88 Commits (ba161f623ea43ffbd274da514a19a2c89dbf7fbd)

Author SHA1 Message Date
Vladimir Olteanu 5d54f8d322 Introduce SDLWrap::CreateRGBSurface 5 years ago
obligaron 26e61b363b demo: Centralize options override 5 years ago
obligaron 77f9bded9e Introduce demo namespace 5 years ago
Anders Jenbo d523fc1e81 Cleanups 5 years ago
Anders Jenbo eda4a5061e Implement demo recording and playback 5 years ago
Vladimir Olteanu fae1e4eee5 Replace CCritSect with SdlMutex 5 years ago
Anders Jenbo a19e7b2a3b Remove some more use of miniwin 5 years ago
Anders Jenbo 730c0750e7 Apply clang-tidy to code 5 years ago
Anders Jenbo 352a0ca510 Place local symbols in an anonymous namespace 5 years ago
Anders Jenbo 4eabc6024b Apply various cleanups via Android Studio 5 years ago
Anders Jenbo ecea12fc15 Clang-tidy: ParameterCase 5 years ago
Gleb Mazovetskiy cb0dae8590 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
Anders Jenbo a350fb0b15 Clang-tidy: FunctionCase part 1 5 years ago
Anders Jenbo 0f2ad469ea ♻️Clean up variable initialization 5 years ago
Anders Jenbo f0e5bd819b 💚 Fix debug builds 5 years ago
Anders Jenbo 8e07ef8fe5 Clang-tidy: misc-unused-parameters 5 years ago
Anders Jenbo f4f8f22699 Clang-tidy: readability-redundant-control-flow 5 years ago
Epifanov Ivan b16d3e8b54
Re-enable graphical settings on PSVita (#2175) 5 years ago
Gleb Mazovetskiy b76f7656f3 🧹 LoadArt: BYTE -> uint8_t 5 years ago
Gleb Mazovetskiy cb9da2cadc 🎉 SDL1: An option to render directly to video mem 5 years ago
Gleb Mazovetskiy 1181cc68ac 🎉 Remove buffer padding 5 years ago
staphen eaa5188776 Remove call to gspWaitForVBlank(). 5 years ago
Gleb Mazovetskiy 59dd42692f 🚚 Move render.cpp to engine/render/dun_render.cpp 5 years ago
Jmgr 1b7e0d2cb3 Migrate existing log entries 5 years ago
Anders Jenbo cc164985a3 🎨 Correct type checks in src sub-folder 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Gleb Mazovetskiy 64f5e374ff RenderPresent: Remove the !SDL_MUSTLOCK assert 5 years ago
Gleb Mazovetskiy 91f8267db9 🧹 SDL1.2: Remove unimplemented SDL_*Window backports 5 years ago
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo 6e1a106a38 🚚 Move header we implement into the project 5 years ago
Anders Jenbo 52401c9677 💚 Correct include headers 5 years ago
Anders Jenbo dc84643fe6 🚚 Move dx.cpp and sound.cpp back in to Source now that the name space is clean 5 years ago
Anders Jenbo 433edc63ea ♻️ Consistently use pragma once to guard the headers 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo a2656637e4 🎨 Format source 5 years ago
Juliano Leal Goncalves 800dbce066 ♻️ Move options-related structs to new 'options.h' file 5 years ago
Gleb Mazovetskiy 70d1d633bd Get rid of SCREEN_X / SCREEN_Y 5 years ago
Gleb Mazovetskiy cd59a1c323 Completely replace gpBuffer with CelOutputBuffer 5 years ago
Trihedraf a4c34112af 🚩 Add ini toggle for FPS Limit. Enabled by default. (#1165) 5 years ago
Juliano Leal Goncalves 103cde53ff ♻️ Make options struct hierarchical 5 years ago
Anders Jenbo d0248caf8d 💚 Fix SDL1 builds 5 years ago
Anders Jenbo b8e38ec560 Correct typo 5 years ago
Gleb Mazovetskiy 21bb021641 Clean up gpBufEnd initialization 5 years ago
Anders Jenbo 39999791b3 Revamp ini options and sync in multiplayer 5 years ago
Anders Jenbo 36a196389b Fix remaning basic compiler errors and warnings 5 years ago
Ivan Epifanov 85be8ed77e [vita] Speed up. Add option to disable back touch 5 years ago
MrHuu 7e35651b2f [3DS] CMake re-visited 5 years ago
MrHuu 1fa8b6f4e4 [3DS] Initial port 5 years ago
Juliano Leal Goncalves 8d896d54f7
Softcode VSYNC setting. Enabled by default. (#783) 6 years ago