45 Commits (c2ed83eb5e4653cdeedcf9ebe461b0bbfe29ca02)

Author SHA1 Message Date
Anders Jenbo 4e8843ee7c Implement most of the Hellfire menu 6 years ago
Anders Jenbo 25e0e20797
Do not overwrite the null byte 6 years ago
Anders Jenbo 9fd34ec927 Correct name length 6 years ago
Tyler ecde1f647e Adjust UI to any resoution 6 years ago
Tyler d7ca28ff8e Added single-player difficulty menu. 6 years ago
Anders Jenbo d749e5e6f2 Gard against overflows in UI 6 years ago
BDC 62de5f1600 Refactor DiabloUI to dynamic C++03 compatible code 6 years ago
Anders Jenbo dc8be6c0ab
C++03 compatibility (#736) 6 years ago
Anders Jenbo 7a90b9102a When needed, clear buffer before rendering menu 6 years ago
Anders Jenbo ca82f81582 Move menu elements to the center of the screen 6 years ago
Anders Jenbo 0da3461d35 Use explicit types instead of auto 6 years ago
Anders Jenbo 69ad34f58f Consistently use NULL instead of nullptr 6 years ago
Anders Jenbo 82f72713ed Load current heros level from save game when on difficulty screen 6 years ago
Anders Jenbo e6f1faea0e Revert "Correctly detect player level on difficulty selection screen (#626)" 6 years ago
SeanHenderson e6b6501079
Correctly detect player level on difficulty selection screen (#626) 6 years ago
Anders Jenbo 3ad7e21e71 Fix flashing menu transitions 6 years ago
Anders Jenbo f7541fbeb9 Ask before overwriting hero 6 years ago
Anders Jenbo 961e7f58c4 Implement UI errors 6 years ago
Gleb Mazovetskiy a13f1580d5 Prefill player name from list 6 years ago
Gleb Mazovetskiy 6b9a9faebc Fix hero dialog image 7 years ago
Gleb Mazovetskiy b536d0efa2 DiabloUI: Handle logo like all the other elements 7 years ago
Pyr0Byt3 e7e1ba96dc fix hero order 7 years ago
Gleb Mazovetskiy 458fbcef88 DiabloUI: Implement some dialogs 7 years ago
Gleb Mazovetskiy 0710d1c425 DiabloUI: Rename UiButton to UiArtTextButton 7 years ago
Gleb Mazovetskiy e4ef58f73d DiabloUI: Add a scroll bar to hero selection 7 years ago
Gleb Mazovetskiy 7573446763 Make hero selection list scrollable 7 years ago
Gleb Mazovetskiy 37936c6d15 DiabloUI: Refactor UI_Item to tagged unions 7 years ago
Anders Jenbo 18532e7c9b Format SourceX and SourceS 7 years ago
Gleb Mazovetskiy cf0f867ca0 DrawArt via SDL 7 years ago
Anders Jenbo 6207832d6e Update to latest upstream headers 7 years ago
Anders Jenbo 7b745e34a9 Enable delete key in hero menu 7 years ago
danellos 4c96cc8479 Only play sound if delete is enabled. 7 years ago
danellos d032094bed Made function names more consistent with Yes/No 7 years ago
danellos 89cef3f9c9 Note about NO selected by default; fixed a bug with Delete. 7 years ago
danellos 0f9fc228ce Full "Delete Hero" implementation 7 years ago
Xadhoom f00e427ed2 Remove pch.h 7 years ago
Xadhoom c1ba436e69 miniwin_misc.h macro-clean 7 years ago
Xadhoom 30fbfa36a1 Progress with miniwin macros 7 years ago
Xadhoom 5283a9ffd1 Put everything into namespace dvl 7 years ago
Anders Jenbo ddfa0a1337 Cast button functions to void explicitly 7 years ago
Anders Jenbo 76290b8e23 Implement password prompt 7 years ago
Anders Jenbo 40a2e16548 Fix crash when creating multiple games in one frame 7 years ago
Xadhoom 4d557709e0 Clean headers for network code 7 years ago
Xadhoom af47577446 Begin restructuring headers 7 years ago
Anders Jenbo 281ade83c2 Move select game logic to UiSelectGame() 7 years ago
Anders Jenbo 50809cb255 Clean up event code and hook up all cancle buttons 7 years ago
Anders Jenbo 89c2b533cb Implement ui layout framework 7 years ago
Anders Jenbo 806f3e9902 Fix starting locale game 7 years ago
Anders Jenbo 90466f3fbb Correct art for all existing menus 7 years ago
Anders Jenbo 599936c9b2 Handle text input correctly 7 years ago