Browse Source

Fix skull pile, again

pull/843/head
Anders Jenbo 6 years ago
parent
commit
b1ed0de89d
  1. 3
      Source/objdat.cpp

3
Source/objdat.cpp

@ -5,6 +5,7 @@
*/
#include "all.h"
DEVILUTION_BEGIN_NAMESPACE
/** Maps from dun_object_id to object_id. */
@ -168,7 +169,7 @@ ObjDataStruct AllObjects[] = {
{ 3, OFILE_BANNER, 0, 0, 0, THEME_SKELROOM, -1, 0, 2, 0, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
{ 3, OFILE_BANNER, 0, 0, 0, THEME_SKELROOM, -1, 0, 1, 0, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
{ 3, OFILE_BANNER, 0, 0, 0, THEME_SKELROOM, -1, 0, 3, 0, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
{ 2, OFILE_SKULPILE, 1, 4, 0, THEME_NONE, -1, 0, 0, 1, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
{ 2, OFILE_SKULPILE, 1, 4, 0, THEME_NONE, -1, 0, 1, 1, 96, TRUE, TRUE, TRUE, 0, 0, FALSE },
{ 2, OFILE_L1BRAZ, 0, 0, 0, THEME_NONE, -1, 0, 0, 0, 0, FALSE, FALSE, FALSE, 0, 0, FALSE },
{ 2, OFILE_L1BRAZ, 0, 0, 0, THEME_NONE, -1, 0, 0, 0, 0, FALSE, FALSE, FALSE, 0, 0, FALSE },
{ 2, OFILE_L1BRAZ, 0, 0, 0, THEME_NONE, -1, 0, 0, 0, 0, FALSE, FALSE, FALSE, 0, 0, FALSE },

Loading…
Cancel
Save