8498 Commits (f5d430fbf188c24cbeec2ad15cbacf45ee350ecf)

Author SHA1 Message Date
Eric Robinson f5d430fbf1 Stores - Unhardcode shop values 1 year ago
Eric Robinson 56fc060c89 Stores - Rename Global Vars 1 year ago
Eric Robinson 8eddf55c3f
Stores - IsPlayerInStore() (#7843) 1 year ago
Eric Robinson 681a066bfb
Character Panel Number spacing (#7706) 1 year ago
Eric Robinson aca06e898a
Menu text revision (#3902) 1 year ago
staphen 371421bfd7 Check for MonsterMode::Death in isPossibleToHit() 1 year ago
staphen 492ffbb9e9 Don't darken flame wave after it reaches full brightness 1 year ago
staphen eac6c3526c Natural Fire Wall light expansion 1 year ago
staphen f68a00d347 Extend edge lights to infinity when rendering per-pixel light buffer 1 year ago
staphen 390d7600a3 Fix debug command for talking to towners 1 year ago
staphen 29372a68fe Remove translation from pad buttons to keys in spellbook 1 year ago
Eric Robinson 5cee9dd06a Cap Resampling Quality 1 year ago
staphen 7d89c45944 Turn off per-pixel lighting by default on low power systems 1 year ago
staphen 47a1f98f36 [3DS] Fix async loading 1 year ago
staphen fec72f87aa Swap offsets in distance formula for light cones 1 year ago
staphen e602321d5f Don't assume output surface pitch is the same as width 1 year ago
staphen 7a9c822326 Fix light rendering issue in case 13 of marching squares 1 year ago
staphen b83f006671 Bleed per-pixel light up when rendering walls 1 year ago
staphen e06d88aaca Use signed integers for interpolation in marching squares algorithm 1 year ago
staphen ec9f8ff685 Fix issue with Hellfire items morphing when transferred to Diablo 1 year ago
Stephen C. Wills 0b4f3b4732
Introduce subtile lighting into the software renderer (#7807) 1 year ago
Gleb Mazovetskiy b4fbaf1419 text_renderer: Simplify GetLineHeight 1 year ago
staphen 234606ad9d Validate player/item names coming from save file 1 year ago
staphen c798253587 Use constexpr for length of item names 1 year ago
Gleb Mazovetskiy 5a14cc57f3 text renderer: colors layout fix + improved tests 1 year ago
Eric Robinson 76407ff41f Adjust x-start with UiFlags::KerningFitSpacing 1 year ago
Eric Robinson 173c662723 Remove CalcPlrStaff() 1 year ago
staphen e21efc26aa Trigger deactivate event for virtual gamepad 1 year ago
staphen 6eb6e5716e Unlock gamepad state during loading screens 1 year ago
Gleb Mazovetskiy 4e4cdf4d0c Update SheenBidi and use the new decoding function 1 year ago
Eric Robinson fc0d8b0f3d
Fix Viper Lunge (#7763) 1 year ago
obligaron 949f5bce60 Enable CTRL + Mouse scroll wheel for map zoom 1 year ago
staphen 2d27363228 Use padmapper input names for item descriptions 1 year ago
staphen 8f2154faca Update gamepad scroll descriptions to match logic in plrctrls 1 year ago
staphen b9d79b4314 Do not process vision for remote players when they are between dungeon levels 1 year ago
staphen 8d44de25fa Make ears usable 1 year ago
staphen 5643cf8266 Don't delete items during lag spike 1 year ago
staphen 9d8990a97e Use vanilla default brightness as default for brightness setting 1 year ago
Eric Robinson 13a5ae4b0b
Replace Gamma Adjustment with Brightness Adjustment 1 year ago
Gleb Mazovetskiy 2ff7fb03d1 Replace hoehrmann_utf8 with SheenBidi 1 year ago
obligaron 8572535bd7 Allow lua debug quick messages in singleplayer 1 year ago
obligaron ee42d2ab66 Add missiles to tile data debug command 1 year ago
obligaron 4f9e063197 Change GetDebugGridText text from char to string 1 year ago
staphen d9dc49199f Do not depend on FileExists() when opening save files for writing 1 year ago
staphen a4f38d5dd4 Avoid write mode when opening save files 1 year ago
staphen ba773259cd Fix gcc/MSVC compiler warnings 1 year ago
qndel 44da8ee35d remove empty line 1 year ago
Gleb Mazovetskiy f7be00cea6 `DrawUniqueInfo`: Word-wrap long lines 1 year ago
Gleb Mazovetskiy 04896c1687 text_render: Readjust kerning on each new line 1 year ago
Gleb Mazovetskiy aa47c40553 text_render: Fix `GetLineStartX` for `AlignCenter` 1 year ago