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Remove useless code

pull/4823/head
Anders Jenbo 4 years ago
parent
commit
e5054a51db
  1. 5
      Source/missiles.cpp

5
Source/missiles.cpp

@ -2158,11 +2158,6 @@ void AddGolem(Missile &missile, const AddMissileParameter &parameter)
int playerId = missile._misource;
for (auto &other : Missiles) {
if (other._mitype == MIS_GOLEM && &other != &missile && other._misource == playerId) {
return;
}
}
if (Monsters[playerId].position.tile != GolemHoldingCell && playerId == MyPlayerId)
M_StartKill(playerId, playerId);

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