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@ -48,17 +48,11 @@ char *color_cycling_toggle_names[] = { "Color Cycling Off", "Color Cycling On" }
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void gamemenu_on() |
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{ |
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void (*proc)(TMenuItem *); |
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TMenuItem *item; |
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if (gbMaxPlayers == 1) { |
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proc = gamemenu_update_single; |
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item = sgSingleMenu; |
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gmenu_set_items(sgSingleMenu, gamemenu_update_single); |
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} else { |
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proc = gamemenu_update_multi; |
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item = sgMultiMenu; |
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gmenu_set_items(sgMultiMenu, gamemenu_update_multi); |
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} |
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gmenu_set_items(item, proc); |
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PressEscKey(); |
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} |
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