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rename variable in old code

pull/3142/head
Thomas Christlieb 4 years ago committed by Anders Jenbo
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5cc56467da
  1. 4
      Source/missiles.cpp

4
Source/missiles.cpp

@ -1398,8 +1398,8 @@ void AddBerserk(Missile &missile, Point dst, Direction /*midir*/)
monster.mMaxDamage = (GenerateRnd(10) + 120) * monster.mMaxDamage / 100 + slvl;
monster.mMinDamage2 = (GenerateRnd(10) + 120) * monster.mMinDamage2 / 100 + slvl;
monster.mMaxDamage2 = (GenerateRnd(10) + 120) * monster.mMaxDamage2 / 100 + slvl;
int r = (currlevel < 17 || currlevel > 20) ? 3 : 9;
monster.mlid = AddLight(monster.position.tile, r);
int lightRadius = (currlevel < 17 || currlevel > 20) ? 3 : 9;
monster.mlid = AddLight(monster.position.tile, lightRadius);
UseMana(missile._misource, SPL_BERSERK);
break;
}

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