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Anders Jenbo 83cce4bb69 Improve quest debug command 5 years ago
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DiabloUI Remove Surface::{Alloc,Free}, introduce OwnedSurface 5 years ago
controls Clean up quest init 5 years ago
dvlnet dvlnet: pass smartptrs to lambdas that free buffers 5 years ago
engine Make OwnedSurface::OwnedSurface(Size) explicit 5 years ago
miniwin Introduce demo namespace 5 years ago
platform Apply clang-format 5 years ago
qol Use unsigned types for player experience and related values 5 years ago
storm Fix mem leak in storm.cpp 5 years ago
utils Introduce TTFWrap::RenderText_Solid 5 years ago
.clang-format 🔨 Align .clang-format files 5 years ago
.clang-tidy Adjust clang-tidy to where Android Studio reads it correctly 5 years ago
appfat.cpp Cleanups 5 years ago
appfat.h Introduce TTFWrap::RenderText_Solid 5 years ago
automap.cpp [vanilla] Fix missing dirt corners in automap 5 years ago
automap.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
capture.cpp Make CaptureFile return ofstream 5 years ago
capture.h 🚚 Move all enums to there respective headers 5 years ago
codec.cpp 🚨 Fix compiler warning 5 years ago
codec.h Move byte from engine.h 5 years ago
control.cpp Don't echo quick commands 5 years ago
control.h Move DiabloHotkeyMsg to control.cpp and use IsChatAvailable 5 years ago
cursor.cpp refactor CheckTown() and CheckRportal() 5 years ago
cursor.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
dead.cpp Rename SetDead 5 years ago
dead.h Rename SetDead 5 years ago
debug.cpp Improve quest debug command 5 years ago
debug.h Port debug vision to a command 5 years ago
devilutionx.exe.manifest 🚚 Restructure files 5 years ago
diablo.cpp Add "arrow" debug command 5 years ago
diablo.h Make enabeling quests a command 5 years ago
doom.cpp Clean up A-D 5 years ago
doom.h Clean up A-D 5 years ago
drlg_l1.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 5 years ago
drlg_l1.h 🚚 Move local code to anonymous namespace 5 years ago
drlg_l2.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 5 years ago
drlg_l2.h Place local symbols in an anonymous namespace 5 years ago
drlg_l3.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 5 years ago
drlg_l3.h Place local symbols in an anonymous namespace 5 years ago
drlg_l4.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 5 years ago
drlg_l4.h Place local symbols in an anonymous namespace 5 years ago
dthread.cpp Make SdlThread constructor explicit 5 years ago
dthread.h * dthread.cpp: replace TMegaPkt with DThreadStruct 5 years ago
dx.cpp Introduce SDLWrap::CreateRGBSurface 5 years ago
dx.h Remove some more use of miniwin 5 years ago
effects.cpp ♻️Use monster by reference when possible 5 years ago
effects.h ♻️Use monster by reference when possible 5 years ago
effects_stubs.cpp 💚 Fix NOSOUND build 5 years ago
encrypt.cpp Get rid of InitHash 5 years ago
encrypt.h Get rid of InitHash 5 years ago
engine.cpp Remove dead code 5 years ago
engine.h 🚚 Move local code to anonymous namespace 5 years ago
error.cpp Restrict access to Hive and Crypt in multiplayer 5 years ago
error.h Remove some more use of miniwin 5 years ago
gamemenu.cpp 🚨 Fix clang warnings 5 years ago
gamemenu.h Add a keymapper 5 years ago
gendung.cpp Clean up debug commands for loading levels 5 years ago
gendung.h Merge pull request #2555 from bcko/2348_bcko_refactor_FindTransparencyValues_2 5 years ago
gmenu.cpp Rename UiFlags members to group related options 5 years ago
gmenu.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
help.cpp Normalise spacing between words/sentences in help.cpp 5 years ago
help.h Apply various cleanups via Android Studio 5 years ago
hwcursor.cpp Remove Surface::{Alloc,Free}, introduce OwnedSurface 5 years ago
hwcursor.hpp Hardware Cursor: Fall back to software on failure 5 years ago
init.cpp Fix mem leak in storm.cpp 5 years ago
init.h 🐛 Do not utilize translations till after it has been initialize 5 years ago
interfac.cpp Add debug text commands 5 years ago
interfac.h Modernize deprecated headers 5 years ago
inv.cpp Make NetSendCmdQuest() take a quest structure as input 5 years ago
inv.h Handle some clang-tidy issues 5 years ago
itemdat.cpp Remove dead code 5 years ago
itemdat.h Remove dead code 5 years ago
items.cpp debug commands: dropitem/dropunique 5 years ago
items.h debug commands: dropitem/dropunique 5 years ago
lighting.cpp Remove unnecessary indentation 5 years ago
lighting.h Clean up private function names 5 years ago
loadsave.cpp Apply missile_id to _mitype 5 years ago
loadsave.h Player by reference part 3 5 years ago
main.cpp Clang-tidy: basic naming 5 years ago
menu.cpp Introduce demo namespace 5 years ago
menu.h renamed Source/mainmenu.cpp and .h to menu.cpp/.h 5 years ago
minitext.cpp Handle some clang-tidy issues 5 years ago
minitext.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
misdat.cpp reflect without missile! (#2659) 5 years ago
misdat.h Fix loading monster missiles 5 years ago
missiles.cpp reflect without missile! (#2659) 5 years ago
missiles.h reflect without missile! (#2659) 5 years ago
monstdat.cpp apply enums to mTreasure 5 years ago
monstdat.h apply enums to mTreasure 5 years ago
monster.cpp Apply missile_id to _mitype 5 years ago
monster.h Rename leaderflag to leaderRelation and MonsterRelation to LeaderRelation 5 years ago
movie.cpp Introduce demo namespace 5 years ago
movie.h 🚚 Move local code to anonymous namespace 5 years ago
mpqapi.cpp Correct logging level in mpqapi.cpp 5 years ago
mpqapi.h Move byte from engine.h 5 years ago
msg.cpp reflect without missile! (#2659) 5 years ago
msg.h reflect without missile! (#2659) 5 years ago
multi.cpp Remove -j argument 5 years ago
multi.h Clang-tidy: FunctionCase 5 years ago
nthread.cpp Introduce demo namespace 5 years ago
nthread.h Implement demo recording and playback 5 years ago
objdat.cpp 🐛 [hellfire] Fix missing braziers in crypt (causing instability) 5 years ago
objdat.h Modernize deprecated headers 5 years ago
objects.cpp Apply missile_id to _mitype 5 years ago
objects.h 🚚 Move local function to anonymous namespace i-p 5 years ago
options.cpp demo: Centralize options override 5 years ago
options.h Modify the calculation of panel position 5 years ago
pack.cpp optimized packing/unpacking inventory items (#2610) 5 years ago
pack.h Use unsigned types for player experience and related values 5 years ago
palette.cpp more clamps (#2496) 5 years ago
palette.h 🚚 Move local function to anonymous namespace i-p 5 years ago
path.cpp 🎨 Apply code style 5 years ago
path.h 🚚 Move local function to anonymous namespace i-p 5 years ago
pfile.cpp fix displayed save number 5 years ago
pfile.h fix displayed save number 5 years ago
player.cpp reflect without missile! (#2659) 5 years ago
player.h Use unsigned types for player experience and related values 5 years ago
plrmsg.cpp Rename UiFlags members to group related options 5 years ago
plrmsg.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
portal.cpp 2435 refactor missiles part 2 (#2635) 5 years ago
portal.h Scope all for loops 5 years ago
quests.cpp Make NetSendCmdQuest() take a quest structure as input 5 years ago
quests.h Clean up quest init 5 years ago
restrict.cpp Convert ReadOnlyTest to FOpen 5 years ago
restrict.h 🚚 Move all enums to there respective headers 5 years ago
scrollrt.cpp Port debug vision to a command 5 years ago
scrollrt.h Move remaning symbols in to anonymous namespaces 5 years ago
setmaps.cpp Apply code style 5 years ago
setmaps.h Move SetObjMapRange to a member function 5 years ago
sha.cpp Refactor Diablo-SHA to attempt to document behaviour through code (#2524) 5 years ago
sha.h Refactor Diablo-SHA to attempt to document behaviour through code (#2524) 5 years ago
sound.cpp music.cpp: make musicBuffer a unique_ptr 5 years ago
sound.h Pause game and mute music when game window loses focus (#2337) 5 years ago
sound_stubs.cpp 🐞 Duplicate sounds: Fix data race 5 years ago
spelldat.cpp Correct hellfire/spawn Elemental spell levels 5 years ago
spelldat.h Modernize deprecated headers 5 years ago
spells.cpp Do not use mana in god mode 5 years ago
spells.h fix resurrect (#2577) 5 years ago
stores.cpp 2602 Use range-based for-loop for Quests (#2612) 5 years ago
stores.h Convert the UiFlags enum to a scoped enum type 5 years ago
sync.cpp Merge pull request #2433 from diasurgical/player 5 years ago
sync.h Move byte from engine.h 5 years ago
textdat.cpp More clang-tidy/Android Studio cleanups 5 years ago
textdat.h More clang-tidy/Android Studio cleanups 5 years ago
themes.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 5 years ago
themes.h Modernize deprecated headers 5 years ago
tmsg.cpp Player by reference 5 years ago
tmsg.h Refactor timed message handling 5 years ago
town.cpp Clean up checks for open warp gates 5 years ago
town.h 🎨 Format code 5 years ago
towners.cpp talkto debug command (#2666) 5 years ago
towners.h talkto debug command (#2666) 5 years ago
track.cpp Fix floating Dialogs (Walking while in store) 5 years ago
track.h Fix edge cases in mouse action tracking code (#2452) 5 years ago
trigs.cpp Remove -j argument 5 years ago
trigs.h Clean up checks for open warp gates 5 years ago