6742 Commits (codeql)

Author SHA1 Message Date
pionere 5fb3b6fa66 bugfix for vanilla diablo (set archive size to zero in case the file did not exists) 5 years ago
pionere 3137d0c0cf
use pnum instead of myplr in bone chamber (#835) 5 years ago
Anders Jenbo 1ec1e69c04 Fix builds on older versions of SDL2 5 years ago
Anders Jenbo 084a3d4639 Fix SDL1 builds ... again 5 years ago
FluffyQuack 790c8e17e5 Implemented blended tranparency 5 years ago
Anders Jenbo 60d3e9ceb1 Clean up rendering 5 years ago
Anders Jenbo 480792c53b [hellfire] Fix new gold piles having the wrong graphics 5 years ago
Anders Jenbo 772d51c126 [diablo] Fill gold stacks before creating new ones 5 years ago
Anders Jenbo e3d85b9dfb
Fix starting a game 5 years ago
qndel ab9911064f unify checks for single and multiplayer 5 years ago
Anders Jenbo 7d39c4c9d1 Remove checks for duplicate items 5 years ago
Anders Jenbo c08a10e44b Unify calculation of gold icon 5 years ago
qndel 03fcc8914f fix portals 5 years ago
Juliano Leal Goncalves 0c19d43ee8 Replace "hot key" occurrences with "hotkey" 5 years ago
pionere 78f1cae1e3 fixed memory corruption when using an item 5 years ago
pionere e575ec92be correct stat checks when calculating the item bonuses 5 years ago
pionere f22907e2e6 remove unnecessary (and wrong) stat value checks 5 years ago
Juliano Goncalves a6eb92c185 Remove item persistence from 'inv.SpecialAutoPlace' 5 years ago
Anders Jenbo 0340aebdac
[Diablo] Correct flash damage in the N, NE and E direction 5 years ago
Juliano Goncalves 20c44a08ca Spend all stat points with shift click 5 years ago
qndel 8186d9f174
update damage after leveling up (#1002) 5 years ago
galaxyhaxz b64beca78b Several quest fixes 5 years ago
Anders Jenbo 8742249ac7 Correct rounding erros in repair costs calculation 5 years ago
Maxim 4f335fd36d
fix typo (#2207) 5 years ago
Juliano Goncalves 5d2af51d01 Preserve cursor position when using stores 5 years ago
FluffyQuack 44d8b9fb3a Refactored the monster functions DoWalk(), DoWalk2(), and DoWalk3() into one function. 5 years ago
FluffyQuack e7486163af Refactored StartWalk(), StartWalk2(), and StartWalk3() into one function, and added some comments. 5 years ago
FluffyQuack 007b5a576c Refactored DoWalk(), DoWalk2(), and DoWalk3() into one function and added comments. 5 years ago
galaxyhaxz fcb7873d06 Fix quest items from previous games breaking dungeon 5 years ago
Anders Jenbo 298092b81d [hellfire] Make monster lights follow monsters when hidden 5 years ago
qndel c0f5749728 Fix RNG diverging during level generation depending on the code path 5 years ago
Anders Jenbo b69952d918 Correct monster light when loading old saves 5 years ago
qndel 7f42d0dd64 Fix vision staying behind from where you eited the level 5 years ago
qndel 74131c26de Fix vision/light radius inconsistency 5 years ago
qndel 6788d6a351 fix knockback light 5 years ago
Anders Jenbo 9fe29910b5 Fix OOB in hell 5 years ago
Anders Jenbo 1117412fd2 Handle inactive towners 5 years ago
qndel 20a96d3ef3
typos (#989) 5 years ago
Anders Jenbo 93b82e3b7a Fix regression of static lights from fix of dynamic ones 5 years ago
Anders Jenbo adf5f8f504 Clean up hellfire related code 5 years ago
Anders Jenbo dcde3cd3c8 Fix old save games where some monsters hade 0 instea of NO_LIGHT 5 years ago
qndel 1f532040a8 Fix dynamically added lights being overwritten by default light 5 years ago
Anders Jenbo 9c0bc202c8 Fix additional wrong checks for monsters lights 5 years ago
Anders Jenbo 8527d1e44a Fix wrong _qlog state for Gharbad quest 5 years ago
Anders Jenbo 7313b10cfa Fix Archbishop Lazarus entering a broken state when taking the teleport again 5 years ago
Anders Jenbo 33f0878399 Mark _tAnimOrder as explicitly signed 5 years ago
Anders Jenbo 20916488c5 Revert "Allow for animations of 255 frames" 5 years ago
qndel eb43bfb9a3 Sync monster light posistion when loading a level 5 years ago
qndel 3627d9df9d Formatting vCrawlTable 5 years ago
Anders Jenbo 55b9fc63c2 Allow for animations of 255 frames 5 years ago