Anders Jenbo
fbf0713185
Correct Firebolt manacost
...
This partially reverts 4b74890489
Thanks to @Orthotope for pointing this out
6 years ago
Anders Jenbo
8208c3bdaa
Fix DRLG_L3SpawnEdge spawntable (again)
6 years ago
Anders Jenbo
5f8b9e45c0
Fix slow shutdowns on error
...
SDL_threadID was being compared to int and woudl thus always fail,
resulting in the application thinking that another thread was trying to
shutdown.
6 years ago
Anders Jenbo
b2a1bdfdc3
Apply fade out to all colors
...
Fixes #795
6 years ago
Marcin Konicki
aace1b46de
Implement `--save-dir` CLI option
...
* Lazy load ini, this also fixes launching the game on Android
6 years ago
BDC
741cdb2494
Fix memory leak with audio stream not been released
...
SFileChunk was not been release.
6 years ago
Anders Jenbo
1d3f0aa103
Correct Firebolt manacost
...
This partially reverts 4b74890489
Thanks to @Orthotope for pointing this out
6 years ago
Juliano Leal Goncalves
18aa44277f
Fix incorrect spelling of 'right-click[ing]'
6 years ago
Anders Jenbo
695fdef40f
Fix DRLG_L3SpawnEdge spawntable (again)
6 years ago
Anders Jenbo
f21abaec0a
Fix DRLG_L3SpawnEdge spawntable
6 years ago
Anders Jenbo
05552f7df1
Correct cave replace pattern
6 years ago
Anders Jenbo
32778cdbb9
Perfectly align all resolutions
6 years ago
Anders Jenbo
47bc118bdc
Fix slow shutdowns on error
...
SDL_threadID was being compared to int and woudl thus always fail,
resulting in the application thinking that another thread was trying to
shutdown.
6 years ago
Anders Jenbo
146516467b
Force alignment on even/even and odd/odd resolutions
6 years ago
Colin Pitrat
0ea1b81772
Fix typos
6 years ago
Anders Jenbo
52f46027da
Optimize even/odd colculation
6 years ago
Juliano Goncalves
cf53a03585
Use 'MAXBELTITEMS' in belt traversal logic.
6 years ago
Juliano Goncalves
09bd5f0bd8
Rename "Bone Chamber" level to "Chamber of Bone"
6 years ago
Anders Jenbo
238d95416b
Correct speed descriptions
6 years ago
Anders Jenbo
e6b4e8168b
Bug: Not all colors are faded
6 years ago
Anders Jenbo
1935e3aa45
Remove now redundant check
6 years ago
Anders Jenbo
76f63c9202
Fix icon offset
6 years ago
Anders Jenbo
d8367365d8
Apply fade out to all colors
...
Fixes #795
6 years ago
Anders Jenbo
b1ed0de89d
Fix skull pile, again
6 years ago
Anders Jenbo
567a086ce1
Fix game speed affecting menu animations
...
Fixes #525
6 years ago
Anders Jenbo
e0a94686b0
Add game speed to multiplayer
...
Speed can only be set on game creation
6 years ago
Anders Jenbo
35f9b9d750
Add game speed to the ingame options menu
...
This removes the option to disable color animations (color cyceling)
6 years ago
Anders Jenbo
c53ca1a62a
Adjust resolution to monitor default on startup
6 years ago
Tyler
ecde1f647e
Adjust UI to any resoution
6 years ago
Truth
abbf69ce56
adjust right hand background 1px
6 years ago
Truth
00a761fa2d
align inventory cell backgrounds with sprite
6 years ago
Anders Jenbo
c2d54ad39e
Decompose number
6 years ago
pionere
f6d16b4907
UCHAR_MAX to squelch
6 years ago
pionere
198d8a1142
BOOLs
6 years ago
pionere
4c02613cd0
maxitems
6 years ago
Anders Jenbo
2a3db5f316
Clean up DrawDurIcon
6 years ago
Anders Jenbo
29efef6987
Decompose cords in control_print_talk_msg()
6 years ago
Anders Jenbo
cc09635b71
Calculate x posistion of PrintSBookStr
6 years ago
Anders Jenbo
145ab3c48e
Apply more defines to replace magic numbers
6 years ago
Anders Jenbo
efa445731a
Apply NUM_XY_SLOTS
6 years ago
Tyler
c803c6aa66
Calculate position of screen elements
6 years ago
Anders Jenbo
fdd7254d3e
Clean up multi_handle_events
6 years ago
Anders Jenbo
8272a37aea
Add connection state and player state enums
6 years ago
Anders Jenbo
aada50ec59
Use correct size of gameInitInfo
6 years ago
Anders Jenbo
f9b7ac3bfa
Expose chest with traps to set maps
6 years ago
Anders Jenbo
fcf0c0f81d
Add right facing bookcase for mapping
6 years ago
Anders Jenbo
cd2f7fc4d4
Fix mapping objects and monsters
...
Added sound to fire trap lever
Added damage to fire trap
Fix rendering of skull pile
Remove one to many hellfire monsters
Remove duplicate items from ObjTypeConv
Remove slain hero (crashes game on low level heros)
Remove water (it's miss aligned and not realy useful)
Added trap variants of all chests
Added book stand
Removed door objects (they aren't of much use and will crash the game if
used on the wrong levels)
Rmoved all story books (crashes game if not use on the right level, tied
to specific quests etc)
6 years ago
Anders Jenbo
e226b918a0
Clean up enum usage
6 years ago
Tyler
d7ca28ff8e
Added single-player difficulty menu.
6 years ago
luk
f98651d1b8
implement variable game speed #525
6 years ago