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[hellfire] Remove the color_cycling option

pull/876/head
Anders Jenbo 6 years ago
parent
commit
458899dff7
  1. 2
      Source/gamemenu.cpp
  2. 6
      Source/gamemenu.h
  3. 2
      Source/palette.cpp

2
Source/gamemenu.cpp

@ -46,7 +46,9 @@ char *sound_toggle_names[] = { "Sound", "Sound Disabled" };
#ifdef HELLFIRE
char *jogging_toggle_names[] = { "Jog", "Walk", "Fast Walk" };
#endif
#ifndef HELLFIRE
char *color_cycling_toggle_names[] = { "Color Cycling Off", "Color Cycling On" };
#endif
void gamemenu_previous()
{

6
Source/gamemenu.h

@ -24,7 +24,9 @@ void gamemenu_get_sound();
#ifdef HELLFIRE
void gamemenu_jogging();
#endif
#ifndef HELLFIRE
void gamemenu_get_color_cycling();
#endif
void gamemenu_get_gamma();
void gamemenu_music_volume(BOOL bActivate);
int gamemenu_slider_music_sound(TMenuItem *menu_item);
@ -34,11 +36,15 @@ void gamemenu_loadjog(BOOL bActivate);
#endif
void gamemenu_gamma(BOOL bActivate);
int gamemenu_slider_gamma();
#ifndef HELLFIRE
void gamemenu_color_cycling(BOOL bActivate);
#endif
/* rdata */
extern char *music_toggle_names[];
extern char *sound_toggle_names[];
#ifndef HELLFIRE
extern char *color_cycling_toggle_names[];
#endif
#endif /* __GAMEMENU_H__ */

2
Source/palette.cpp

@ -393,8 +393,10 @@ BOOL palette_get_colour_cycling()
return color_cycling_enabled;
}
#ifndef HELLFIRE
BOOL palette_set_color_cycling(BOOL enabled)
{
color_cycling_enabled = enabled;
return enabled;
}
#endif

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