Anders Jenbo
cee6029da0
🔥 Rely less on storm.h
5 years ago
Juliano Leal Goncalves
800dbce066
♻️ Move options-related structs to new 'options.h' file
5 years ago
Juliano Leal Goncalves
103cde53ff
♻️ Make options struct hierarchical
5 years ago
Anders Jenbo
39999791b3
Revamp ini options and sync in multiplayer
...
[NetMsg]
F12=Now you DIE!
F11=Here's something for you.
F10=Follow me.
F9=I need help! Come Here!
[Game]
Speed=50
Fast Walk=1
Grab Input=0
Theo Quest=0
Cow Quest=0
[Audio]
Sound Volume=0
Music Volume=0
Walking Sound=1
[Graphics]
Fullscreen=1
Fit to Screen=1
Scaling Quality=2
Integer Scaling=0
Vertical Sync=1
Blended Transparency=1
Gamma Correction=100
Color Cycling=1
[Diablo]
Intro=0
[Hellfire]
Intro=0
SItem=
[Phone Book]
Entry1=127.0.0.1
[Network]
Bind Address=0.0.0.0
5 years ago
Anders Jenbo
36a196389b
Fix remaning basic compiler errors and warnings
5 years ago
Anders Jenbo
5593ca2982
Fix loading order of poison water palette
...
Fixes #593
5 years ago
qndel
ab9911064f
unify checks for single and multiplayer
5 years ago
Anders Jenbo
adf5f8f504
Clean up hellfire related code
5 years ago
Anders Jenbo
d68c8c1cc8
Fix issues related to cross loading save games
5 years ago
Anders Jenbo
6f8f4c3293
Unify another chunk of simple Hellfire code paths
5 years ago
Anders Jenbo
c802cbdc4d
Merge more Hellfire code paths
5 years ago
Anders Jenbo
61a580588c
Unify save game loading
5 years ago
Anders Jenbo
d20eddf48e
Unifcy a chunk of Hellfire's code pathts
5 years ago
Anders Jenbo
38dbcf7641
Format source
5 years ago
Anders Jenbo
3d0f92f19d
Reorder gamemenu.h
5 years ago
Gleb Mazovetskiy
ec329e645c
Fix all "no-write-strings" warnings
5 years ago
Anders Jenbo
238d95416b
Correct speed descriptions
6 years ago
Anders Jenbo
e0a94686b0
Add game speed to multiplayer
...
Speed can only be set on game creation
6 years ago
Anders Jenbo
35f9b9d750
Add game speed to the ingame options menu
...
This removes the option to disable color animations (color cyceling)
6 years ago
Anders Jenbo
18bec27121
Hellfire clean ups
6 years ago
Anders Jenbo
c27a0a8c35
Fix bad merge
6 years ago
Anders Jenbo
30f4f1d71b
Add struct for CornerStone
6 years ago
Anders Jenbo
2ec7c78eae
Format source
6 years ago
Anders Jenbo
834420c0ef
Correct hellfire menu
6 years ago
Anders Jenbo
cee695c890
Clean up menu structures
6 years ago
Anders Jenbo
edcd92e012
Misc clean ups that missed last round
6 years ago
Anders Jenbo
be1a3f1503
Clean up gamemenu_on
6 years ago
Anders Jenbo
6704657e71
Apply sematic codestyle
6 years ago
Anders Jenbo
1340192b59
Correct array sizes
6 years ago
Anders Jenbo
7db4ed749a
Apply more enums, defines and types
6 years ago
Anders Jenbo
c384711a5f
Backport cleanups from hellfire branch
6 years ago
Anders Jenbo
187a021b30
More documentation from sanctuary/notes ( #2026 )
6 years ago
galaxyhaxz
f89204e7dd
Fix function/var names (effects/sound)
6 years ago
Anders Jenbo
0383f9abcd
Add documentation to more files
6 years ago
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
6 years ago
galaxyhaxz
81ff8e6287
Metallic hydrogen neural array
6 years ago
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
6 years ago
qndel
4c62272715
[hellfire] fix jog menu
6 years ago
Anders Jenbo
cee06d07a7
Correct spelling of color
6 years ago
Anders Jenbo
458899dff7
[hellfire] Remove the color_cycling option
6 years ago
Anders Jenbo
3777219600
[hellfire] jogging menu options
6 years ago
Anders Jenbo
2f6801b524
[hellfire] PM_ChangeOffset
6 years ago
qndel
ba3537d655
[hellfire] gamemenu_music_volume bin exact ( #1903 )
6 years ago
qndel
6dd9e0dffd
gamemenu_gamma cleanup
6 years ago
galaxyhaxz
67fedd9e99
Fix unknown struct field and drawpanflag
6 years ago
qndel
7956bf81da
[hellfire] gamemenu_save_game / gamemenu_load_game bin exact ( #1772 )
7 years ago
qndel
5125bfd4fa
[hellfire] gamemenu_new_game bin exact
7 years ago
Robin Eklind
2c18133c3d
s/sp/sg/
7 years ago
Robin Eklind
bc93e9523a
use names from assert for sgSingleMenu and sgMultiMenu
...
Infer name of spOptionsMenu from PSX debug data:
struct OMENUITEM MemcardLoadOptionsMenu[4]
struct OMENUITEM MemcardSaveOptionsMenu[4]
Use "sp" prefix for spOptionsMenu to conform with assert
information.
7 years ago
Robin Eklind
7ff591bd18
s/OptionMenu/OptionsMenu
...
As per the PSX debug info:
struct OMENUITEM MemcardLoadOptionsMenu[4]
struct OMENUITEM MemcardSaveOptionsMenu[4]
7 years ago