822 Commits (e538acb248b401fe3594c9e3e5cf947ede9767f5)

Author SHA1 Message Date
Cesar Canassa e538acb248
📝 Fixes Doxygen warnings (#4904) 4 years ago
Mikołaj Piróg 15989609a8
Members' name changes and comments in Monster struct (#4861) 4 years ago
Cesar Canassa de971c6a8b
♻️ Refactor AddMonster to return a monster pointer (#4894) 4 years ago
Cesar Canassa 0d106beaf3 ♻️ Refactor M_StartHit to receive a Monster reference 4 years ago
Cesar Canassa 443f88b0f7 Rename MonsterTrapHit m parameter to monsterId 4 years ago
Mikołaj Piróg dda0b96ea5
Remove #defines in player.h and add constexpr where applicable (#4896) 4 years ago
Cesar Canassa 4bb2f30657
♻️ Refactor MonsterDeath to receive a Monster reference (#4887) 4 years ago
Cesar Canassa 76da2d14c9
Remove monsterId from M_GetKnockback (#4882) 4 years ago
Gleb Mazovetskiy eb8721885d Fix clang warnings 4 years ago
k-bar 26de74f4a2
AnimationInfo class correct style (#4870) 4 years ago
Gleb Mazovetskiy 17f8cdddc4 Clean up `GetSpellLevel` 4 years ago
Gleb Mazovetskiy 6949a6f418 Monster: Remove MType/MData pointers 4 years ago
Anders Jenbo ab55877adc Take player by reference in UseMana 4 years ago
Anders Jenbo b00ae287b8 Minimize propegation of global Players index 4 years ago
k-bar 21b6365589 missile from berserked monster try to hit every monster 4 years ago
Gleb Mazovetskiy 3b2e560fa0
Non-int versions of `Point` and `Displacement` (#4824) 4 years ago
Mikołaj Piróg 7cab074aa5
Correct members' names in monster.h (#4850) 4 years ago
Andrew James 36bf343de6
Avoid unnecessary iterations in missile routines (#4843) 4 years ago
Vladimir Olteanu 5a5111f1d8
Refactor CrawlTable (#4833) 4 years ago
Anders Jenbo e5054a51db Remove useless code 4 years ago
Anders Jenbo 0cc5ee4344 Clean up variable definitions 4 years ago
Anders Jenbo 1c286b5624 Directly call StartMonsterDeath instead of feeding M_StartKill invalid input 4 years ago
k-bar 842a6e3d7e [Hellfire bug] fix Fire Ring trap 4 years ago
Anders Jenbo f5e7a98fbf Avoid using -1 as a discriminator 4 years ago
Anders Jenbo 147cb426c8 Fix traps and monsters hitting monsters 4 years ago
Anders Jenbo 6d56058708 Move level generation to subfolder 4 years ago
Anders Jenbo 860bd1cebf Operate directly on SOL data 4 years ago
Vladimir Olteanu 4f1e6b76e0
Refactor MI_Apoca (#4730) 4 years ago
obligaron 19749420b5 Introduce Player::isOnActiveLevel 4 years ago
Anders Jenbo 1203514383 Clean up use of currlevel 4 years ago
ephphatha 606cc162a1 Use helpers when calculating missile velocity 4 years ago
Anders Jenbo 4acd71c71d Fix build 4 years ago
KPhoenix 0692c75403
Implement 3XDAMVDEM Logic for Arrows (#3864) 4 years ago
Andrew James 1047e408bd
Simplify logic of UpdateMissilePos using helpers from 4620 (#4621) 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
obligaron 583da30151 Fix GuardianTryFireAt missing monster index check 4 years ago
Andrew James a9a325dc7b Document/simplify the UpdateMissileVelocity logic 4 years ago
k-bar 7e3d3c34b9
CheckMissileCol cognitive compexity reduction (#4614) 4 years ago
obligaron 539bc6ceea Adjust variable names for Fireball/Elemental explosion 4 years ago
obligaron 702fd7ba32 Fireball/Elemental: Use missile start position instead of current caster position to check block for explosions 4 years ago
obligaron ef9dcccb86 Simplify MI_Element explosion calculation 4 years ago
Anders Jenbo 895057584e Use mtype instead of index id to check for golem monsters 4 years ago
Anders Jenbo d6b258926e Apply type checking on monster type 4 years ago
k-bar 4a4e3a5404 Unwindle If-Elses around petrify monster 4 years ago
k-bar 5b29eda518 Remove of CheckMonsterHit (aka LiftGargoylesAndIgnoreMages) 4 years ago
k-bar 417c4c9ce2 Extract duplicated code to functions related to monster 4 years ago
obligaron 2b0b944afb Manage friendly mode per player and sync state between clients 4 years ago
DakkJaniels dad46e1905
Item special effect enum (#4129) 4 years ago
Anders Jenbo 0c6f130e5d
Avoid using HoldItem in AddStealPotions 4 years ago
Anders Jenbo 422f2bae9d Fix build warnings 4 years ago