..
DiabloUI
Remove Surface::{Alloc,Free}, introduce OwnedSurface
5 years ago
controls
Clean up quest init
5 years ago
dvlnet
dvlnet: pass smartptrs to lambdas that free buffers
5 years ago
engine
Make OwnedSurface::OwnedSurface(Size) explicit
5 years ago
miniwin
Introduce demo namespace
5 years ago
platform
Apply clang-format
5 years ago
qol
Use unsigned types for player experience and related values
5 years ago
storm
Fix mem leak in storm.cpp
5 years ago
utils
Introduce TTFWrap::RenderText_Solid
5 years ago
.clang-format
🔨 Align .clang-format files
5 years ago
.clang-tidy
Adjust clang-tidy to where Android Studio reads it correctly
5 years ago
appfat.cpp
Cleanups
5 years ago
appfat.h
Introduce TTFWrap::RenderText_Solid
5 years ago
automap.cpp
[vanilla] Fix missing dirt corners in automap
5 years ago
automap.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
capture.cpp
Make CaptureFile return ofstream
5 years ago
capture.h
🚚 Move all enums to there respective headers
5 years ago
codec.cpp
🚨 Fix compiler warning
5 years ago
codec.h
Move byte from engine.h
5 years ago
control.cpp
Don't echo quick commands
5 years ago
control.h
Move DiabloHotkeyMsg to control.cpp and use IsChatAvailable
5 years ago
cursor.cpp
refactor CheckTown() and CheckRportal()
5 years ago
cursor.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
dead.cpp
Rename SetDead
5 years ago
dead.h
Rename SetDead
5 years ago
debug.cpp
Add command for revealing the map
5 years ago
debug.h
Add command for revealing the map
5 years ago
devilutionx.exe.manifest
🚚 Restructure files
5 years ago
diablo.cpp
Remove debug button A
5 years ago
diablo.h
Make enabeling quests a command
5 years ago
doom.cpp
Clean up A-D
5 years ago
doom.h
Clean up A-D
5 years ago
drlg_l1.cpp
Replace QuestStatus() with IsAvailable() in QuestStruct
5 years ago
drlg_l1.h
🚚 Move local code to anonymous namespace
5 years ago
drlg_l2.cpp
Replace QuestStatus() with IsAvailable() in QuestStruct
5 years ago
drlg_l2.h
Place local symbols in an anonymous namespace
5 years ago
drlg_l3.cpp
Replace QuestStatus() with IsAvailable() in QuestStruct
5 years ago
drlg_l3.h
Place local symbols in an anonymous namespace
5 years ago
drlg_l4.cpp
Replace QuestStatus() with IsAvailable() in QuestStruct
5 years ago
drlg_l4.h
Place local symbols in an anonymous namespace
5 years ago
dthread.cpp
Make SdlThread constructor explicit
5 years ago
dthread.h
* dthread.cpp: replace TMegaPkt with DThreadStruct
5 years ago
dx.cpp
Introduce SDLWrap::CreateRGBSurface
5 years ago
dx.h
Remove some more use of miniwin
5 years ago
effects.cpp
♻️ Use monster by reference when possible
5 years ago
effects.h
♻️ Use monster by reference when possible
5 years ago
effects_stubs.cpp
💚 Fix NOSOUND build
5 years ago
encrypt.cpp
Get rid of InitHash
5 years ago
encrypt.h
Get rid of InitHash
5 years ago
engine.cpp
Remove dead code
5 years ago
engine.h
🚚 Move local code to anonymous namespace
5 years ago
error.cpp
Restrict access to Hive and Crypt in multiplayer
5 years ago
error.h
Remove some more use of miniwin
5 years ago
gamemenu.cpp
🚨 Fix clang warnings
5 years ago
gamemenu.h
Add a keymapper
5 years ago
gendung.cpp
Use BFLAG_MISSILE instead of dMissile
5 years ago
gendung.h
Use BFLAG_MISSILE instead of dMissile
5 years ago
gmenu.cpp
Rename UiFlags members to group related options
5 years ago
gmenu.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
help.cpp
Normalise spacing between words/sentences in help.cpp
5 years ago
help.h
Apply various cleanups via Android Studio
5 years ago
hwcursor.cpp
Remove Surface::{Alloc,Free}, introduce OwnedSurface
5 years ago
hwcursor.hpp
Hardware Cursor: Fall back to software on failure
5 years ago
init.cpp
Fix mem leak in storm.cpp
5 years ago
init.h
🐛 Do not utilize translations till after it has been initialize
5 years ago
interfac.cpp
Add debug text commands
5 years ago
interfac.h
Modernize deprecated headers
5 years ago
inv.cpp
Make NetSendCmdQuest() take a quest structure as input
5 years ago
inv.h
Handle some clang-tidy issues
5 years ago
itemdat.cpp
Remove dead code
5 years ago
itemdat.h
Remove dead code
5 years ago
items.cpp
debug commands: dropitem/dropunique
5 years ago
items.h
debug commands: dropitem/dropunique
5 years ago
lighting.cpp
Remove unnecessary indentation
5 years ago
lighting.h
Clean up private function names
5 years ago
loadsave.cpp
Use BFLAG_MISSILE instead of dMissile
5 years ago
loadsave.h
Player by reference part 3
5 years ago
main.cpp
Clang-tidy: basic naming
5 years ago
menu.cpp
Introduce demo namespace
5 years ago
menu.h
renamed Source/mainmenu.cpp and .h to menu.cpp/.h
5 years ago
minitext.cpp
Handle some clang-tidy issues
5 years ago
minitext.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
misdat.cpp
reflect without missile! ( #2659 )
5 years ago
misdat.h
Fix loading monster missiles
5 years ago
missiles.cpp
Use BFLAG_MISSILE instead of dMissile
5 years ago
missiles.h
Use BFLAG_MISSILE instead of dMissile
5 years ago
monstdat.cpp
apply enums to mTreasure
5 years ago
monstdat.h
apply enums to mTreasure
5 years ago
monster.cpp
[hellfire] Bugfix: Correctly detect nultiple walls
5 years ago
monster.h
Rename leaderflag to leaderRelation and MonsterRelation to LeaderRelation
5 years ago
movie.cpp
Introduce demo namespace
5 years ago
movie.h
🚚 Move local code to anonymous namespace
5 years ago
mpqapi.cpp
Correct logging level in mpqapi.cpp
5 years ago
mpqapi.h
Move byte from engine.h
5 years ago
msg.cpp
reflect without missile! ( #2659 )
5 years ago
msg.h
reflect without missile! ( #2659 )
5 years ago
multi.cpp
Remove -j argument
5 years ago
multi.h
Clang-tidy: FunctionCase
5 years ago
nthread.cpp
Introduce demo namespace
5 years ago
nthread.h
Implement demo recording and playback
5 years ago
objdat.cpp
🐛 [hellfire] Fix missing braziers in crypt (causing instability)
5 years ago
objdat.h
Modernize deprecated headers
5 years ago
objects.cpp
Apply missile_id to _mitype
5 years ago
objects.h
🚚 Move local function to anonymous namespace i-p
5 years ago
options.cpp
demo: Centralize options override
5 years ago
options.h
Modify the calculation of panel position
5 years ago
pack.cpp
optimized packing/unpacking inventory items ( #2610 )
5 years ago
pack.h
Use unsigned types for player experience and related values
5 years ago
palette.cpp
more clamps ( #2496 )
5 years ago
palette.h
🚚 Move local function to anonymous namespace i-p
5 years ago
path.cpp
🎨 Apply code style
5 years ago
path.h
🚚 Move local function to anonymous namespace i-p
5 years ago
pfile.cpp
fix displayed save number
5 years ago
pfile.h
fix displayed save number
5 years ago
player.cpp
reflect without missile! ( #2659 )
5 years ago
player.h
Use unsigned types for player experience and related values
5 years ago
plrmsg.cpp
Rename UiFlags members to group related options
5 years ago
plrmsg.h
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
portal.cpp
Use BFLAG_MISSILE instead of dMissile
5 years ago
portal.h
Scope all for loops
5 years ago
quests.cpp
Improved Questlog
5 years ago
quests.h
Improved Questlog
5 years ago
restrict.cpp
Convert ReadOnlyTest to FOpen
5 years ago
restrict.h
🚚 Move all enums to there respective headers
5 years ago
scrollrt.cpp
Port debug vision to a command
5 years ago
scrollrt.h
Move remaning symbols in to anonymous namespaces
5 years ago
setmaps.cpp
Apply code style
5 years ago
setmaps.h
Move SetObjMapRange to a member function
5 years ago
sha.cpp
Refactor Diablo-SHA to attempt to document behaviour through code ( #2524 )
5 years ago
sha.h
Refactor Diablo-SHA to attempt to document behaviour through code ( #2524 )
5 years ago
sound.cpp
music.cpp: make musicBuffer a unique_ptr
5 years ago
sound.h
Pause game and mute music when game window loses focus ( #2337 )
5 years ago
sound_stubs.cpp
🐞 Duplicate sounds: Fix data race
5 years ago
spelldat.cpp
Make spelldata const
5 years ago
spelldat.h
Make spelldata const
5 years ago
spells.cpp
Do not use mana in god mode
5 years ago
spells.h
fix resurrect ( #2577 )
5 years ago
stores.cpp
2602 Use range-based for-loop for Quests ( #2612 )
5 years ago
stores.h
Convert the UiFlags enum to a scoped enum type
5 years ago
sync.cpp
Merge pull request #2433 from diasurgical/player
5 years ago
sync.h
Move byte from engine.h
5 years ago
textdat.cpp
More clang-tidy/Android Studio cleanups
5 years ago
textdat.h
More clang-tidy/Android Studio cleanups
5 years ago
themes.cpp
Replace QuestStatus() with IsAvailable() in QuestStruct
5 years ago
themes.h
Modernize deprecated headers
5 years ago
tmsg.cpp
Player by reference
5 years ago
tmsg.h
Refactor timed message handling
5 years ago
town.cpp
Clean up checks for open warp gates
5 years ago
town.h
🎨 Format code
5 years ago
towners.cpp
add IsTownerPresent
5 years ago
towners.h
talkto debug command ( #2666 )
5 years ago
track.cpp
Fix floating Dialogs (Walking while in store)
5 years ago
track.h
Fix edge cases in mouse action tracking code ( #2452 )
5 years ago
trigs.cpp
Remove -j argument
5 years ago
trigs.h
Clean up checks for open warp gates
5 years ago