosition 3 years ago
obligaron ac7c96b33f Introduce PointOf operator /= 3 years ago
obligaron 578ce01432 Introduce Towner/Player/Object/Item/Monster::currentSprite/getRenderingOffset 3 years ago
obligaron e8838a73d5 Refactor CheckCursMove() 3 years ago
Anders Jenbo b25b6a1daa Fix spawn location when using map debug command 3 years ago
Anders Jenbo 28b26da7fa Fix spawning shrines on custom levels 3 years ago
Gleb Mazovetskiy 7a5e5f73e6 Support language-specific font variants 3 years ago
ephphatha 4e3f46603a Remove unused attribute _pMaxLvl 3 years ago
staphen 663c33475b Introduce function to determine if ZT comms channel to peer is relayed 3 years ago
qndel 384a303afa add IsAreaOk function instead of multiple manual checks 3 years ago
Gleb Mazovetskiy 8101e2c0ba Add `c_any_of` and friends 3 years ago
Gleb Mazovetskiy 999f44cf07 Point: Safer `operator-` 3 years ago
qndel 1b42a17153 dont show hit indicator for 1 player 3 years ago
staphen 21af333d90 Fix missiles passing through enemies on SW/NE diagonal 3 years ago
staphen 36186ca9b5 Don't extrapolate missile position in collision interpolation logic 3 years ago
Stephen C. Wills 94c7e7fc01
Add bounds check to MonsterIdle() to prevent var2 overflow (#6395) 3 years ago