|
|
|
|
@ -1074,7 +1074,7 @@ static BOOL DRLG_L3Spawn(int x, int y, int *totarea);
|
|
|
|
|
static BOOL DRLG_L3SpawnEdge(int x, int y, int *totarea) |
|
|
|
|
{ |
|
|
|
|
BYTE i; |
|
|
|
|
static BYTE spawntable[15] = { 0, 0x0A, 0x43, 0x05, 0x2C, 0x06, 0x09, 0, 0, 0x1C, 0x83, 0x06, 0x09, 0x0A, 0x05 }; |
|
|
|
|
static BYTE spawntable[15] = { 0, 0x0A, 0x43, 0x05, 0x2C, 0x06, 0x09, 0, 0, 0x0C, 0x83, 0x06, 0x09, 0x0A, 0x05 }; |
|
|
|
|
|
|
|
|
|
if (*totarea > 40) { |
|
|
|
|
return TRUE; |
|
|
|
|
|