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@ -24,7 +24,9 @@ void gamemenu_get_sound();
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#ifdef HELLFIRE |
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void gamemenu_jogging(); |
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#endif |
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#ifndef HELLFIRE |
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void gamemenu_get_color_cycling(); |
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#endif |
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void gamemenu_get_gamma(); |
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void gamemenu_music_volume(BOOL bActivate); |
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int gamemenu_slider_music_sound(TMenuItem *menu_item); |
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@ -34,11 +36,15 @@ void gamemenu_loadjog(BOOL bActivate);
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#endif |
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void gamemenu_gamma(BOOL bActivate); |
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int gamemenu_slider_gamma(); |
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#ifndef HELLFIRE |
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void gamemenu_color_cycling(BOOL bActivate); |
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#endif |
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/* rdata */ |
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extern char *music_toggle_names[]; |
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extern char *sound_toggle_names[]; |
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#ifndef HELLFIRE |
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extern char *color_cycling_toggle_names[]; |
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#endif |
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#endif /* __GAMEMENU_H__ */ |
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