5679 Commits (f3b4da8a8dcbf59fba6d52cba16cc4e670825e98)

Author SHA1 Message Date
Anders Jenbo 294b583dbe Clean up Theme_Treasure 4 years ago
qndel 5656714ea9 fix 0 gold piles 4 years ago
Anders Jenbo 4048b876e7 🐛 Fully close the text dialog when pausing the game 4 years ago
Anders Jenbo 9323a873b4 🐛 Also pause color cycleing when game is paused 4 years ago
Anders Jenbo 5b3abbd315 Correct dialog font full width 4 years ago
Anders Jenbo 808702fe92 [gamepad] Make horizontal inventory navigation stable 4 years ago
Anders Jenbo d88a8f401f Fix parsing of translation file header 4 years ago
Anders Jenbo dd5ec18ca7 Remove dead code from translation parser 4 years ago
Anders Jenbo cab3494c93 Position panels away from touch controls 4 years ago
Anders Jenbo 62aa9c1c02 Remove unused variables 4 years ago
Anders Jenbo af046864de Properly handle plural forms for Czech and Polish 4 years ago
Thomas Christlieb 5cc56467da rename variable in old code 4 years ago
Thomas Christlieb 7013ee8349 rename variable in new code 4 years ago
ThomasChr d72e590183 add light source for berserk monster 4 years ago
ephphatha a13cb6ec7e Providing a basic template specialisation approach to using enums as flags only for certain types. 4 years ago
staphen 9ada44ae6b [Virtual Gamepad] Closing inventory drops item 4 years ago
staphen 1db945367a Enable 'auto' options by default when virtual gamepad is active 4 years ago
Anders Jenbo b3546e3254
Load full width kerning programmatically 4 years ago
staphen 5a75e076b6 [Gamepad] Don't treat special cursors as items 4 years ago
obligaron f9b306d24f Change EnableFrameCount() from toggle to enable only 4 years ago
Thomas Christlieb e5f5c4ef0c Make variable a const reference 4 years ago
ThomasChr b473a33496 remove light source when killing a berserk monster 4 years ago
qndel 2ae06f1cf5
use SNPLAYER_OTHERS (#3117) 4 years ago
Anders Jenbo aa90229821 🐛 Make monsters follow the leader 4 years ago
Anders Jenbo 50c65abec0 Word wrap text in main menu dialogs 4 years ago
Anders Jenbo f291235dcd Fix error message font color 4 years ago
staphen 2e9dd1defa Use unsigned char in CornerstoneSave() 4 years ago
Anders Jenbo 3be7ffbc48 🐛 Adjust save buffer to a safe value 4 years ago
Anders Jenbo 2480fbac21 Use correct lenth when forcing lowercase of asset path 4 years ago
Anders Jenbo f022a341b0 Avoid crashing from missing fonts 4 years ago
Anders Jenbo ae90193136
Game discovery over ZeroTier 4 years ago
staphen ab13fba13f Use Rune Bomb or Cathedral Map to open Hive or Crypt 5 years ago
Anders Jenbo eb3012cc0d Reset player object before unpacking hero data 5 years ago
Anders Jenbo b4f699f0a3 Validate item network messages 5 years ago
Anders Jenbo a56452eec3 Validate player sync 5 years ago
staphen ee23f41e0c Enable opening Hive and Crypt using gamepad 5 years ago
Andrew James 949206424e
Enable clang-tidy in Visual Studio projects (#3101) 5 years ago
qndel f8cda02456 apply bounds check function 5 years ago
ephphatha b15e08fc3f Deduplicate logic in GetAnimationProgress 5 years ago
staphen 06801789e2 Move potion buttons to the left side 5 years ago
Andrew James e0aafcaf7d
Use correct pointer arithmetic in OnLevelData (#3094) 5 years ago
KPhoenix 2c8d29b10d Update msg.cpp 5 years ago
ephphatha 67d85dea42 Display hosts version when failed to join game due to mismatch 5 years ago
staphen fd2f0e3f0d Validate gamepad button count 5 years ago
ephphatha 0aafd6d73d Render panel string containing scroll count when browsing spell list 5 years ago
Anders Jenbo 1024973093 Fix equipping weapon not updating current spell 5 years ago
obligaron 8dd5fcfc8f Search app assets folder in SFileOpenFile 5 years ago
obligaron a532d0fc21 Introduce paths::AppPath 5 years ago
obligaron f7efb72314 Fix LoadFileInMem std::array overload 5 years ago
Bernd Stellwag f1a0aa3b49
Replace broken link with @see annotation to text representation of the linked image 5 years ago