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/**
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* @file automap.cpp
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*
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* Implementation of the in-game map overlay.
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*/
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#include "automap.h"
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#include "control.h"
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#include "player.h"
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#include "palette.h"
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#include "inv.h"
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#include "monster.h"
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#include "setmaps.h"
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namespace devilution {
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namespace {
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/**
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* Maps from tile_id to automap type.
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* BUGFIX: only the first 256 elements are ever read
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*/
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Uint16 automaptype[512];
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static Sint32 AutoMapX;
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static Sint32 AutoMapY;
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/** color used to draw the player's arrow */
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#define COLOR_PLAYER (PAL8_ORANGE + 1)
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/** color for bright map lines (doors, stairs etc.) */
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#define COLOR_BRIGHT PAL8_YELLOW
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/** color for dim map lines/dots */
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#define COLOR_DIM (PAL16_YELLOW + 8)
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// color for items on automap
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#define COLOR_ITEM (PAL8_BLUE + 1)
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#define MAPFLAG_TYPE 0x000F
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/** these are in the second byte */
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#define MAPFLAG_VERTDOOR 0x01
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#define MAPFLAG_HORZDOOR 0x02
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#define MAPFLAG_VERTARCH 0x04
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#define MAPFLAG_HORZARCH 0x08
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#define MAPFLAG_VERTGRATE 0x10
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#define MAPFLAG_HORZGRATE 0x20
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#define MAPFLAG_DIRT 0x40
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#define MAPFLAG_STAIRS 0x80
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/**
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* @brief Renders the given automap shape at the specified screen coordinates.
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*/
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void DrawAutomapTile(CelOutputBuffer out, Sint32 sx, Sint32 sy, Uint16 automap_type)
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{
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Sint32 x1, y1, x2, y2;
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Uint8 flags = automap_type >> 8;
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if (flags & MAPFLAG_DIRT) {
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SetPixel(out, sx, sy, COLOR_DIM);
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SetPixel(out, sx - AmLine8, sy - AmLine4, COLOR_DIM);
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SetPixel(out, sx - AmLine8, sy + AmLine4, COLOR_DIM);
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SetPixel(out, sx + AmLine8, sy - AmLine4, COLOR_DIM);
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SetPixel(out, sx + AmLine8, sy + AmLine4, COLOR_DIM);
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SetPixel(out, sx - AmLine16, sy, COLOR_DIM);
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SetPixel(out, sx + AmLine16, sy, COLOR_DIM);
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SetPixel(out, sx, sy - AmLine8, COLOR_DIM);
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SetPixel(out, sx, sy + AmLine8, COLOR_DIM);
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SetPixel(out, sx + AmLine8 - AmLine32, sy + AmLine4, COLOR_DIM);
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SetPixel(out, sx - AmLine8 + AmLine32, sy + AmLine4, COLOR_DIM);
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SetPixel(out, sx - AmLine16, sy + AmLine8, COLOR_DIM);
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SetPixel(out, sx + AmLine16, sy + AmLine8, COLOR_DIM);
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SetPixel(out, sx - AmLine8, sy + AmLine16 - AmLine4, COLOR_DIM);
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SetPixel(out, sx + AmLine8, sy + AmLine16 - AmLine4, COLOR_DIM);
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SetPixel(out, sx, sy + AmLine16, COLOR_DIM);
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}
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if (flags & MAPFLAG_STAIRS) {
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DrawLineTo(out, sx - AmLine8, sy - AmLine8 - AmLine4, sx + AmLine8 + AmLine16, sy + AmLine4, COLOR_BRIGHT);
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DrawLineTo(out, sx - AmLine16, sy - AmLine8, sx + AmLine16, sy + AmLine8, COLOR_BRIGHT);
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DrawLineTo(out, sx - AmLine16 - AmLine8, sy - AmLine4, sx + AmLine8, sy + AmLine8 + AmLine4, COLOR_BRIGHT);
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DrawLineTo(out, sx - AmLine32, sy, sx, sy + AmLine16, COLOR_BRIGHT);
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}
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bool do_vert = false;
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bool do_horz = false;
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bool do_cave_horz = false;
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bool do_cave_vert = false;
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switch (automap_type & MAPFLAG_TYPE) {
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case 1: // stand-alone column or other unpassable object
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x1 = sx - AmLine16;
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y1 = sy - AmLine16;
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x2 = x1 + AmLine32;
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y2 = sy - AmLine8;
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DrawLineTo(out, sx, y1, x1, y2, COLOR_DIM);
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DrawLineTo(out, sx, y1, x2, y2, COLOR_DIM);
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DrawLineTo(out, sx, sy, x1, y2, COLOR_DIM);
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DrawLineTo(out, sx, sy, x2, y2, COLOR_DIM);
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break;
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case 2:
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case 5:
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do_vert = true;
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break;
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case 3:
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case 6:
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do_horz = true;
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break;
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case 4:
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do_vert = true;
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do_horz = true;
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break;
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case 8:
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do_vert = true;
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do_cave_horz = true;
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break;
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case 9:
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do_horz = true;
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do_cave_vert = true;
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break;
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case 10:
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do_cave_horz = true;
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break;
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case 11:
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do_cave_vert = true;
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break;
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case 12:
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do_cave_horz = true;
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do_cave_vert = true;
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break;
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}
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if (do_vert) { // right-facing obstacle
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if (flags & MAPFLAG_VERTDOOR) { // two wall segments with a door in the middle
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x1 = sx - AmLine32;
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x2 = sx - AmLine16;
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y1 = sy - AmLine16;
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y2 = sy - AmLine8;
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DrawLineTo(out, sx, y1, sx - AmLine8, y1 + AmLine4, COLOR_DIM);
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DrawLineTo(out, x1, sy, x1 + AmLine8, sy - AmLine4, COLOR_DIM);
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DrawLineTo(out, x2, y1, x1, y2, COLOR_BRIGHT);
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DrawLineTo(out, x2, y1, sx, y2, COLOR_BRIGHT);
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DrawLineTo(out, x2, sy, x1, y2, COLOR_BRIGHT);
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DrawLineTo(out, x2, sy, sx, y2, COLOR_BRIGHT);
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}
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if (flags & MAPFLAG_VERTGRATE) { // right-facing half-wall
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DrawLineTo(out, sx - AmLine16, sy - AmLine8, sx - AmLine32, sy, COLOR_DIM);
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flags |= MAPFLAG_VERTARCH;
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}
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if (flags & MAPFLAG_VERTARCH) { // window or passable column
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x1 = sx - AmLine16;
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y1 = sy - AmLine16;
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x2 = x1 + AmLine32;
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y2 = sy - AmLine8;
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DrawLineTo(out, sx, y1, x1, y2, COLOR_DIM);
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DrawLineTo(out, sx, y1, x2, y2, COLOR_DIM);
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DrawLineTo(out, sx, sy, x1, y2, COLOR_DIM);
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DrawLineTo(out, sx, sy, x2, y2, COLOR_DIM);
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}
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if ((flags & (MAPFLAG_VERTDOOR | MAPFLAG_VERTGRATE | MAPFLAG_VERTARCH)) == 0)
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DrawLineTo(out, sx, sy - AmLine16, sx - AmLine32, sy, COLOR_DIM);
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}
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if (do_horz) { // left-facing obstacle
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if (flags & MAPFLAG_HORZDOOR) {
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x1 = sx + AmLine16;
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x2 = sx + AmLine32;
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y1 = sy - AmLine16;
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y2 = sy - AmLine8;
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DrawLineTo(out, sx, y1, sx + AmLine8, y1 + AmLine4, COLOR_DIM);
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DrawLineTo(out, x2, sy, x2 - AmLine8, sy - AmLine4, COLOR_DIM);
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DrawLineTo(out, x1, y1, sx, y2, COLOR_BRIGHT);
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DrawLineTo(out, x1, y1, x2, y2, COLOR_BRIGHT);
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DrawLineTo(out, x1, sy, sx, y2, COLOR_BRIGHT);
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DrawLineTo(out, x1, sy, x2, y2, COLOR_BRIGHT);
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}
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if (flags & MAPFLAG_HORZGRATE) {
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DrawLineTo(out, sx + AmLine16, sy - AmLine8, sx + AmLine32, sy, COLOR_DIM);
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flags |= MAPFLAG_HORZARCH;
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}
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if (flags & MAPFLAG_HORZARCH) {
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x1 = sx - AmLine16;
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y1 = sy - AmLine16;
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x2 = x1 + AmLine32;
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y2 = sy - AmLine8;
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DrawLineTo(out, sx, y1, x1, y2, COLOR_DIM);
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DrawLineTo(out, sx, y1, x2, y2, COLOR_DIM);
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DrawLineTo(out, sx, sy, x1, y2, COLOR_DIM);
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DrawLineTo(out, sx, sy, x2, y2, COLOR_DIM);
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}
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if ((flags & (MAPFLAG_HORZDOOR | MAPFLAG_HORZGRATE | MAPFLAG_HORZARCH)) == 0)
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DrawLineTo(out, sx, sy - AmLine16, sx + AmLine32, sy, COLOR_DIM);
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}
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// for caves the horz/vert flags are switched
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if (do_cave_horz) {
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if (flags & MAPFLAG_VERTDOOR) {
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x1 = sx - AmLine32;
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x2 = sx - AmLine16;
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y1 = sy + AmLine16;
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y2 = sy + AmLine8;
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DrawLineTo(out, sx, y1, sx - AmLine8, y1 - AmLine4, COLOR_DIM);
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DrawLineTo(out, x1, sy, x1 + AmLine8, sy + AmLine4, COLOR_DIM);
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DrawLineTo(out, x2, y1, x1, y2, COLOR_BRIGHT);
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DrawLineTo(out, x2, y1, sx, y2, COLOR_BRIGHT);
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DrawLineTo(out, x2, sy, x1, y2, COLOR_BRIGHT);
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DrawLineTo(out, x2, sy, sx, y2, COLOR_BRIGHT);
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} else
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DrawLineTo(out, sx, sy + AmLine16, sx - AmLine32, sy, COLOR_DIM);
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}
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if (do_cave_vert) {
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if (flags & MAPFLAG_HORZDOOR) {
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x1 = sx + AmLine16;
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x2 = sx + AmLine32;
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y1 = sy + AmLine16;
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y2 = sy + AmLine8;
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DrawLineTo(out, sx, y1, sx + AmLine8, y1 - AmLine4, COLOR_DIM);
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DrawLineTo(out, x2, sy, x2 - AmLine8, sy + AmLine4, COLOR_DIM);
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DrawLineTo(out, x1, y1, sx, y2, COLOR_BRIGHT);
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DrawLineTo(out, x1, y1, x2, y2, COLOR_BRIGHT);
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DrawLineTo(out, x1, sy, sx, y2, COLOR_BRIGHT);
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DrawLineTo(out, x1, sy, x2, y2, COLOR_BRIGHT);
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} else {
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DrawLineTo(out, sx, sy + AmLine16, sx + AmLine32, sy, COLOR_DIM);
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}
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}
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}
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void DrawAutomapItem(CelOutputBuffer out, Sint32 x, Sint32 y, Uint8 color)
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{
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Sint32 x1 = x - AmLine32 / 2;
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Sint32 y1 = y - AmLine16 / 2;
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Sint32 x2 = x1 + AmLine64 / 2;
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Sint32 y2 = y1 + AmLine32 / 2;
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DrawLineTo(out, x, y1, x1, y, color);
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DrawLineTo(out, x, y1, x2, y, color);
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DrawLineTo(out, x, y2, x1, y, color);
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DrawLineTo(out, x, y2, x2, y, color);
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}
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void SearchAutomapItem(CelOutputBuffer out)
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{
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Sint32 x = plr[myplr]._px;
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Sint32 y = plr[myplr]._py;
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if (plr[myplr]._pmode == PM_WALK3) {
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x = plr[myplr]._pfutx;
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y = plr[myplr]._pfuty;
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if (plr[myplr]._pdir == DIR_W)
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x++;
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else
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y++;
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}
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Sint32 x1 = x - 8;
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if (x1 < 0)
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x1 = 0;
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else if (x1 > MAXDUNX)
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x1 = MAXDUNX;
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Sint32 y1 = y - 8;
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if (y1 < 0)
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y1 = 0;
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else if (y1 > MAXDUNY)
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y1 = MAXDUNY;
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Sint32 x2 = x + 8;
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if (x2 < 0)
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x2 = 0;
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else if (x2 > MAXDUNX)
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x2 = MAXDUNX;
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Sint32 y2 = y + 8;
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if (y2 < 0)
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y2 = 0;
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else if (y2 > MAXDUNY)
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y2 = MAXDUNY;
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for (Sint32 i = x1; i < x2; i++) {
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for (Sint32 j = y1; j < y2; j++) {
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if (dItem[i][j] != 0) {
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Sint32 px = i - 2 * AutoMapXOfs - ViewX;
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Sint32 py = j - 2 * AutoMapYOfs - ViewY;
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x = (ScrollInfo._sxoff * AutoMapScale / 100 >> 1) + (px - py) * AmLine16 + gnScreenWidth / 2;
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|
y = (ScrollInfo._syoff * AutoMapScale / 100 >> 1) + (px + py) * AmLine8 + (gnScreenHeight - PANEL_HEIGHT) / 2;
|
|
|
|
|
|
|
|
|
|
if (PANELS_COVER) {
|
|
|
|
|
if (invflag || sbookflag)
|
|
|
|
|
x -= 160;
|
|
|
|
|
if (chrflag || questlog)
|
|
|
|
|
x += 160;
|
|
|
|
|
}
|
|
|
|
|
y -= AmLine8;
|
|
|
|
|
DrawAutomapItem(out, x, y, COLOR_ITEM);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Renders an arrow on the automap, centered on and facing the direction of the player.
|
|
|
|
|
*/
|
|
|
|
|
void DrawAutomapPlr(CelOutputBuffer out, int pnum)
|
|
|
|
|
{
|
|
|
|
|
int px, py;
|
|
|
|
|
int x, y;
|
|
|
|
|
int playerColor;
|
|
|
|
|
|
|
|
|
|
playerColor = COLOR_PLAYER + (8 * pnum) % 128;
|
|
|
|
|
|
|
|
|
|
if (plr[pnum]._pmode == PM_WALK3) {
|
|
|
|
|
x = plr[pnum]._pfutx;
|
|
|
|
|
y = plr[pnum]._pfuty;
|
|
|
|
|
if (plr[pnum]._pdir == DIR_W)
|
|
|
|
|
x++;
|
|
|
|
|
else
|
|
|
|
|
y++;
|
|
|
|
|
} else {
|
|
|
|
|
x = plr[pnum]._px;
|
|
|
|
|
y = plr[pnum]._py;
|
|
|
|
|
}
|
|
|
|
|
px = x - 2 * AutoMapXOfs - ViewX;
|
|
|
|
|
py = y - 2 * AutoMapYOfs - ViewY;
|
|
|
|
|
|
|
|
|
|
x = (plr[pnum]._pxoff * AutoMapScale / 100 >> 1) + (ScrollInfo._sxoff * AutoMapScale / 100 >> 1) + (px - py) * AmLine16 + gnScreenWidth / 2;
|
|
|
|
|
y = (plr[pnum]._pyoff * AutoMapScale / 100 >> 1) + (ScrollInfo._syoff * AutoMapScale / 100 >> 1) + (px + py) * AmLine8 + (gnScreenHeight - PANEL_HEIGHT) / 2;
|
|
|
|
|
|
|
|
|
|
if (PANELS_COVER) {
|
|
|
|
|
if (invflag || sbookflag)
|
|
|
|
|
x -= gnScreenWidth / 4;
|
|
|
|
|
if (chrflag || questlog)
|
|
|
|
|
x += gnScreenWidth / 4;
|
|
|
|
|
}
|
|
|
|
|
y -= AmLine8;
|
|
|
|
|
|
|
|
|
|
switch (plr[pnum]._pdir) {
|
|
|
|
|
case DIR_N:
|
|
|
|
|
DrawLineTo(out, x, y, x, y - AmLine16, playerColor);
|
|
|
|
|
DrawLineTo(out, x, y - AmLine16, x - AmLine4, y - AmLine8, playerColor);
|
|
|
|
|
DrawLineTo(out, x, y - AmLine16, x + AmLine4, y - AmLine8, playerColor);
|
|
|
|
|
break;
|
|
|
|
|
case DIR_NE:
|
|
|
|
|
DrawLineTo(out, x, y, x + AmLine16, y - AmLine8, playerColor);
|
|
|
|
|
DrawLineTo(out, x + AmLine16, y - AmLine8, x + AmLine8, y - AmLine8, playerColor);
|
|
|
|
|
DrawLineTo(out, x + AmLine16, y - AmLine8, x + AmLine8 + AmLine4, y, playerColor);
|
|
|
|
|
break;
|
|
|
|
|
case DIR_E:
|
|
|
|
|
DrawLineTo(out, x, y, x + AmLine16, y, playerColor);
|
|
|
|
|
DrawLineTo(out, x + AmLine16, y, x + AmLine8, y - AmLine4, playerColor);
|
|
|
|
|
DrawLineTo(out, x + AmLine16, y, x + AmLine8, y + AmLine4, playerColor);
|
|
|
|
|
break;
|
|
|
|
|
case DIR_SE:
|
|
|
|
|
DrawLineTo(out, x, y, x + AmLine16, y + AmLine8, playerColor);
|
|
|
|
|
DrawLineTo(out, x + AmLine16, y + AmLine8, x + AmLine8 + AmLine4, y, playerColor);
|
|
|
|
|
DrawLineTo(out, x + AmLine16, y + AmLine8, x + AmLine8, y + AmLine8, playerColor);
|
|
|
|
|
break;
|
|
|
|
|
case DIR_S:
|
|
|
|
|
case DIR_OMNI:
|
|
|
|
|
DrawLineTo(out, x, y, x, y + AmLine16, playerColor);
|
|
|
|
|
DrawLineTo(out, x, y + AmLine16, x + AmLine4, y + AmLine8, playerColor);
|
|
|
|
|
DrawLineTo(out, x, y + AmLine16, x - AmLine4, y + AmLine8, playerColor);
|
|
|
|
|
break;
|
|
|
|
|
case DIR_SW:
|
|
|
|
|
DrawLineTo(out, x, y, x - AmLine16, y + AmLine8, playerColor);
|
|
|
|
|
DrawLineTo(out, x - AmLine16, y + AmLine8, x - AmLine4 - AmLine8, y, playerColor);
|
|
|
|
|
DrawLineTo(out, x - AmLine16, y + AmLine8, x - AmLine8, y + AmLine8, playerColor);
|
|
|
|
|
break;
|
|
|
|
|
case DIR_W:
|
|
|
|
|
DrawLineTo(out, x, y, x - AmLine16, y, playerColor);
|
|
|
|
|
DrawLineTo(out, x - AmLine16, y, x - AmLine8, y - AmLine4, playerColor);
|
|
|
|
|
DrawLineTo(out, x - AmLine16, y, x - AmLine8, y + AmLine4, playerColor);
|
|
|
|
|
break;
|
|
|
|
|
case DIR_NW:
|
|
|
|
|
DrawLineTo(out, x, y, x - AmLine16, y - AmLine8, playerColor);
|
|
|
|
|
DrawLineTo(out, x - AmLine16, y - AmLine8, x - AmLine8, y - AmLine8, playerColor);
|
|
|
|
|
DrawLineTo(out, x - AmLine16, y - AmLine8, x - AmLine4 - AmLine8, y, playerColor);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Returns the automap shape at the given coordinate.
|
|
|
|
|
*/
|
|
|
|
|
WORD GetAutomapType(int x, int y, bool view)
|
|
|
|
|
{
|
|
|
|
|
WORD rv;
|
|
|
|
|
|
|
|
|
|
if (view && x == -1 && y >= 0 && y < DMAXY && automapview[0][y]) {
|
|
|
|
|
if (GetAutomapType(0, y, false) & (MAPFLAG_DIRT << 8)) {
|
|
|
|
|
return 0;
|
|
|
|
|
} else {
|
|
|
|
|
return MAPFLAG_DIRT << 8;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (view && y == -1 && x >= 0 && x < DMAXY && automapview[x][0]) {
|
|
|
|
|
if (GetAutomapType(x, 0, false) & (MAPFLAG_DIRT << 8)) {
|
|
|
|
|
return 0;
|
|
|
|
|
} else {
|
|
|
|
|
return MAPFLAG_DIRT << 8;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (x < 0 || x >= DMAXX) {
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
if (y < 0 || y >= DMAXX) {
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
if (!automapview[x][y] && view) {
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
rv = automaptype[(BYTE)dungeon[x][y]];
|
|
|
|
|
if (rv == 7) {
|
|
|
|
|
if ((GetAutomapType(x - 1, y, false) >> 8) & MAPFLAG_HORZARCH) {
|
|
|
|
|
if ((GetAutomapType(x, y - 1, false) >> 8) & MAPFLAG_VERTARCH) {
|
|
|
|
|
rv = 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return rv;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Renders game info, such as the name of the current level, and in multi player the name of the game and the game password.
|
|
|
|
|
*/
|
|
|
|
|
void DrawAutomapText(CelOutputBuffer out)
|
|
|
|
|
{
|
|
|
|
|
// TODO: Use the `out` buffer instead of the global one.
|
|
|
|
|
|
|
|
|
|
char desc[256];
|
|
|
|
|
int nextline = 20;
|
|
|
|
|
|
|
|
|
|
if (gbIsMultiplayer) {
|
|
|
|
|
strcat(strcpy(desc, "game: "), szPlayerName);
|
|
|
|
|
PrintGameStr(out, 8, 20, desc, COL_GOLD);
|
|
|
|
|
nextline = 35;
|
|
|
|
|
if (szPlayerDescript[0]) {
|
|
|
|
|
strcat(strcpy(desc, "password: "), szPlayerDescript);
|
|
|
|
|
PrintGameStr(out, 8, 35, desc, COL_GOLD);
|
|
|
|
|
nextline = 50;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (setlevel) {
|
|
|
|
|
PrintGameStr(out, 8, nextline, quest_level_names[(BYTE)setlvlnum], COL_GOLD);
|
|
|
|
|
} else if (currlevel != 0) {
|
|
|
|
|
if (currlevel < 17 || currlevel > 20) {
|
|
|
|
|
if (currlevel < 21 || currlevel > 24)
|
|
|
|
|
sprintf(desc, "Level: %i", currlevel);
|
|
|
|
|
else
|
|
|
|
|
sprintf(desc, "Level: Crypt %i", currlevel - 20);
|
|
|
|
|
} else {
|
|
|
|
|
sprintf(desc, "Level: Nest %i", currlevel - 16);
|
|
|
|
|
}
|
|
|
|
|
PrintGameStr(out, 8, nextline, desc, COL_GOLD);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
|
|
bool automapflag;
|
|
|
|
|
bool automapview[DMAXX][DMAXY];
|
|
|
|
|
Sint32 AutoMapScale;
|
|
|
|
|
Sint32 AutoMapXOfs;
|
|
|
|
|
Sint32 AutoMapYOfs;
|
|
|
|
|
Sint32 AmLine64;
|
|
|
|
|
Sint32 AmLine32;
|
|
|
|
|
Sint32 AmLine16;
|
|
|
|
|
Sint32 AmLine8;
|
|
|
|
|
Sint32 AmLine4;
|
|
|
|
|
|
|
|
|
|
void InitAutomapOnce()
|
|
|
|
|
{
|
|
|
|
|
automapflag = false;
|
|
|
|
|
AutoMapScale = 50;
|
|
|
|
|
AmLine64 = 32;
|
|
|
|
|
AmLine32 = 16;
|
|
|
|
|
AmLine16 = 8;
|
|
|
|
|
AmLine8 = 4;
|
|
|
|
|
AmLine4 = 2;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void InitAutomap()
|
|
|
|
|
{
|
|
|
|
|
BYTE b1, b2;
|
|
|
|
|
DWORD dwTiles;
|
|
|
|
|
int x, y;
|
|
|
|
|
BYTE *pAFile, *pTmp;
|
|
|
|
|
DWORD i;
|
|
|
|
|
|
|
|
|
|
memset(automaptype, 0, sizeof(automaptype));
|
|
|
|
|
|
|
|
|
|
switch (leveltype) {
|
|
|
|
|
case DTYPE_CATHEDRAL:
|
|
|
|
|
if (currlevel < 21)
|
|
|
|
|
pAFile = LoadFileInMem("Levels\\L1Data\\L1.AMP", &dwTiles);
|
|
|
|
|
else
|
|
|
|
|
pAFile = LoadFileInMem("NLevels\\L5Data\\L5.AMP", &dwTiles);
|
|
|
|
|
break;
|
|
|
|
|
case DTYPE_CATACOMBS:
|
|
|
|
|
pAFile = LoadFileInMem("Levels\\L2Data\\L2.AMP", &dwTiles);
|
|
|
|
|
break;
|
|
|
|
|
case DTYPE_CAVES:
|
|
|
|
|
if (currlevel < 17)
|
|
|
|
|
pAFile = LoadFileInMem("Levels\\L3Data\\L3.AMP", &dwTiles);
|
|
|
|
|
else
|
|
|
|
|
pAFile = LoadFileInMem("NLevels\\L6Data\\L6.AMP", &dwTiles);
|
|
|
|
|
break;
|
|
|
|
|
case DTYPE_HELL:
|
|
|
|
|
pAFile = LoadFileInMem("Levels\\L4Data\\L4.AMP", &dwTiles);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
dwTiles /= 2;
|
|
|
|
|
pTmp = pAFile;
|
|
|
|
|
|
|
|
|
|
for (i = 1; i <= dwTiles; i++) {
|
|
|
|
|
b1 = *pTmp++;
|
|
|
|
|
b2 = *pTmp++;
|
|
|
|
|
automaptype[i] = b1 + (b2 << 8);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mem_free_dbg(pAFile);
|
|
|
|
|
memset(automapview, 0, sizeof(automapview));
|
|
|
|
|
|
|
|
|
|
for (y = 0; y < MAXDUNY; y++) {
|
|
|
|
|
for (x = 0; x < MAXDUNX; x++)
|
|
|
|
|
dFlags[x][y] &= ~BFLAG_EXPLORED;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void StartAutomap()
|
|
|
|
|
{
|
|
|
|
|
AutoMapXOfs = 0;
|
|
|
|
|
AutoMapYOfs = 0;
|
|
|
|
|
automapflag = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void AutomapUp()
|
|
|
|
|
{
|
|
|
|
|
AutoMapXOfs--;
|
|
|
|
|
AutoMapYOfs--;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void AutomapDown()
|
|
|
|
|
{
|
|
|
|
|
AutoMapXOfs++;
|
|
|
|
|
AutoMapYOfs++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void AutomapLeft()
|
|
|
|
|
{
|
|
|
|
|
AutoMapXOfs--;
|
|
|
|
|
AutoMapYOfs++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void AutomapRight()
|
|
|
|
|
{
|
|
|
|
|
AutoMapXOfs++;
|
|
|
|
|
AutoMapYOfs--;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void AutomapZoomIn()
|
|
|
|
|
{
|
|
|
|
|
if (AutoMapScale < 200) {
|
|
|
|
|
AutoMapScale += 5;
|
|
|
|
|
AmLine64 = (AutoMapScale << 6) / 100;
|
|
|
|
|
AmLine32 = AmLine64 >> 1;
|
|
|
|
|
AmLine16 = AmLine32 >> 1;
|
|
|
|
|
AmLine8 = AmLine16 >> 1;
|
|
|
|
|
AmLine4 = AmLine8 >> 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void AutomapZoomOut()
|
|
|
|
|
{
|
|
|
|
|
if (AutoMapScale > 50) {
|
|
|
|
|
AutoMapScale -= 5;
|
|
|
|
|
AmLine64 = (AutoMapScale << 6) / 100;
|
|
|
|
|
AmLine32 = AmLine64 >> 1;
|
|
|
|
|
AmLine16 = AmLine32 >> 1;
|
|
|
|
|
AmLine8 = AmLine16 >> 1;
|
|
|
|
|
AmLine4 = AmLine8 >> 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DrawAutomap(CelOutputBuffer out)
|
|
|
|
|
{
|
|
|
|
|
int cells;
|
|
|
|
|
int sx, sy;
|
|
|
|
|
int i, j, d;
|
|
|
|
|
int mapx, mapy;
|
|
|
|
|
|
|
|
|
|
if (leveltype == DTYPE_TOWN) {
|
|
|
|
|
DrawAutomapText(out);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
AutoMapX = (ViewX - 16) >> 1;
|
|
|
|
|
while (AutoMapX + AutoMapXOfs < 0)
|
|
|
|
|
AutoMapXOfs++;
|
|
|
|
|
while (AutoMapX + AutoMapXOfs >= DMAXX)
|
|
|
|
|
AutoMapXOfs--;
|
|
|
|
|
AutoMapX += AutoMapXOfs;
|
|
|
|
|
|
|
|
|
|
AutoMapY = (ViewY - 16) >> 1;
|
|
|
|
|
while (AutoMapY + AutoMapYOfs < 0)
|
|
|
|
|
AutoMapYOfs++;
|
|
|
|
|
while (AutoMapY + AutoMapYOfs >= DMAXY)
|
|
|
|
|
AutoMapYOfs--;
|
|
|
|
|
AutoMapY += AutoMapYOfs;
|
|
|
|
|
|
|
|
|
|
d = (AutoMapScale << 6) / 100;
|
|
|
|
|
cells = 2 * (gnScreenWidth / 2 / d) + 1;
|
|
|
|
|
if ((gnScreenWidth / 2) % d)
|
|
|
|
|
cells++;
|
|
|
|
|
if ((gnScreenWidth / 2) % d >= (AutoMapScale << 5) / 100)
|
|
|
|
|
cells++;
|
|
|
|
|
|
|
|
|
|
if (ScrollInfo._sxoff + ScrollInfo._syoff)
|
|
|
|
|
cells++;
|
|
|
|
|
mapx = AutoMapX - cells;
|
|
|
|
|
mapy = AutoMapY - 1;
|
|
|
|
|
|
|
|
|
|
if (cells & 1) {
|
|
|
|
|
sx = gnScreenWidth / 2 - AmLine64 * ((cells - 1) >> 1);
|
|
|
|
|
sy = (gnScreenHeight - PANEL_HEIGHT) / 2 - AmLine32 * ((cells + 1) >> 1);
|
|
|
|
|
} else {
|
|
|
|
|
sx = gnScreenWidth / 2 - AmLine64 * (cells >> 1) + AmLine32;
|
|
|
|
|
sy = (gnScreenHeight - PANEL_HEIGHT) / 2 - AmLine32 * (cells >> 1) - AmLine16;
|
|
|
|
|
}
|
|
|
|
|
if (ViewX & 1) {
|
|
|
|
|
sx -= AmLine16;
|
|
|
|
|
sy -= AmLine8;
|
|
|
|
|
}
|
|
|
|
|
if (ViewY & 1) {
|
|
|
|
|
sx += AmLine16;
|
|
|
|
|
sy -= AmLine8;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
sx += AutoMapScale * ScrollInfo._sxoff / 100 >> 1;
|
|
|
|
|
sy += AutoMapScale * ScrollInfo._syoff / 100 >> 1;
|
|
|
|
|
if (PANELS_COVER) {
|
|
|
|
|
if (invflag || sbookflag) {
|
|
|
|
|
sx -= gnScreenWidth / 4;
|
|
|
|
|
}
|
|
|
|
|
if (chrflag || questlog) {
|
|
|
|
|
sx += gnScreenWidth / 4;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (i = 0; i <= cells + 1; i++) {
|
|
|
|
|
int x = sx;
|
|
|
|
|
int y;
|
|
|
|
|
|
|
|
|
|
for (j = 0; j < cells; j++) {
|
|
|
|
|
WORD maptype = GetAutomapType(mapx + j, mapy - j, true);
|
|
|
|
|
if (maptype != 0)
|
|
|
|
|
DrawAutomapTile(out, x, sy, maptype);
|
|
|
|
|
x += AmLine64;
|
|
|
|
|
}
|
|
|
|
|
mapy++;
|
|
|
|
|
x = sx - AmLine32;
|
|
|
|
|
y = sy + AmLine16;
|
|
|
|
|
for (j = 0; j <= cells; j++) {
|
|
|
|
|
WORD maptype = GetAutomapType(mapx + j, mapy - j, true);
|
|
|
|
|
if (maptype != 0)
|
|
|
|
|
DrawAutomapTile(out, x, y, maptype);
|
|
|
|
|
x += AmLine64;
|
|
|
|
|
}
|
|
|
|
|
mapx++;
|
|
|
|
|
sy += AmLine32;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (int pnum = 0; pnum < MAX_PLRS; pnum++) {
|
|
|
|
|
if (plr[pnum].plrlevel == plr[myplr].plrlevel && plr[pnum].plractive && !plr[pnum]._pLvlChanging) {
|
|
|
|
|
DrawAutomapPlr(out, pnum);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (AutoMapShowItems)
|
|
|
|
|
SearchAutomapItem(out);
|
|
|
|
|
DrawAutomapText(out);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void SetAutomapView(Sint32 x, Sint32 y)
|
|
|
|
|
{
|
|
|
|
|
WORD maptype, solid;
|
|
|
|
|
int xx, yy;
|
|
|
|
|
|
|
|
|
|
xx = (x - 16) >> 1;
|
|
|
|
|
yy = (y - 16) >> 1;
|
|
|
|
|
|
|
|
|
|
if (xx < 0 || xx >= DMAXX || yy < 0 || yy >= DMAXY) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
automapview[xx][yy] = true;
|
|
|
|
|
|
|
|
|
|
maptype = GetAutomapType(xx, yy, false);
|
|
|
|
|
solid = maptype & 0x4000;
|
|
|
|
|
|
|
|
|
|
switch (maptype & MAPFLAG_TYPE) {
|
|
|
|
|
case 2:
|
|
|
|
|
if (solid) {
|
|
|
|
|
if (GetAutomapType(xx, yy + 1, false) == 0x4007)
|
|
|
|
|
automapview[xx][yy + 1] = true;
|
|
|
|
|
} else if (GetAutomapType(xx - 1, yy, false) & 0x4000) {
|
|
|
|
|
automapview[xx - 1][yy] = true;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 3:
|
|
|
|
|
if (solid) {
|
|
|
|
|
if (GetAutomapType(xx + 1, yy, false) == 0x4007)
|
|
|
|
|
automapview[xx + 1][yy] = true;
|
|
|
|
|
} else if (GetAutomapType(xx, yy - 1, false) & 0x4000) {
|
|
|
|
|
automapview[xx][yy - 1] = true;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 4:
|
|
|
|
|
if (solid) {
|
|
|
|
|
if (GetAutomapType(xx, yy + 1, false) == 0x4007)
|
|
|
|
|
automapview[xx][yy + 1] = true;
|
|
|
|
|
if (GetAutomapType(xx + 1, yy, false) == 0x4007)
|
|
|
|
|
automapview[xx + 1][yy] = true;
|
|
|
|
|
} else {
|
|
|
|
|
if (GetAutomapType(xx - 1, yy, false) & 0x4000)
|
|
|
|
|
automapview[xx - 1][yy] = true;
|
|
|
|
|
if (GetAutomapType(xx, yy - 1, false) & 0x4000)
|
|
|
|
|
automapview[xx][yy - 1] = true;
|
|
|
|
|
if (GetAutomapType(xx - 1, yy - 1, false) & 0x4000)
|
|
|
|
|
automapview[xx - 1][yy - 1] = true;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 5:
|
|
|
|
|
if (solid) {
|
|
|
|
|
if (GetAutomapType(xx, yy - 1, false) & 0x4000)
|
|
|
|
|
automapview[xx][yy - 1] = true;
|
|
|
|
|
if (GetAutomapType(xx, yy + 1, false) == 0x4007)
|
|
|
|
|
automapview[xx][yy + 1] = true;
|
|
|
|
|
} else if (GetAutomapType(xx - 1, yy, false) & 0x4000) {
|
|
|
|
|
automapview[xx - 1][yy] = true;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case 6:
|
|
|
|
|
if (solid) {
|
|
|
|
|
if (GetAutomapType(xx - 1, yy, false) & 0x4000)
|
|
|
|
|
automapview[xx - 1][yy] = true;
|
|
|
|
|
if (GetAutomapType(xx + 1, yy, false) == 0x4007)
|
|
|
|
|
automapview[xx + 1][yy] = true;
|
|
|
|
|
} else if (GetAutomapType(xx, yy - 1, false) & 0x4000) {
|
|
|
|
|
automapview[xx][yy - 1] = true;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void AutomapZoomReset()
|
|
|
|
|
{
|
|
|
|
|
AutoMapXOfs = 0;
|
|
|
|
|
AutoMapYOfs = 0;
|
|
|
|
|
AmLine64 = (AutoMapScale << 6) / 100;
|
|
|
|
|
AmLine32 = AmLine64 >> 1;
|
|
|
|
|
AmLine16 = AmLine32 >> 1;
|
|
|
|
|
AmLine8 = AmLine16 >> 1;
|
|
|
|
|
AmLine4 = AmLine8 >> 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace devilution
|